Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Equinox Brother
Ah Muzen Cab
Level 123
God Stats
6W - 5L
1,564 SR
Queue Stats
397W - 382L
1,498 Elo+
Solo
Fenrir
Fenrir
VampireSally
Fenrir
Level 113
God Stats
3W - 3L
1,535 SR
Queue Stats
89W - 84L
1,482 Elo+
Party 1
Hades
Hades
Xseyken
Hades
Level 148
God Stats
6W - 3L
1,551 SR
Queue Stats
168W - 157L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
homelyhornet82
Jing Wei
Level 126
God Stats
3W - 1L
1,401 SR
Queue Stats
361W - 345L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
jeyckzamu
Kuzenbo
Level 63
God Stats
15W - 7L
1,558 SR
Queue Stats
122W - 123L
1,435 Elo+
Party 1
Team Averages
Level 115
1,522 SR
1,458 Elo+

VS

Team Averages
Level 77
1,447 SR
1,448 Elo+
He Bo
He Bo
 
He Bo
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kronisboring
Sylvanus
Level 86
God Stats
4W - 12L
1,506 SR
Queue Stats
222W - 229L
1,444 Elo+
Party 2
Chaac
Chaac
Martin_DE99
Chaac
Level 89
God Stats
34W - 34L
1,482 SR
Queue Stats
589W - 614L
1,431 Elo+
Solo
Anhur
Anhur
MeanTyYT
Anhur
Level 70
God Stats
0W - 1L
1,245 SR
Queue Stats
195W - 202L
1,436 Elo+
Party 2
Cliodhna
Cliodhna
XxRebelion-_-
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Equinox Brother
Ah Muzen Cab
20
6 / 4 / 7
13,217
601
15,969
18,590
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
20
18 / 4 / 6
14,052
639
22,618
20,270
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Xseyken
Hades
18
8 / 6 / 11
12,428
565
17,188
22,338
10,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
16
1 / 3 / 3
10,768
489
9,132
14,456
5,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
jeyckzamu
Kuzenbo
17
2 / 2 / 11
11,578
526
6,297
18,524
26,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
13 / 10 / 1
12,486
568
22,871
19,262
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Kronisboring
Sylvanus
13
2 / 5 / 6
9,149
416
8,147
21,677
24,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
1 / 5 / 7
10,412
473
13,149
22,858
29,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
MeanTyYT
Anhur
13
1 / 6 / 1
8,513
387
8,623
16,019
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
XxRebelion-_-
Cliodhna
16
2 / 9 / 5
9,739
443
7,500
16,940
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
35
Kills
19
19
Deaths
35
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
13
10
1
1.35
W
Ah Muzen Cab
Equinox Brother
Ah Muzen Cab
6
4
7
2.38
L
Sylvanus
Kronisboring
Sylvanus
2
5
6
1
L
1
5
7
0.9
L
Anhur
MeanTyYT
Anhur
1
6
1
0.25
W
Fenrir
18
4
6
5.25
W
Hades
Xseyken
Hades
8
6
11
2.25
L
Cliodhna
XxRebelion-_-
Cliodhna
2
9
5
0.5
W
Jing Wei
1
3
3
0.83
W
Kuzenbo
jeyckzamu
Kuzenbo
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,204
Damage
60,290
94,178
Taken
96,756
63,085
Mitigated
69,298
32,067
Healing
29,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
22,871
499
367
4,834
19,262
6,109
0
6,604
12,658
67,921
0
W
Ah Muzen Cab
Equinox Brother
Ah Muzen Cab
15,969
8,191
0
9,220
18,590
9,584
2,942
2,285
16,305
0
107,303
L
Sylvanus
Kronisboring
Sylvanus
8,147
2,407
3,469
6,216
21,677
24,709
383
6,105
15,572
29,746
0
L
13,149
1,488
0
7,230
22,858
29,098
1,757
2,358
20,500
0
65,056
L
Anhur
MeanTyYT
Anhur
8,623
5,201
174
4,354
16,019
4,672
0
5,015
11,004
0
53,558
W
Fenrir
22,618
6,119
0
4,653
20,270
11,335
2,423
6,029
14,241
135
99,030
W
Hades
Xseyken
Hades
17,188
1,070
1,675
8,375
22,338
10,826
811
10,546
11,792
66,505
0
L
Cliodhna
XxRebelion-_-
Cliodhna
7,500
1,230
0
2,884
16,940
4,710
860
3,403
13,537
0
58,483
W
Jing Wei
9,132
6,813
0
4,207
14,456
5,037
968
5,445
9,011
0
82,657
W
Kuzenbo
jeyckzamu
Kuzenbo
6,297
2,179
0
3,937
18,524
26,303
618
6,713
11,811
26,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,043
Gold Earned
50,299
576
Minions Killed
456
0
Camps Cleared
0
2,050,341
Distance Traveled
1,854,497
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,486
568
93
4
0
356,599
3
W
Ah Muzen Cab
13,217
601
182
8
0
391,891
0
L
Sylvanus
9,149
416
45
2
0
380,463
1
L
Chaac
10,412
473
135
6
0
387,101
0
L
Anhur
8,513
387
89
4
0
339,912
0
W
Fenrir
14,052
639
124
6
0
445,471
0
W
Hades
12,428
565
115
5
0
397,754
4
L
Cliodhna
9,739
443
94
4
0
390,422
2
W
Jing Wei
10,768
489
125
6
0
379,597
7
W
Kuzenbo
11,578
526
30
1
0
435,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role