Player Matchup

Cliodhna
Cliodhna
BF6 Dark
Cliodhna
Level 59
God Stats
10W - 8L
1,485 SR
Queue Stats
239W - 273L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
FledMicrobe155
Sun Wukong
Level 48
God Stats
62W - 56L
1,522 SR
Queue Stats
135W - 144L
1,385 Elo+
Party 2
Chang'e
Chang'e
FoxyQuinn666
Chang'e
Level 45
God Stats
6W - 9L
1,475 SR
Queue Stats
43W - 52L
1,443 Elo+
Solo
Neith
Neith
GEORDAN808
Neith
Level 17
God Stats
9W - 11L
1,505 SR
Queue Stats
30W - 33L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
KanakaMaoli2267
Cthulhu
Level 25
God Stats
28W - 23L
1,624 SR
Queue Stats
188W - 229L
1,366 Elo+
Party 2
Team Averages
Level 39
1,522 SR
1,408 Elo+

VS

Team Averages
Level 84
1,607 SR
1,435 Elo+
He Bo
He Bo
 
He Bo
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Kronisboring
Arachne
Level 86
God Stats
15W - 13L
1,604 SR
Queue Stats
222W - 229L
1,434 Elo+
Party 1
Sobek
Sobek
MeanTyYT
Sobek
Level 70
God Stats
12W - 3L
1,764 SR
Queue Stats
195W - 202L
1,426 Elo+
Party 1
Tyr
Tyr
NestyuG
Tyr
Level 126
God Stats
8W - 0L
1,664 SR
Queue Stats
276W - 318L
1,396 Elo+
Solo
Sol
Sol
XxRebelion-_-
Sol
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 80L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BF6 Dark
Cliodhna
10
6 / 3 / 0
6,133
613
4,796
6,690
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
FledMicrobe155
Sun Wukong
8
0 / 2 / 0
4,893
489
2,949
7,290
3,921
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
FoxyQuinn666
Chang'e
8
2 / 6 / 2
5,209
521
5,972
7,497
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
6
0 / 7 / 1
4,130
413
1,612
5,866
1,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 3
4,694
469
2,478
3,940
1,403
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
5 / 2 / 2
5,840
584
4,129
5,279
1,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Kronisboring
Arachne
11
9 / 0 / 2
7,142
714
6,525
6,358
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
MeanTyYT
Sobek
8
2 / 1 / 5
5,367
537
3,078
6,851
4,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Tyr
11
1 / 1 / 2
6,206
621
2,791
6,601
3,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
1 / 5 / 4
5,486
549
2,883
5,777
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
18
18
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
2
2
3
L
Cliodhna
BF6 Dark
Cliodhna
6
3
0
2
L
Sun Wukong
FledMicrobe155
Sun Wukong
0
2
0
0
L
Chang'e
FoxyQuinn666
Chang'e
2
6
2
0.5
L
Neith
0
7
1
0.07
L
1
0
3
2.5
W
Arachne
Kronisboring
Arachne
9
0
2
10
W
Sobek
MeanTyYT
Sobek
2
1
5
4.5
W
Tyr
1
1
2
2
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,807
Damage
19,406
31,283
Taken
30,866
11,319
Mitigated
12,920
9,655
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,129
418
136
2,352
5,279
1,452
460
1,858
3,421
27,651
0
L
Cliodhna
BF6 Dark
Cliodhna
4,796
768
0
2,396
6,690
2,212
752
840
5,798
0
29,594
L
Sun Wukong
FledMicrobe155
Sun Wukong
2,949
273
0
2,167
7,290
3,921
151
272
7,018
0
22,344
L
Chang'e
FoxyQuinn666
Chang'e
5,972
305
181
1,923
7,497
2,107
0
3,573
3,710
22,000
0
L
Neith
1,612
764
0
1,009
5,866
1,676
0
3,002
2,864
0
11,579
L
2,478
284
0
1,979
3,940
1,403
0
2,571
1,357
9,121
0
W
Arachne
Kronisboring
Arachne
6,525
4,710
0
2,492
6,358
1,806
0
1,209
5,149
0
31,287
W
Sobek
MeanTyYT
Sobek
3,078
211
0
2,692
6,851
4,032
0
2,343
4,508
12,938
0
W
Tyr
2,791
203
0
2,247
6,601
3,869
540
0
6,601
2,150
29,738
W
2,883
1,233
0
967
5,777
1,761
439
3,040
2,737
15,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,059
Gold Earned
30,041
196
Minions Killed
227
0
Camps Cleared
0
906,243
Distance Traveled
976,166
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,840
584
42
4
0
175,586
2
L
Cliodhna
6,133
613
65
7
0
219,669
4
L
Sun Wukong
4,893
489
45
5
0
176,034
2
L
Chang'e
5,209
521
44
4
0
170,415
2
L
Neith
4,130
413
25
3
0
159,464
0
L
Cthulhu
4,694
469
17
2
0
180,661
0
W
Arachne
7,142
714
56
6
0
229,984
0
W
Sobek
5,367
537
28
3
0
191,906
0
W
Tyr
6,206
621
68
7
0
201,619
5
W
Sol
5,486
549
33
3
0
177,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role