Player Matchup

Hel
Hel
 
Hel
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Julsally
Neith
Level 17
God Stats
31W - 45L
1,338 SR
Queue Stats
80W - 132L
1,359 Elo+
Party 1
Tyr
Tyr
Shadow_Kxng01
Tyr
Level 29
God Stats
2W - 13L
1,500 SR
Queue Stats
165W - 242L
1,392 Elo+
Party 1
Ares
Ares
Shiona-Ju
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 146L
1,379 Elo+
Party 1
Thor
Thor
WeitzenSamen
Thor
Level 15
God Stats
11W - 8L
1,711 SR
Queue Stats
40W - 71L
1,358 Elo+
Party 1
Team Averages
Level 23
1,510 SR
1,398 Elo+

VS

Team Averages
Level 13
1,367 SR
1,341 Elo+
Ymir
Ymir
Darck_kai
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,239 Elo+
Solo
Kali
Kali
Smurfinaround617
Kali
Level 1
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 2L
1,219 Elo+
Solo
Hel
Hel
SuperT225
Hel
Level 21
God Stats
5W - 5L
1,354 SR
Queue Stats
48W - 39L
1,430 Elo+
Solo
Osiris
Osiris
Ttvblxndfold
Osiris
Level 29
God Stats
2W - 0L
1,451 SR
Queue Stats
59W - 58L
1,466 Elo+
Solo
Chang'e
Chang'e
happy_clavicle1
Chang'e
Level 7
God Stats
1W - 1L
1,280 SR
Queue Stats
8W - 5L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 4 / 0
6,183
515
4,732
8,954
6,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Julsally
Neith
8
1 / 3 / 0
5,075
423
2,474
5,467
1,504
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 7 / 1
4,755
396
2,492
7,023
2,737
Hidden Dagger

Hidden Dagger

+15
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
9
0 / 4 / 0
5,241
437
1,445
10,012
3,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 5 / 1
5,573
464
3,708
8,453
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 0 / 3
5,306
442
1,502
4,737
3,735
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
9 / 0 / 2
7,979
665
7,109
7,758
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

11
8 / 1 / 3
7,082
590
7,684
6,117
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
12
1 / 1 / 3
6,802
567
4,582
4,655
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
4 / 1 / 6
6,701
558
4,323
6,782
2,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
23
23
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
0
0.5
W
Ymir
1
0
3
2.5
L
Neith
Julsally
Neith
1
3
0
0.33
L
0
7
1
0.07
L
Ares
0
4
0
0
W
9
0
2
10
W
8
1
3
9.5
W
Osiris
1
1
3
2.5
L
0
5
1
0.1
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
25,200
39,909
Taken
30,049
16,745
Mitigated
15,292
9,949
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,732
154
743
3,593
8,954
6,331
0
1,479
7,475
25,710
0
W
Ymir
1,502
672
0
0
4,737
3,735
0
496
4,241
12,008
0
L
Neith
Julsally
Neith
2,474
949
0
1,488
5,467
1,504
360
3,348
2,119
0
14,831
L
2,492
1,429
0
119
7,023
2,737
231
3,811
3,212
0
14,845
L
Ares
1,445
477
0
2,345
10,012
3,932
279
3,117
6,895
19,733
0
W
7,109
3,958
0
5,349
7,758
3,555
42
788
6,970
0
52,633
W
7,684
460
1,814
2,390
6,117
2,624
391
2,175
3,942
34,408
0
W
Osiris
4,582
1,782
0
1,377
4,655
3,343
703
1,948
2,707
0
37,440
L
3,708
1,257
0
1,661
8,453
2,241
471
1,754
6,699
0
24,186
W
4,323
346
421
2,602
6,782
2,035
443
770
6,012
28,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
33,870
181
Minions Killed
292
0
Camps Cleared
0
958,201
Distance Traveled
1,170,355
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,183
515
54
5
0
204,946
0
W
Ymir
5,306
442
21
2
0
211,236
1
L
Neith
5,075
423
10
1
0
187,540
0
L
Tyr
4,755
396
27
2
0
169,399
0
L
Ares
5,241
437
37
3
0
177,585
1
W
Kali
7,979
665
82
7
0
269,605
3
W
Hel
7,082
590
65
5
0
224,207
2
W
Osiris
6,802
567
69
6
0
237,293
0
L
Thor
5,573
464
53
4
0
218,731
0
W
Chang'e
6,701
558
55
5
0
228,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role