Player Matchup

Mulan
Mulan
BCShorkey
Mulan
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 139L
1,418 Elo+
Party 1
Raijin
Raijin
Darktaniks
Raijin
Level 124
God Stats
3W - 3L
1,655 SR
Queue Stats
750W - 693L
1,533 Elo+
Party 3
Ravana
Ravana
ZeichenRyan
Ravana
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 58L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
cxndydrugs
Danzaburou
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
105W - 99L
1,436 Elo+
Party 3
Athena
Athena
iEG Axel TF
Athena
Level 111
God Stats
1W - 1L
1,549 SR
Queue Stats
382W - 354L
1,525 Elo+
Party 3
Team Averages
Level 69
1,541 SR
1,479 Elo+

VS

Team Averages
Level 66
1,400 SR
1,450 Elo+
Loki
Loki
D0nNY01
Loki
Level 120
God Stats
20W - 19L
1,504 SR
Queue Stats
238W - 208L
1,461 Elo+
Party 2
Hera
Hera
FreshKupoNuts
Hera
Level 36
God Stats
2W - 6L
1,505 SR
Queue Stats
83W - 89L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Wolves Kell
Amaterasu
Level 108
God Stats
8W - 8L
1,570 SR
Queue Stats
90W - 94L
1,444 Elo+
Party 2
Olorun
Olorun
XxClownProXx
Olorun
Level 39
God Stats
3W - 2L
1,316 SR
Queue Stats
169W - 164L
1,437 Elo+
Solo
Bacchus
Bacchus
moebread
Bacchus
Level 27
God Stats
1W - 5L
1,106 SR
Queue Stats
28W - 27L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BCShorkey
Mulan
15
2 / 5 / 3
9,745
513
9,199
14,905
11,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Darktaniks
Raijin
15
4 / 12 / 0
9,740
513
5,470
16,747
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
16
5 / 4 / 1
9,867
519
5,942
12,031
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
cxndydrugs
Danzaburou
11
2 / 5 / 2
7,653
403
4,401
10,498
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
13
1 / 4 / 6
8,179
430
8,212
16,022
10,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
D0nNY01
Loki
17
9 / 2 / 5
10,833
570
12,717
10,739
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 4 / 3
11,060
582
18,239
8,438
2,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Wolves Kell
Amaterasu
18
5 / 2 / 5
10,948
576
11,694
13,800
12,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
3 / 2 / 8
9,807
516
8,689
13,120
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
moebread
Bacchus
12
0 / 4 / 4
7,932
417
2,368
10,275
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
14
Kills
30
30
Deaths
14
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mulan
BCShorkey
Mulan
2
5
3
0.7
W
Loki
D0nNY01
Loki
9
2
5
5.75
L
Raijin
Darktaniks
Raijin
4
12
0
0.33
W
13
4
3
3.63
W
Amaterasu
Wolves Kell
Amaterasu
5
2
5
3.75
W
Olorun
3
2
8
3.5
L
Ravana
5
4
1
1.38
L
Danzaburou
cxndydrugs
Danzaburou
2
5
2
0.6
L
Athena
1
4
6
1
W
Bacchus
moebread
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,224
Damage
53,707
70,203
Taken
56,372
37,175
Mitigated
32,253
10,204
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BCShorkey
Mulan
9,199
1,361
0
2,428
14,905
11,147
368
4,612
10,293
0
47,207
W
Loki
D0nNY01
Loki
12,717
2,718
0
1,961
10,739
4,985
324
1,277
9,351
0
75,840
L
Raijin
Darktaniks
Raijin
5,470
584
0
1,582
16,747
5,811
0
8,397
8,350
60,837
0
W
18,239
4,551
278
926
8,438
2,605
143
2,603
5,627
70,892
0
W
Amaterasu
Wolves Kell
Amaterasu
11,694
5,271
0
4,692
13,800
12,710
1,024
856
12,850
0
71,371
W
Olorun
8,689
2,900
193
7,533
13,120
4,304
0
4,469
8,561
65,730
0
L
Ravana
5,942
1,038
0
3,574
12,031
6,103
1,216
4,314
7,717
0
63,855
L
Danzaburou
cxndydrugs
Danzaburou
4,401
2,087
0
2,195
10,498
3,340
166
5,391
5,107
0
26,427
L
Athena
8,212
2,044
0
425
16,022
10,774
0
6,582
9,440
35,824
0
W
Bacchus
moebread
Bacchus
2,368
154
0
3,698
10,275
7,649
162
3,747
6,301
16,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,184
Gold Earned
50,580
436
Minions Killed
471
0
Camps Cleared
0
1,675,392
Distance Traveled
1,898,233
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,745
513
93
5
0
326,166
7
W
Loki
10,833
570
102
5
0
417,803
1
L
Raijin
9,740
513
119
6
0
288,844
0
W
Hera
11,060
582
120
6
0
356,429
3
W
Amaterasu
10,948
576
119
6
0
401,288
2
W
Olorun
9,807
516
105
6
0
346,441
1
L
Ravana
9,867
519
110
6
0
349,150
2
L
Danzaburou
7,653
403
54
3
0
315,120
0
L
Athena
8,179
430
60
3
0
396,112
3
W
Bacchus
7,932
417
25
1
0
376,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role