Player Matchup

Khepri
Khepri
Ennoc
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
Occie
Zhong Kui
Level 61
God Stats
1W - 0L
1,965 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 2
Ullr
Ullr
Stonebro
Ullr
Level 99
God Stats
2W - 1L
1,470 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
Weszie
Danzaburou
Level 88
God Stats
1W - 2L
1,737 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 2
Team Averages
Level 79
1,668 SR
1,398 Elo+

VS

Team Averages
Level 85
1,666 SR
1,419 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ahmeed_Ga
Odin
Level 18
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
HOTFUZZ10
Zeus
Level 140
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 5L
1,177 Elo+
Solo
Olorun
Olorun
basit90210
Olorun
Level 25
God Stats
0W - 1L
1,856 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ennoc
Khepri
15
0 / 2 / 6
9,771
698
4,013
12,655
14,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Occie
Zhong Kui
19
5 / 1 / 9
12,300
879
8,205
10,997
7,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
18
9 / 0 / 7
12,150
868
17,460
12,868
5,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Weszie
Danzaburou
18
5 / 1 / 5
12,262
876
11,876
11,332
4,586
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
0 / 5 / 1
9,794
700
7,526
12,819
5,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
14
0 / 5 / 1
9,288
663
2,238
16,870
9,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
17
4 / 2 / 0
10,951
782
14,923
7,626
2,952
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
basit90210
Olorun
15
0 / 7 / 0
9,573
684
7,465
13,197
5,528
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
19
Kills
4
4
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
1
0.1
L
Odin
0
5
1
0.1
W
Khepri
Ennoc
Khepri
0
2
6
1.5
L
Zeus
4
2
0
2
W
Zhong Kui
Occie
Zhong Kui
5
1
9
9.5
W
Ullr
9
0
7
12.5
W
Danzaburou
Weszie
Danzaburou
5
1
5
7.5
L
Olorun
basit90210
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,554
Damage
32,152
47,852
Taken
50,512
31,901
Mitigated
23,428
13,523
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,526
929
135
1,666
12,819
5,926
341
2,944
9,651
0
33,151
L
Odin
2,238
1,129
0
250
16,870
9,022
0
3,567
13,257
0
20,775
W
Khepri
Ennoc
Khepri
4,013
182
0
652
12,655
14,397
313
6,531
6,124
13,350
0
L
Zeus
14,923
1,720
0
2,226
7,626
2,952
675
1,904
5,593
53,183
0
W
Zhong Kui
Occie
Zhong Kui
8,205
1,282
0
4,349
10,997
7,513
1,679
3,842
7,155
41,597
0
W
Ullr
17,460
6,561
0
4,787
12,868
5,405
4,490
4,827
8,041
0
53,526
W
Danzaburou
Weszie
Danzaburou
11,876
5,016
0
3,735
11,332
4,586
1,574
7,440
3,142
0
53,521
L
Olorun
basit90210
Olorun
7,465
3,911
591
2,332
13,197
5,528
704
3,711
9,298
36,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,483
Gold Earned
39,606
265
Minions Killed
226
13
Camps Cleared
11
1,216,824
Distance Traveled
862,257
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,794
700
50
4
2
241,159
0
L
Odin
9,288
663
46
3
1
263,900
0
W
Khepri
9,771
698
8
1
0
294,833
0
L
Zeus
10,951
782
70
5
6
177,720
3
W
Zhong Kui
12,300
879
80
6
2
275,775
1
W
Ullr
12,150
868
74
5
4
336,978
1
W
Danzaburou
12,262
876
103
7
7
309,238
0
L
Olorun
9,573
684
60
4
2
179,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role