Player Matchup

Ares
Ares
FiresFurnace
Ares
Level 29
God Stats
1W - 2L
1,745 SR
Queue Stats
56W - 27L
1,707 Elo+
Party 3
King Arthur
King Arthur
ImSnailJesus
King Arthur
Level 58
God Stats
6W - 13L
1,495 SR
Queue Stats
12W - 20L
1,407 Elo+
Party 3
Ravana
Ravana
J2015austin
Ravana
Level 26
God Stats
6W - 4L
1,277 SR
Queue Stats
70W - 59L
1,530 Elo+
Party 4
Aphrodite
Aphrodite
Jezzy7973
Aphrodite
Level 109
God Stats
7W - 7L
1,592 SR
Queue Stats
727W - 670L
1,487 Elo+
Party 3
Charybdis
Charybdis
KushDreams05
Charybdis
Level 125
God Stats
0W - 2L
1,233 SR
Queue Stats
118W - 114L
1,522 Elo+
Party 4
Team Averages
Level 69
1,468 SR
1,530 Elo+

VS

Team Averages
Level 78
1,481 SR
1,540 Elo+
Ra
Ra
MeEndTaWorld
Ra
Level 93
God Stats
6W - 2L
1,566 SR
Queue Stats
48W - 40L
1,556 Elo+
Party 2
Nemesis
Nemesis
MrBlacksby
Nemesis
Level 25
God Stats
10W - 5L
1,553 SR
Queue Stats
160W - 91L
1,619 Elo+
Party 1
Merlin
Merlin
Rustyrolla
Merlin
Level 26
God Stats
28W - 36L
1,433 SR
Queue Stats
125W - 169L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
SubSnipe21
Baron Samedi
Level 88
God Stats
2W - 1L
1,353 SR
Queue Stats
164W - 141L
1,524 Elo+
Party 1
Apollo
Apollo
X6Mr_BishoP9X
Apollo
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 141L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 5
7,499
500
11,220
17,330
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
ImSnailJesus
King Arthur
12
1 / 3 / 1
7,122
475
8,389
17,678
11,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
11
4 / 5 / 2
7,227
482
9,537
12,831
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Jezzy7973
Aphrodite
13
2 / 4 / 4
7,851
523
5,040
9,301
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
KushDreams05
Charybdis
12
1 / 5 / 2
7,433
496
5,032
10,306
2,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
8,799
587
8,092
12,838
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
MrBlacksby
Nemesis
14
6 / 2 / 9
8,500
567
13,281
13,804
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Rustyrolla
Merlin
13
4 / 3 / 5
8,439
563
8,723
7,168
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
SubSnipe21
Baron Samedi
12
4 / 1 / 7
8,437
562
6,370
9,998
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 3 / 10
8,845
590
10,096
11,806
4,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
21
22
Deaths
12
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
King Arthur
ImSnailJesus
King Arthur
1
3
1
0.5
L
Ravana
4
5
2
1
L
Aphrodite
Jezzy7973
Aphrodite
2
4
4
1
L
Charybdis
KushDreams05
Charybdis
1
5
2
0.4
W
2
3
3
1.17
W
Nemesis
MrBlacksby
Nemesis
6
2
9
5.25
W
Merlin
Rustyrolla
Merlin
4
3
5
2.17
W
Baron Samedi
SubSnipe21
Baron Samedi
4
1
7
7.5
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,218
Damage
46,562
67,446
Taken
55,614
38,857
Mitigated
24,776
17,808
Healing
28,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,220
1,328
0
1,731
17,330
15,573
0
7,261
10,069
22,080
0
L
King Arthur
ImSnailJesus
King Arthur
8,389
441
0
3,495
17,678
11,689
196
7,479
10,199
0
49,069
L
Ravana
9,537
1,915
0
2,935
12,831
4,745
0
3,368
9,463
0
39,665
L
Aphrodite
Jezzy7973
Aphrodite
5,040
539
2,276
4,844
9,301
4,130
0
2,887
6,414
47,992
0
L
Charybdis
KushDreams05
Charybdis
5,032
2,615
0
2,527
10,306
2,720
2,299
2,582
7,724
0
44,125
W
8,092
1,224
3,154
7,499
12,838
5,182
1,002
931
11,907
57,915
0
W
Nemesis
MrBlacksby
Nemesis
13,281
7,615
0
5,186
13,804
6,432
1,282
5,176
8,628
0
43,960
W
Merlin
Rustyrolla
Merlin
8,723
390
0
1,125
7,168
2,500
805
4,044
3,124
52,060
0
W
Baron Samedi
SubSnipe21
Baron Samedi
6,370
1,687
983
5,070
9,998
6,021
492
3,172
6,826
31,098
0
W
10,096
4,542
428
4,777
11,806
4,641
2,736
2,937
8,869
0
52,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
43,020
337
Minions Killed
422
0
Camps Cleared
0
1,435,744
Distance Traveled
1,467,596
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,499
500
25
2
0
291,115
3
L
King Arthur
7,122
475
87
6
0
286,189
0
L
Ravana
7,227
482
57
4
0
298,298
5
L
Aphrodite
7,851
523
99
7
0
291,817
7
L
Charybdis
7,433
496
69
5
0
268,325
0
W
Ra
8,799
587
120
8
0
290,870
0
W
Nemesis
8,500
567
61
4
0
343,912
1
W
Merlin
8,439
563
98
7
0
292,082
4
W
Baron Samedi
8,437
562
58
4
0
263,363
8
W
Apollo
8,845
590
85
6
0
277,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role