Player Matchup

King Arthur
King Arthur
Cyber2100Dragon
King Arthur
Level 157
God Stats
5W - 2L
1,534 SR
Queue Stats
115W - 114L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sopaipipalta
Kumbhakarna
Level 49
God Stats
11W - 7L
1,643 SR
Queue Stats
159W - 106L
1,566 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TormentaChinα
Morgan Le Fay
Level 26
God Stats
3W - 0L
2,026 SR
Queue Stats
56W - 10L
1,971 Elo+
Party 1
Arachne
Arachne
kingNavarro11
Arachne
Level 49
God Stats
35W - 24L
1,596 SR
Queue Stats
186W - 172L
1,456 Elo+
Party 1
Olorun
Olorun
steeloooo
Olorun
Level 127
God Stats
3W - 1L
1,454 SR
Queue Stats
26W - 14L
1,660 Elo+
Party 1
Team Averages
Level 82
1,651 SR
1,637 Elo+

VS

Team Averages
Level 51
1,576 SR
1,521 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ByLucioSM
Cernunnos
Level 72
God Stats
1W - 1L
1,790 SR
Queue Stats
10W - 8L
1,555 Elo+
Party 2
Guan Yu
Guan Yu
Matii27
Guan Yu
Level 39
God Stats
4W - 4L
1,620 SR
Queue Stats
100W - 154L
1,410 Elo+
Solo
Yemoja
Yemoja
Nahue20
Yemoja
Level 15
God Stats
2W - 2L
1,468 SR
Queue Stats
7W - 8L
1,512 Elo+
Party 2
Set
Set
PedroHDL10
Set
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 91L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cyber2100Dragon
King Arthur
13
1 / 0 / 0
7,808
601
3,187
7,583
4,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Sopaipipalta
Kumbhakarna
7
0 / 0 / 2
5,677
437
875
5,819
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
TormentaChinα
Morgan Le Fay
14
3 / 2 / 1
7,918
609
8,936
8,243
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
11
1 / 3 / 2
6,832
526
2,192
7,326
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
steeloooo
Olorun
12
3 / 2 / 0
7,511
578
5,407
6,792
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 2 / 2
6,241
480
3,871
6,741
2,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ByLucioSM
Cernunnos
11
1 / 2 / 3
5,943
457
5,088
6,862
2,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Matii27
Guan Yu
4
0 / 0 / 0
4,348
334
417
2,378
1,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Nahue20
Yemoja
11
2 / 1 / 2
6,777
521
2,379
4,159
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 2
7,347
565
4,852
10,406
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
7
7
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
2
1
L
Cernunnos
ByLucioSM
Cernunnos
1
2
3
1.25
W
King Arthur
Cyber2100Dragon
King Arthur
1
0
0
1
L
Guan Yu
Matii27
Guan Yu
0
0
0
0
L
Yemoja
Nahue20
Yemoja
2
1
2
3
L
3
3
2
1.33
W
Kumbhakarna
Sopaipipalta
Kumbhakarna
0
0
2
1
W
Morgan Le Fay
TormentaChinα
Morgan Le Fay
3
2
1
1.75
W
Arachne
1
3
2
0.67
W
Olorun
steeloooo
Olorun
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
16,607
35,763
Taken
30,546
15,043
Mitigated
11,975
9,766
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,871
770
0
2,454
6,741
2,183
0
5,323
1,014
23,671
2,246
L
Cernunnos
ByLucioSM
Cernunnos
5,088
2,148
0
1,465
6,862
2,046
0
4,169
2,673
0
36,953
W
King Arthur
Cyber2100Dragon
King Arthur
3,187
599
0
1,889
7,583
4,125
282
0
7,583
6,536
47,392
L
Guan Yu
Matii27
Guan Yu
417
46
0
1,554
2,378
1,369
0
0
2,378
0
7,373
L
Yemoja
Nahue20
Yemoja
2,379
368
505
1,820
4,159
2,286
0
2,080
2,079
24,060
0
L
4,852
2,249
0
3,597
10,406
4,091
0
3,613
6,685
0
43,455
W
Kumbhakarna
Sopaipipalta
Kumbhakarna
875
54
0
1,633
5,819
2,736
0
1,015
4,804
5,472
0
W
Morgan Le Fay
TormentaChinα
Morgan Le Fay
8,936
239
0
1,169
8,243
2,807
0
2,888
5,355
57,408
0
W
Arachne
2,192
1,743
0
1,211
7,326
2,566
15
689
6,637
0
33,772
W
Olorun
steeloooo
Olorun
5,407
2,456
337
3,527
6,792
2,809
303
1,439
5,353
49,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,746
Gold Earned
30,656
415
Minions Killed
282
0
Camps Cleared
0
1,258,977
Distance Traveled
1,072,903
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,241
480
47
4
0
260,506
5
L
Cernunnos
5,943
457
71
5
0
248,194
2
W
King Arthur
7,808
601
133
10
0
256,061
2
L
Guan Yu
4,348
334
17
1
0
61,876
0
L
Yemoja
6,777
521
50
4
0
238,652
0
L
Set
7,347
565
97
7
0
263,675
3
W
Kumbhakarna
5,677
437
11
1
0
223,369
6
W
Morgan Le Fay
7,918
609
109
8
0
245,662
6
W
Arachne
6,832
526
69
5
0
309,391
0
W
Olorun
7,511
578
93
7
0
224,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role