Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chunks8_
Nu Wa
Level 26
God Stats
36W - 34L
1,510 SR
Queue Stats
63W - 70L
1,401 Elo+
Solo
Heimdallr
Heimdallr
GiftedBlade2306
Heimdallr
Level 27
God Stats
1W - 0L
1,294 SR
Queue Stats
24W - 32L
1,401 Elo+
Solo
Achilles
Achilles
PMCMango
Achilles
Level 28
God Stats
26W - 13L
1,662 SR
Queue Stats
41W - 37L
1,415 Elo+
Solo
Bastet
Bastet
SHAKER-AyM
Bastet
Level 20
God Stats
4W - 5L
1,351 SR
Queue Stats
27W - 28L
1,304 Elo+
Solo
Team Averages
Level 26
1,463 SR
1,404 Elo+

VS

Team Averages
Level 42
1,542 SR
1,454 Elo+
Ares
Ares
Dicc_Billy
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 2
Bakasura
Bakasura
HongKongDad
Bakasura
Level 29
God Stats
3W - 3L
1,792 SR
Queue Stats
8W - 6L
1,549 Elo+
Party 1
Artemis
Artemis
Kralecream
Artemis
Level 121
God Stats
2W - 2L
1,760 SR
Queue Stats
190W - 200L
1,417 Elo+
Party 2
Zeus
Zeus
MGarret 5 0
Zeus
Level 24
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 1
Achilles
Achilles
Spicy_quesa9
Achilles
Level 27
God Stats
29W - 40L
1,360 SR
Queue Stats
112W - 134L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
5 / 1 / 8
12,995
520
16,052
17,431
20,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Chunks8_
Nu Wa
20
8 / 3 / 6
12,809
512
23,704
13,233
4,548
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
GiftedBlade2306
Heimdallr
17
3 / 9 / 9
11,046
442
10,436
16,025
5,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
PMCMango
Achilles
20
15 / 0 / 6
13,415
537
21,730
19,819
31,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
SHAKER-AyM
Bastet
20
8 / 2 / 11
13,859
554
22,604
17,706
8,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
9,394
376
7,857
20,121
16,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
HongKongDad
Bakasura
17
5 / 8 / 0
10,904
436
11,831
23,676
9,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
Kralecream
Artemis
18
7 / 12 / 3
11,993
480
16,143
27,225
8,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 5 / 3
10,279
411
7,494
18,944
3,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Spicy_quesa9
Achilles
16
1 / 5 / 0
9,873
395
7,886
25,350
17,837
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
39
Kills
15
15
Deaths
40
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
1
8
9
W
Nu Wa
Chunks8_
Nu Wa
8
3
6
3.67
L
1
10
4
0.3
W
Heimdallr
GiftedBlade2306
Heimdallr
3
9
9
0.83
L
Bakasura
HongKongDad
Bakasura
5
8
0
0.63
L
Artemis
Kralecream
Artemis
7
12
3
0.71
L
1
5
3
0.5
W
Achilles
PMCMango
Achilles
15
0
6
18
W
Bastet
SHAKER-AyM
Bastet
8
2
11
6.75
L
Achilles
Spicy_quesa9
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,526
Damage
51,211
84,214
Taken
115,316
71,673
Mitigated
55,387
20,459
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
16,052
3,686
0
4,706
17,431
20,789
1,184
3,987
13,066
82,467
0
W
Nu Wa
Chunks8_
Nu Wa
23,704
7,398
0
2,615
13,233
4,548
1,849
4,298
8,894
102,033
0
L
7,857
409
0
745
20,121
16,688
207
5,472
14,068
24,853
0
W
Heimdallr
GiftedBlade2306
Heimdallr
10,436
4,949
0
2,749
16,025
5,809
1,543
1,997
13,473
0
60,455
L
Bakasura
HongKongDad
Bakasura
11,831
6,270
9
7,286
23,676
9,242
0
8,406
14,942
0
66,079
L
Artemis
Kralecream
Artemis
16,143
7,824
0
7,421
27,225
8,097
0
8,442
17,793
0
71,068
L
7,494
804
0
2,847
18,944
3,523
300
8,759
10,185
64,081
0
W
Achilles
PMCMango
Achilles
21,730
2,644
385
5,147
19,819
31,567
92
2,619
16,564
24,819
74,805
W
Bastet
SHAKER-AyM
Bastet
22,604
8,075
0
4,857
17,706
8,960
1,226
3,126
14,560
0
116,810
L
Achilles
Spicy_quesa9
Achilles
7,886
2,659
0
4,854
25,350
17,837
567
13,509
11,681
0
66,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,124
Gold Earned
52,443
648
Minions Killed
510
0
Camps Cleared
0
2,332,573
Distance Traveled
2,215,167
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,995
520
139
6
0
471,996
0
W
Nu Wa
12,809
512
136
5
0
411,899
13
L
Ares
9,394
376
56
2
0
447,122
0
W
Heimdallr
11,046
442
90
4
0
443,037
0
L
Bakasura
10,904
436
133
5
0
521,480
0
L
Artemis
11,993
480
78
3
0
384,419
2
L
Zeus
10,279
411
136
5
0
407,434
1
W
Achilles
13,415
537
117
5
0
546,365
4
W
Bastet
13,859
554
166
7
0
459,276
6
L
Achilles
9,873
395
107
4
0
454,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role