Player Matchup

Ullr
Ullr
IXOnePunchManXI
Ullr
Level 112
God Stats
1W - 2L
1,517 SR
Queue Stats
157W - 170L
1,460 Elo+
Solo
Hun Batz
Hun Batz
PeNinMachine
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,445 Elo+
Party 2
Bakasura
Bakasura
Xudy
Bakasura
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,135 Elo+
Party 2
Nu Wa
Nu Wa
ZiZoU5
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,372 Elo+
Party 2
Agni
Agni
robertecole
Agni
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,431 Elo+
Party 2
Team Averages
Level 113
1,503 SR
1,369 Elo+

VS

Team Averages
Level 114
1,540 SR
1,482 Elo+
Hera
Hera
 
Hera
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Nepgya98
Osiris
Level 55
God Stats
2W - 0L
1,719 SR
Queue Stats
124W - 144L
1,429 Elo+
Solo
Sol
Sol
XxJuaN-xX
Sol
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 91L
1,504 Elo+
Solo
Raijin
Raijin
chaosview
Raijin
Level 108
God Stats
3W - 0L
1,479 SR
Queue Stats
31W - 34L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 14
7,322
666
7,983
11,128
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
PeNinMachine
Hun Batz
15
5 / 5 / 14
8,385
762
11,131
11,213
7,329
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Xudy
Bakasura
16
6 / 5 / 10
9,028
821
9,817
15,290
13,996
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
ZiZoU5
Nu Wa
14
6 / 5 / 12
8,217
747
12,492
10,223
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 7 / 11
8,661
787
13,626
10,448
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
10 / 4 / 10
10,809
983
16,356
10,597
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
 
Vamana
16
5 / 5 / 13
10,311
937
11,519
20,032
20,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Nepgya98
Osiris
18
5 / 3 / 14
10,194
927
8,305
19,142
17,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 6 / 10
10,296
936
12,761
11,039
3,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
chaosview
Raijin
12
2 / 7 / 5
8,175
743
6,773
9,087
2,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
80
23
Kills
28
28
Deaths
25
61
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
4
10
3.75
W
Vamana
 
Vamana
5
5
13
2.3
L
1
6
14
1.33
W
Osiris
Nepgya98
Osiris
5
3
14
4
L
Hun Batz
PeNinMachine
Hun Batz
5
5
14
2.4
L
Bakasura
Xudy
Bakasura
6
5
10
2.2
W
6
6
10
1.83
L
Nu Wa
ZiZoU5
Nu Wa
6
5
12
2.4
W
Raijin
chaosview
Raijin
2
7
5
0.64
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,049
Damage
55,714
58,302
Taken
69,897
33,795
Mitigated
47,589
15,695
Healing
25,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
16,356
3,689
290
1,696
10,597
4,130
2,132
4,071
5,956
37,143
0
W
Vamana
 
Vamana
11,519
4,364
2,742
7,507
20,032
20,547
324
6,366
12,926
6,170
14,959
L
7,983
3,535
801
910
11,128
4,510
0
6,197
4,931
0
12,149
W
Osiris
Nepgya98
Osiris
8,305
1,488
1,798
8,002
19,142
17,070
901
6,623
11,912
2,138
16,709
L
Hun Batz
PeNinMachine
Hun Batz
11,131
1,985
786
1,063
11,213
7,329
0
8,443
2,770
0
19,640
L
Bakasura
Xudy
Bakasura
9,817
6,364
957
4,514
15,290
13,996
0
10,296
4,994
0
10,292
W
12,761
2,380
740
2,616
11,039
3,186
1,250
5,660
4,779
30,151
0
L
Nu Wa
ZiZoU5
Nu Wa
12,492
2,824
1,583
1,859
10,223
3,875
0
6,024
4,199
24,191
0
W
Raijin
chaosview
Raijin
6,773
370
12
68
9,087
2,656
485
3,398
4,879
14,736
0
L
13,626
755
1,819
1,403
10,448
4,085
0
7,513
2,935
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
49,785
83
Minions Killed
129
0
Camps Cleared
0
975,577
Distance Traveled
1,056,598
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,809
983
40
4
0
208,000
0
W
Vamana
10,311
937
11
1
0
230,529
0
L
Ullr
7,322
666
3
0
0
186,261
0
W
Osiris
10,194
927
15
1
0
226,923
1
L
Hun Batz
8,385
762
16
1
0
213,403
0
L
Bakasura
9,028
821
25
2
0
213,594
0
W
Sol
10,296
936
49
4
0
195,602
0
L
Nu Wa
8,217
747
12
1
0
176,612
0
W
Raijin
8,175
743
14
1
0
195,544
0
L
Agni
8,661
787
27
2
0
185,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role