Player Matchup

Bastet
Bastet
Dr Donut9784
Bastet
Level 128
God Stats
6W - 6L
1,614 SR
Queue Stats
617W - 605L
1,511 Elo+
Party 2
Khepri
Khepri
Pa55
Khepri
Level 99
God Stats
2W - 4L
1,731 SR
Queue Stats
58W - 48L
1,593 Elo+
Party 2
Charybdis
Charybdis
Scr33ching
Charybdis
Level 122
God Stats
0W - 2L
1,823 SR
Queue Stats
211W - 147L
1,606 Elo+
Party 2
Hun Batz
Hun Batz
Tiamatislove
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,267 Elo+
Party 2
Ra
Ra
whackylizard163
Ra
Level 89
God Stats
19W - 14L
1,542 SR
Queue Stats
200W - 187L
1,506 Elo+
Party 2
Team Averages
Level 89
1,642 SR
1,497 Elo+

VS

Team Averages
Level 51
1,613 SR
1,465 Elo+
Fenrir
Fenrir
Hazard4UrHealth
Fenrir
Level 29
God Stats
1W - 4L
1,471 SR
Queue Stats
20W - 16L
1,541 Elo+
Party 1
Neith
Neith
Killer442980
Neith
Level 58
God Stats
14W - 11L
1,694 SR
Queue Stats
61W - 54L
1,408 Elo+
Party 1
Khepri
Khepri
Otis7006
Khepri
Level 66
God Stats
11W - 7L
1,736 SR
Queue Stats
89W - 83L
1,448 Elo+
Party 1
Chaac
Chaac
SinNombreReal
Chaac
Level 44
God Stats
14W - 9L
1,566 SR
Queue Stats
377W - 361L
1,445 Elo+
Solo
Ra
Ra
vZephh
Ra
Level 59
God Stats
1W - 1L
1,595 SR
Queue Stats
100W - 89L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
1 / 3 / 0
3,933
562
2,048
4,519
1,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Pa55
Khepri
6
0 / 0 / 0
4,038
577
936
2,578
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Scr33ching
Charybdis
5
0 / 1 / 0
3,535
505
2,201
2,631
750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
Tiamatislove
Hun Batz
2
0 / 1 / 0
3,081
440
372
1,657
315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,436
634
3,004
5,381
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 0 / 0
5,083
726
3,964
4,118
1,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,776
539
2,257
2,235
432
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Otis7006
Khepri
6
0 / 0 / 1
4,159
594
863
3,840
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 2
4,867
695
2,432
4,836
2,757
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
8
0 / 1 / 2
4,695
671
1,708
4,197
1,374
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
8
8
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
3
0
0.33
W
6
0
0
6
W
0
0
0
0
W
Khepri
Otis7006
Khepri
0
0
1
0.5
L
Khepri
Pa55
Khepri
0
0
0
0
L
Charybdis
Scr33ching
Charybdis
0
1
0
0
W
2
1
2
3
L
Hun Batz
Tiamatislove
Hun Batz
0
1
0
0
W
Ra
0
1
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,561
Damage
11,224
16,766
Taken
19,226
5,819
Mitigated
7,198
4,975
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,048
734
0
1,000
4,519
1,546
0
63
4,456
0
12,828
W
3,964
1,565
0
2,178
4,118
1,231
0
1,333
2,785
0
17,149
W
2,257
1,178
0
1,083
2,235
432
0
286
1,949
0
17,629
W
Khepri
Otis7006
Khepri
863
160
84
2,041
3,840
1,404
0
451
3,389
7,730
0
L
Khepri
Pa55
Khepri
936
152
0
681
2,578
1,733
0
406
2,172
10,950
0
L
Charybdis
Scr33ching
Charybdis
2,201
1,613
0
698
2,631
750
0
457
2,174
0
12,279
W
2,432
475
0
1,817
4,836
2,757
482
160
4,676
0
21,647
L
Hun Batz
Tiamatislove
Hun Batz
372
65
0
500
1,657
315
0
0
1,657
0
3,446
W
Ra
1,708
305
8
1,763
4,197
1,374
0
1,710
2,487
26,491
0
L
3,004
683
23
2,073
5,381
1,475
0
1,645
3,736
21,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,023
Gold Earned
22,580
116
Minions Killed
199
0
Camps Cleared
0
590,906
Distance Traveled
695,418
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,933
562
24
3
0
150,348
1
W
Fenrir
5,083
726
33
5
0
153,109
1
W
Neith
3,776
539
42
6
0
139,998
0
W
Khepri
4,159
594
11
2
0
130,638
1
L
Khepri
4,038
577
13
2
0
131,425
0
L
Charybdis
3,535
505
35
5
0
128,028
2
W
Chaac
4,867
695
59
8
0
137,220
1
L
Hun Batz
3,081
440
9
1
0
48,924
0
W
Ra
4,695
671
54
8
0
134,453
4
L
Ra
4,436
634
35
5
0
132,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role