Player Matchup

Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
A Lil Uni
Eset
Level 155
God Stats
0W - 4L
1,406 SR
Queue Stats
113W - 96L
1,576 Elo+
Party 2
Apollo
Apollo
ALTiTUDE zzzzzz
Apollo
Level 159
God Stats
0W - 2L
1,374 SR
Queue Stats
78W - 66L
1,542 Elo+
Party 2
Sol
Sol
CS Manson
Sol
Level 108
God Stats
3W - 3L
1,761 SR
Queue Stats
392W - 368L
1,601 Elo+
Party 2
Artio
Artio
GG IM GUAN
Artio
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 121L
1,606 Elo+
Party 2
Team Averages
Level 129
1,508 SR
1,565 Elo+

VS

Team Averages
Level 122
1,627 SR
1,575 Elo+
Zhong Kui
Zhong Kui
ATrueSupersand
Zhong Kui
Level 112
God Stats
2W - 0L
1,686 SR
Queue Stats
158W - 125L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Jurald
Sun Wukong
Level 127
God Stats
7W - 1L
1,719 SR
Queue Stats
152W - 132L
1,616 Elo+
Party 1
Tiamat
Tiamat
PurpNight
Tiamat
Level 122
God Stats
9W - 5L
1,629 SR
Queue Stats
489W - 487L
1,547 Elo+
Solo
Osiris
Osiris
buddysword1
Osiris
Level 105
God Stats
3W - 1L
1,464 SR
Queue Stats
93W - 88L
1,524 Elo+
Solo
Susano
Susano
legomyfire
Susano
Level 145
God Stats
6W - 2L
1,635 SR
Queue Stats
449W - 417L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
9 / 7 / 12
11,678
898
14,525
12,741
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Eset
18
7 / 8 / 18
11,569
890
15,416
15,079
5,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 11
10,532
810
13,309
15,988
6,465
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 6 / 13
11,182
860
17,272
15,823
5,704
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
16
4 / 8 / 18
10,029
771
8,409
24,225
20,522
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATrueSupersand
Zhong Kui
16
7 / 7 / 16
10,999
846
17,705
18,128
11,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Jurald
Sun Wukong
19
9 / 6 / 16
11,925
917
11,801
17,812
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
PurpNight
Tiamat
18
6 / 6 / 18
11,492
884
17,809
17,021
12,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
18
7 / 5 / 13
10,889
838
9,562
16,321
19,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Susano
legomyfire
Susano
17
8 / 7 / 11
10,994
846
16,431
16,851
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
111
31
Kills
37
38
Deaths
31
72
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
9
7
12
2.14
L
Eset
7
8
18
2
L
3
9
11
0.94
W
Zhong Kui
ATrueSupersand
Zhong Kui
7
7
16
2.14
L
8
6
13
2.42
L
Artio
4
8
18
1.63
W
Sun Wukong
Jurald
Sun Wukong
9
6
16
2.83
W
Tiamat
PurpNight
Tiamat
6
6
18
2.5
W
Osiris
7
5
13
2.7
W
Susano
legomyfire
Susano
8
7
11
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,931
Damage
73,308
83,856
Taken
86,133
42,952
Mitigated
66,558
24,403
Healing
31,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,525
472
379
1,696
12,741
4,425
333
5,401
7,158
26,912
0
L
Eset
15,416
763
1,343
2,492
15,079
5,836
234
6,401
8,124
24,522
0
L
13,309
7,002
667
2,588
15,988
6,465
1,544
5,162
10,296
0
23,515
W
Zhong Kui
ATrueSupersand
Zhong Kui
17,705
1,655
2,494
6,255
18,128
11,195
582
11,956
5,974
26,919
0
L
17,272
5,510
558
4,791
15,823
5,704
1,306
8,679
6,691
30,270
0
L
Artio
8,409
72
3,672
6,217
24,225
20,522
111
10,158
13,430
13,966
0
W
Sun Wukong
Jurald
Sun Wukong
11,801
1,919
2,563
4,576
17,812
15,915
1,010
11,094
6,510
0
19,521
W
Tiamat
PurpNight
Tiamat
17,809
575
1,524
4,768
17,021
12,366
2,073
12,013
4,785
31,185
0
W
Osiris
9,562
2,714
1,543
3,076
16,321
19,028
1,187
8,384
7,723
362
14,788
W
Susano
legomyfire
Susano
16,431
2,239
1,396
3,140
16,851
8,054
125
11,297
5,438
0
26,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,990
Gold Earned
56,299
111
Minions Killed
101
0
Camps Cleared
0
1,101,350
Distance Traveled
1,165,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,678
898
28
2
0
222,464
0
L
Eset
11,569
890
22
2
0
215,527
2
L
Apollo
10,532
810
26
2
0
210,404
0
W
Zhong Kui
10,999
846
24
2
0
221,643
0
L
Sol
11,182
860
29
2
0
202,951
0
L
Artio
10,029
771
6
0
0
250,004
0
W
Sun Wukong
11,925
917
24
2
0
222,062
0
W
Tiamat
11,492
884
19
1
0
242,874
3
W
Osiris
10,889
838
10
1
0
244,193
0
W
Susano
10,994
846
24
2
0
234,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role