Player Matchup

Da Ji
Da Ji
DjGrandpa
Da Ji
Level 29
God Stats
9W - 6L
1,340 SR
Queue Stats
150W - 145L
1,626 Elo+
Solo
Nike
Nike
GrandMasterOnPS4
Nike
Level 26
God Stats
3W - 1L
1,608 SR
Queue Stats
51W - 39L
1,598 Elo+
Solo
Athena
Athena
Soulobuttz
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,695 Elo+
Solo
Ra
Ra
ask1233asokdasd
Ra
Level 27
God Stats
29W - 33L
1,590 SR
Queue Stats
96W - 78L
1,585 Elo+
Solo
Anhur
Anhur
coomerman5000
Anhur
Level 14
God Stats
4W - 1L
1,709 SR
Queue Stats
28W - 9L
1,792 Elo+
Solo
Team Averages
Level 20
1,549 SR
1,659 Elo+

VS

Team Averages
Level 15
1,499 SR
1,671 Elo+
Charybdis
Charybdis
AlmondAndy
Charybdis
Level 23
God Stats
7W - 8L
1,494 SR
Queue Stats
72W - 62L
1,654 Elo+
Solo
Cliodhna
Cliodhna
RougeGodHades
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,611 Elo+
Solo
King Arthur
King Arthur
TheDivineShadow
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 172L
1,594 Elo+
Solo
Vulcan
Vulcan
VibeRite
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,760 Elo+
Solo
Ganesha
Ganesha
Wilamxis
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DjGrandpa
Da Ji
12
9 / 2 / 3
8,290
638
7,870
9,159
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 1 / 6
8,217
632
10,620
8,828
6,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Soulobuttz
Athena
10
3 / 2 / 9
7,097
546
3,275
8,204
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 2
9,829
756
4,265
6,654
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 2 / 4
8,121
625
9,461
10,670
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlmondAndy
Charybdis
13
4 / 3 / 2
7,789
599
11,160
9,665
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
RougeGodHades
Cliodhna
9
1 / 8 / 0
5,976
460
5,047
10,175
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
TheDivineShadow
King Arthur
8
0 / 8 / 0
5,337
411
2,984
11,908
5,690
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
VibeRite
Vulcan
12
2 / 5 / 0
7,274
560
6,131
7,069
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Wilamxis
Ganesha
9
0 / 6 / 4
5,697
438
2,506
9,167
2,947
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
30
Kills
7
7
Deaths
30
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlmondAndy
Charybdis
4
3
2
1.67
W
Da Ji
DjGrandpa
Da Ji
9
2
3
5.25
W
7
1
6
10
L
Cliodhna
RougeGodHades
Cliodhna
1
8
0
0.13
W
Athena
Soulobuttz
Athena
3
2
9
3.75
L
King Arthur
TheDivineShadow
King Arthur
0
8
0
0
L
Vulcan
VibeRite
Vulcan
2
5
0
0.4
L
Ganesha
Wilamxis
Ganesha
0
6
4
0.33
W
6
0
2
7
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
27,828
43,515
Taken
47,984
19,926
Mitigated
17,032
16,020
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlmondAndy
Charybdis
11,160
4,952
0
5,251
9,665
2,408
0
1,308
8,357
0
60,926
W
Da Ji
DjGrandpa
Da Ji
7,870
2,486
0
4,126
9,159
2,790
0
1,331
7,790
0
36,093
W
10,620
2,244
0
3,190
8,828
6,948
0
1,536
7,244
8,202
40,855
L
Cliodhna
RougeGodHades
Cliodhna
5,047
899
0
2,232
10,175
3,600
0
2,138
8,037
0
34,246
W
Athena
Soulobuttz
Athena
3,275
780
0
1,722
8,204
4,407
36
1,487
6,692
11,457
0
L
King Arthur
TheDivineShadow
King Arthur
2,984
211
0
1,445
11,908
5,690
0
2,536
9,372
2,396
19,765
L
Vulcan
VibeRite
Vulcan
6,131
1,348
0
560
7,069
2,387
0
2,988
4,081
45,893
0
L
Ganesha
Wilamxis
Ganesha
2,506
462
75
165
9,167
2,947
0
626
8,541
5,052
0
W
4,265
387
579
2,667
6,654
2,613
164
2,773
3,625
93,231
0
W
9,461
5,622
0
3,736
10,670
3,168
0
1,885
8,719
0
54,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,554
Gold Earned
32,073
435
Minions Killed
305
0
Camps Cleared
0
1,389,725
Distance Traveled
1,246,822
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,789
599
112
9
0
232,064
4
W
Da Ji
8,290
638
60
5
0
283,188
2
W
Nike
8,217
632
91
7
0
268,160
1
L
Cliodhna
5,976
460
69
5
0
258,838
2
W
Athena
7,097
546
14
1
0
300,422
2
L
King Arthur
5,337
411
40
3
0
229,158
2
L
Vulcan
7,274
560
83
6
0
275,207
4
L
Ganesha
5,697
438
1
0
0
251,555
5
W
Ra
9,829
756
168
13
0
305,694
0
W
Anhur
8,121
625
102
8
0
232,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role