Player Matchup

Tyr
Tyr
DanielScope
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 97L
1,443 Elo+
Party 3
Medusa
Medusa
DeggleMo
Medusa
Level 29
God Stats
9W - 4L
1,766 SR
Queue Stats
57W - 64L
1,521 Elo+
Party 2
Athena
Athena
Ezy3434
Athena
Level 61
God Stats
14W - 13L
1,586 SR
Queue Stats
133W - 132L
1,543 Elo+
Party 2
Kali
Kali
Fruchtzwergedieb
Kali
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
Zavalino
Kukulkan
Level 26
God Stats
3W - 4L
1,274 SR
Queue Stats
106W - 115L
1,444 Elo+
Party 3
Team Averages
Level 31
1,525 SR
1,505 Elo+

VS

Team Averages
Level 13
1,526 SR
1,417 Elo+
Cthulhu
Cthulhu
Dronitus
Cthulhu
Level 13
God Stats
0W - 1L
1,546 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 1
Apollo
Apollo
PilifSo
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Party 1
Nox
Nox
RagnarGra
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Agni
Agni
Sonia6869
Agni
Level 11
God Stats
0W - 3L
1,564 SR
Queue Stats
4W - 7L
1,366 Elo+
Party 1
Izanami
Izanami
barefooted
Izanami
Level 27
God Stats
28W - 30L
1,520 SR
Queue Stats
113W - 106L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,279
517
3,501
11,865
9,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
DeggleMo
Medusa
16
9 / 0 / 1
9,951
622
8,272
6,278
2,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Ezy3434
Athena
12
3 / 1 / 11
8,488
531
4,922
10,686
7,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
4 / 5 / 6
9,460
591
9,707
13,975
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Zavalino
Kukulkan
14
4 / 3 / 2
8,522
533
7,687
7,879
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dronitus
Cthulhu
13
5 / 3 / 3
8,282
518
12,745
13,997
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
PilifSo
Apollo
10
0 / 9 / 1
6,295
393
3,529
10,611
2,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 3
5,991
374
4,029
8,215
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
12
1 / 3 / 2
7,259
454
4,775
6,338
1,956
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
barefooted
Izanami
16
6 / 3 / 1
9,779
611
8,100
10,763
4,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
21
Kills
12
12
Deaths
23
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Medusa
DeggleMo
Medusa
9
0
1
9.5
L
Cthulhu
Dronitus
Cthulhu
5
3
3
2.17
W
Athena
Ezy3434
Athena
3
1
11
8.5
W
4
5
6
1.4
L
Apollo
PilifSo
Apollo
0
9
1
0.06
L
0
5
3
0.3
L
Agni
1
3
2
0.67
W
Kukulkan
Zavalino
Kukulkan
4
3
2
1.67
L
Izanami
barefooted
Izanami
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,089
Damage
33,178
50,683
Taken
49,924
29,010
Mitigated
25,739
16,846
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,501
873
140
2,327
11,865
9,680
346
5,593
5,610
0
37,607
W
Medusa
DeggleMo
Medusa
8,272
3,855
0
2,915
6,278
2,230
3,430
808
5,370
0
66,185
L
Cthulhu
Dronitus
Cthulhu
12,745
1,124
87
1,999
13,997
13,564
130
4,025
9,861
37,493
0
W
Athena
Ezy3434
Athena
4,922
1,502
1,720
2,632
10,686
7,801
0
4,255
6,072
19,109
0
W
9,707
5,371
0
5,467
13,975
6,122
0
6,550
6,973
0
47,894
L
Apollo
PilifSo
Apollo
3,529
1,789
0
898
10,611
2,770
538
1,479
9,110
0
35,062
L
4,029
825
0
2,001
8,215
2,730
448
2,894
5,111
20,168
0
L
Agni
4,775
250
0
1,066
6,338
1,956
416
2,257
4,053
34,517
0
W
Kukulkan
Zavalino
Kukulkan
7,687
856
0
1,645
7,879
3,177
483
2,684
5,109
43,123
0
L
Izanami
barefooted
Izanami
8,100
4,216
0
2,749
10,763
4,719
1,839
1,541
9,180
0
77,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
37,606
396
Minions Killed
391
0
Camps Cleared
0
1,449,073
Distance Traveled
1,399,922
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,279
517
81
5
0
286,299
2
W
Medusa
9,951
622
119
7
0
316,326
2
L
Cthulhu
8,282
518
66
4
0
291,757
2
W
Athena
8,488
531
31
2
0
308,520
2
W
Kali
9,460
591
78
5
0
281,225
0
L
Apollo
6,295
393
56
4
0
268,841
4
L
Nox
5,991
374
29
2
0
236,960
0
L
Agni
7,259
454
85
5
0
307,705
5
W
Kukulkan
8,522
533
87
5
0
256,703
1
L
Izanami
9,779
611
155
10
0
294,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role