Player Matchup

Izanami
Izanami
Demonwolfz246
Izanami
Level 142
God Stats
14W - 7L
1,556 SR
Queue Stats
298W - 301L
1,418 Elo+
Solo
Bacchus
Bacchus
EmojiSint
Bacchus
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
251W - 293L
1,391 Elo+
Party 1
Artio
Artio
Pan BG
Artio
Level 80
God Stats
11W - 9L
1,490 SR
Queue Stats
377W - 432L
1,364 Elo+
Party 1
Arachne
Arachne
Qokedealer
Arachne
Level 67
God Stats
37W - 39L
1,610 SR
Queue Stats
74W - 93L
1,423 Elo+
Solo
Kukulkan
Kukulkan
SMLegacy
Kukulkan
Level 109
God Stats
6W - 9L
1,466 SR
Queue Stats
104W - 123L
1,447 Elo+
Party 1
Team Averages
Level 105
1,525 SR
1,409 Elo+

VS

Team Averages
Level 106
1,477 SR
1,450 Elo+
Artio
Artio
DJ W0LF
Artio
Level 127
God Stats
6W - 8L
1,547 SR
Queue Stats
173W - 186L
1,496 Elo+
Party 2
Sol
Sol
Jmac2332
Sol
Level 145
God Stats
1W - 3L
1,437 SR
Queue Stats
77W - 68L
1,449 Elo+
Solo
Apollo
Apollo
R4ZOR15SHARP
Apollo
Level 101
God Stats
16W - 20L
1,465 SR
Queue Stats
224W - 217L
1,444 Elo+
Solo
Horus
Horus
TM51
Horus
Level 68
God Stats
1W - 6L
1,343 SR
Queue Stats
36W - 47L
1,417 Elo+
Party 2
Arachne
Arachne
spark91st
Arachne
Level 88
God Stats
26W - 25L
1,592 SR
Queue Stats
182W - 206L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 1 / 6
9,174
573
12,527
8,195
3,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
EmojiSint
Bacchus
14
2 / 1 / 5
8,212
513
10,079
13,402
10,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Pan BG
Artio
11
3 / 3 / 6
7,955
497
2,130
9,326
7,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
Qokedealer
Arachne
15
14 / 0 / 4
9,791
612
14,109
14,092
5,308
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
SMLegacy
Kukulkan
16
3 / 1 / 5
9,488
593
11,609
7,608
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DJ W0LF
Artio
13
1 / 5 / 0
7,602
475
10,066
17,799
11,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 3
7,587
474
4,172
11,850
4,233
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
14
2 / 5 / 1
8,836
552
9,578
13,140
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
TM51
Horus
10
1 / 4 / 1
6,193
387
2,668
13,657
6,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
spark91st
Arachne
11
1 / 6 / 2
7,033
440
5,864
13,795
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
25
Kills
6
6
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
DJ W0LF
Artio
1
5
0
0.2
W
Izanami
3
1
6
6
W
Bacchus
EmojiSint
Bacchus
2
1
5
4.5
L
1
5
3
0.5
W
Artio
Pan BG
Artio
3
3
6
2
W
Arachne
Qokedealer
Arachne
14
0
4
16
L
Apollo
2
5
1
0.5
W
Kukulkan
SMLegacy
Kukulkan
3
1
5
5.5
L
Horus
TM51
Horus
1
4
1
0.38
L
Arachne
spark91st
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,454
Damage
32,348
52,623
Taken
70,241
28,894
Mitigated
32,686
18,682
Healing
20,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DJ W0LF
Artio
10,066
1,339
250
6,717
17,799
11,899
0
9,080
8,677
51,485
0
W
Izanami
12,527
7,753
0
1,424
8,195
3,082
2,973
2,223
5,972
0
79,754
W
Bacchus
EmojiSint
Bacchus
10,079
2,122
0
3,280
13,402
10,246
0
7,219
6,183
42,010
0
L
4,172
1,323
0
4,459
11,850
4,233
1,002
472
11,378
52,263
0
W
Artio
Pan BG
Artio
2,130
380
607
2,425
9,326
7,421
155
2,113
7,213
12,800
0
W
Arachne
Qokedealer
Arachne
14,109
9,649
427
8,877
14,092
5,308
364
2,587
11,505
0
42,249
L
Apollo
9,578
6,648
0
2,309
13,140
4,311
0
6,788
6,068
0
67,003
W
Kukulkan
SMLegacy
Kukulkan
11,609
1,111
0
1,642
7,608
2,837
326
164
7,444
66,674
0
L
Horus
TM51
Horus
2,668
1,568
489
2,324
13,657
6,860
0
4,771
8,728
0
13,785
L
Arachne
spark91st
Arachne
5,864
3,807
0
3,931
13,795
5,383
0
2,341
11,430
0
45,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,620
Gold Earned
37,251
477
Minions Killed
447
0
Camps Cleared
0
1,579,986
Distance Traveled
1,455,985
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,602
475
99
6
0
268,493
0
W
Izanami
9,174
573
152
10
0
276,232
2
W
Bacchus
8,212
513
81
5
0
311,150
6
L
Sol
7,587
474
101
6
0
267,235
0
W
Artio
7,955
497
19
1
0
313,233
4
W
Arachne
9,791
612
76
5
0
360,329
0
L
Apollo
8,836
552
146
9
0
304,618
2
W
Kukulkan
9,488
593
149
9
0
319,042
2
L
Horus
6,193
387
10
1
0
304,634
5
L
Arachne
7,033
440
91
6
0
311,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role