Player Matchup

Neith
Neith
DalePuñeta
Neith
Level 65
God Stats
6W - 1L
2,048 SR
Queue Stats
129W - 42L
1,851 Elo+
Party 1
Thoth
Thoth
Salaminero
Thoth
Level 149
God Stats
1W - 1L
1,479 SR
Queue Stats
47W - 24L
1,724 Elo+
Party 1
Kuzenbo
Kuzenbo
sixtho
Kuzenbo
Level 120
God Stats
6W - 1L
1,729 SR
Queue Stats
28W - 11L
1,853 Elo+
Party 1
Team Averages
Level 111
1,752 SR
1,809 Elo+

VS

Team Averages
Level 83
1,610 SR
1,440 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MildHades35
Heimdallr
Level 18
God Stats
1W - 1L
1,830 SR
Queue Stats
4W - 11L
1,341 Elo+
Party 2
The Morrigan
The Morrigan
SaílorJupiter
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 11
9,052
905
11,633
7,126
2,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
13
9 / 2 / 12
9,064
906
15,250
6,354
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
sixtho
Kuzenbo
12
3 / 1 / 18
7,988
799
4,179
7,580
6,800
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 8 / 1
8,654
865
5,248
12,899
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
MildHades35
Heimdallr
10
0 / 9 / 4
6,614
661
2,461
13,371
3,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
SaílorJupiter
The Morrigan
11
1 / 5 / 4
7,598
760
5,226
10,146
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
22
Kills
5
5
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
8
1
0.56
W
10
2
11
7.75
L
Heimdallr
MildHades35
Heimdallr
0
9
4
0.22
W
Thoth
9
2
12
7.5
L
The Morrigan
SaílorJupiter
The Morrigan
1
5
4
0.6
W
Kuzenbo
sixtho
Kuzenbo
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,062
Damage
12,935
21,060
Taken
36,416
11,427
Mitigated
15,401
3,515
Healing
2,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,248
966
0
869
12,899
8,241
0
6,949
5,612
0
23,182
W
11,633
4,491
0
1,753
7,126
2,670
2,035
1,927
5,199
0
38,894
L
Heimdallr
MildHades35
Heimdallr
2,461
554
86
945
13,371
3,902
0
6,174
6,750
0
11,849
W
Thoth
15,250
309
63
1,011
6,354
1,957
585
829
5,525
37,324
0
L
The Morrigan
SaílorJupiter
The Morrigan
5,226
232
0
569
10,146
3,258
0
5,460
4,496
14,374
2,990
W
Kuzenbo
sixtho
Kuzenbo
4,179
1,396
0
688
7,580
6,800
250
1,717
5,863
8,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
22,866
126
Minions Killed
88
6
Camps Cleared
2
599,488
Distance Traveled
490,483
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,654
865
29
3
2
171,814
5
W
Neith
9,052
905
63
6
2
177,864
2
L
Heimdallr
6,614
661
33
3
0
152,578
1
W
Thoth
9,064
906
56
6
3
198,034
4
L
The Morrigan
7,598
760
26
3
0
166,091
0
W
Kuzenbo
7,988
799
7
1
1
223,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role