Player Matchup

Yemoja
Yemoja
Bluewolf1942
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Charybdis
Charybdis
JoeGigalo
Charybdis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,424 Elo+
Solo
Nox
Nox
MLGMan27
Nox
Level 26
God Stats
1W - 1L
1,706 SR
Queue Stats
74W - 96L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
Payton 9274
Ratatoskr
Level 7
God Stats
4W - 4L
1,454 SR
Queue Stats
7W - 11L
1,203 Elo+
Party 2
Olorun
Olorun
Redbarron591990
Olorun
Level 27
God Stats
13W - 6L
1,343 SR
Queue Stats
385W - 437L
1,463 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,319 Elo+

VS

Team Averages
Level 23
1,548 SR
1,354 Elo+
He Bo
He Bo
Amuniare
He Bo
Level 18
God Stats
28W - 35L
1,342 SR
Queue Stats
30W - 37L
1,262 Elo+
Solo
Ravana
Ravana
MrPotatoNeck
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,552 Elo+
Solo
Yemoja
Yemoja
PifflePlayer
Yemoja
Level 4
God Stats
5W - 3L
1,460 SR
Queue Stats
14W - 9L
1,112 Elo+
Party 1
Izanami
Izanami
Venomx
Izanami
Level 55
God Stats
1W - 0L
1,765 SR
Queue Stats
32W - 35L
1,388 Elo+
Party 1
Scylla
Scylla
Vorlianes
Scylla
Level 19
God Stats
9W - 12L
1,676 SR
Queue Stats
76W - 80L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 5 / 3
4,792
532
1,423
6,770
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
JoeGigalo
Charybdis
9
2 / 4 / 1
5,270
586
3,918
5,866
1,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 0
5,167
574
980
4,388
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Payton 9274
Ratatoskr
6
0 / 3 / 1
4,372
486
2,430
4,335
1,470
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
4 / 3 / 0
5,759
640
4,303
7,543
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Amuniare
He Bo
10
3 / 1 / 1
5,779
642
3,097
4,389
1,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
13
10 / 1 / 2
7,617
846
6,117
4,523
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
7
0 / 1 / 3
4,845
538
430
3,048
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Venomx
Izanami
8
1 / 2 / 5
5,300
589
4,065
4,699
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Vorlianes
Scylla
9
4 / 3 / 4
5,965
663
5,907
4,272
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
18
18
Deaths
8
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
Amuniare
He Bo
3
1
1
3.5
L
Yemoja
0
5
3
0.3
L
Charybdis
JoeGigalo
Charybdis
2
4
1
0.63
L
1
3
0
0.33
W
Ravana
10
1
2
11
L
Ratatoskr
Payton 9274
Ratatoskr
0
3
1
0.17
W
Yemoja
0
1
3
1.5
L
4
3
0
1.33
W
Izanami
Venomx
Izanami
1
2
5
1.75
W
Scylla
Vorlianes
Scylla
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,054
Damage
19,616
28,902
Taken
20,931
7,911
Mitigated
6,277
6,780
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Amuniare
He Bo
3,097
72
0
1,867
4,389
1,163
266
736
3,545
25,361
0
L
Yemoja
1,423
242
151
526
6,770
2,163
612
2,714
3,866
13,337
0
L
Charybdis
JoeGigalo
Charybdis
3,918
2,303
0
1,037
5,866
1,270
0
1,768
3,862
0
21,211
L
980
81
0
690
4,388
1,260
144
2,178
2,210
20,422
0
W
Ravana
6,117
2,372
0
2,138
4,523
1,568
0
900
3,623
0
41,765
L
Ratatoskr
Payton 9274
Ratatoskr
2,430
898
0
704
4,335
1,470
0
919
3,416
0
14,421
W
Yemoja
430
304
609
466
3,048
1,208
155
1,879
1,169
2,326
0
L
4,303
1,823
0
3,672
7,543
1,748
160
1,359
6,114
30,387
0
W
Izanami
Venomx
Izanami
4,065
2,733
0
575
4,699
1,296
727
2,218
2,481
0
30,651
W
Scylla
Vorlianes
Scylla
5,907
1,034
0
1,203
4,272
1,042
826
865
3,407
21,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
29,506
205
Minions Killed
240
0
Camps Cleared
0
820,243
Distance Traveled
907,159
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,779
642
47
5
0
166,745
0
L
Yemoja
4,792
532
23
3
0
140,929
0
L
Charybdis
5,270
586
44
5
0
174,497
3
L
Nox
5,167
574
54
6
0
175,883
4
W
Ravana
7,617
846
89
10
0
205,194
3
L
Ratatoskr
4,372
486
30
3
0
161,817
1
W
Yemoja
4,845
538
2
0
0
188,211
0
L
Olorun
5,759
640
54
6
0
167,117
1
W
Izanami
5,300
589
65
7
0
175,438
0
W
Scylla
5,965
663
37
4
0
171,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role