Player Matchup

Baba Yaga
Baba Yaga
DaKiNGNME813
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,561 Elo+
Solo
Hera
Hera
Damonvic
Hera
Level 59
God Stats
8W - 12L
1,529 SR
Queue Stats
362W - 402L
1,397 Elo+
Party 1
Thoth
Thoth
Mr Crazyl3gs
Thoth
Level 158
God Stats
9W - 21L
1,415 SR
Queue Stats
1,139W - 1,236L
1,424 Elo+
Solo
Ymir
Ymir
PeopleEatPie
Ymir
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,357 Elo+
Solo
Cupid
Cupid
Taiwanboi
Cupid
Level 148
God Stats
7W - 10L
1,466 SR
Queue Stats
665W - 697L
1,431 Elo+
Party 1
Team Averages
Level 121
1,482 SR
1,434 Elo+

VS

Team Averages
Level 112
1,609 SR
1,457 Elo+
Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HaircutsForSale-
Baron Samedi
Level 120
God Stats
2W - 0L
1,830 SR
Queue Stats
66W - 62L
1,413 Elo+
Solo
Baba Yaga
Baba Yaga
LilWatergate
Baba Yaga
Level 46
God Stats
3W - 1L
1,296 SR
Queue Stats
72W - 90L
1,424 Elo+
Solo
Hera
Hera
OoFRAWSTYoO
Hera
Level 153
God Stats
6W - 1L
1,921 SR
Queue Stats
184W - 173L
1,505 Elo+
Solo
Cliodhna
Cliodhna
TomohawkRed
Cliodhna
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
560W - 608L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DaKiNGNME813
Baba Yaga
18
5 / 4 / 6
10,209
681
11,867
15,137
5,964
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
17
1 / 5 / 5
9,652
643
11,279
9,110
3,352
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 9 / 6
11,336
756
16,184
18,155
6,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 9
8,959
597
6,152
18,698
24,962
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Taiwanboi
Cupid
16
1 / 4 / 4
9,634
642
9,520
14,806
11,717
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
1 / 6 / 18
10,910
727
9,107
21,070
32,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
HaircutsForSale-
Baron Samedi
18
6 / 1 / 11
10,852
723
12,884
13,194
8,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
LilWatergate
Baba Yaga
17
5 / 3 / 11
10,910
727
14,103
14,943
6,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 16
12,528
835
17,450
11,950
5,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
TomohawkRed
Cliodhna
20
8 / 3 / 12
12,599
840
13,943
16,781
7,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
14
Kills
27
28
Deaths
14
30
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
6
18
1.67
L
Baba Yaga
DaKiNGNME813
Baba Yaga
5
4
6
2
L
Hera
1
5
5
0.7
W
Baron Samedi
HaircutsForSale-
Baron Samedi
6
1
11
11.5
W
Baba Yaga
LilWatergate
Baba Yaga
5
3
11
3.5
L
6
9
6
1
W
7
1
16
15
L
1
6
9
0.92
L
Cupid
Taiwanboi
Cupid
1
4
4
0.75
W
Cliodhna
TomohawkRed
Cliodhna
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,002
Damage
67,487
75,906
Taken
77,938
52,571
Mitigated
60,812
26,407
Healing
40,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,107
451
2,409
3,480
21,070
32,298
149
8,175
12,726
13,868
0
L
Baba Yaga
DaKiNGNME813
Baba Yaga
11,867
694
2,383
4,359
15,137
5,964
518
11,498
3,639
26,551
0
L
Hera
11,279
2,254
2,069
685
9,110
3,352
0
5,268
3,842
27,967
0
W
Baron Samedi
HaircutsForSale-
Baron Samedi
12,884
523
9,257
6,641
13,194
8,188
324
9,361
3,727
28,824
0
W
Baba Yaga
LilWatergate
Baba Yaga
14,103
1,161
2,204
4,121
14,943
6,881
655
9,826
5,009
32,687
0
L
16,184
743
1,040
4,116
18,155
6,576
264
14,358
3,797
31,576
0
W
17,450
3,892
2,447
3,846
11,950
5,619
2,589
8,557
3,311
43,587
0
L
6,152
263
285
1,424
18,698
24,962
81
12,847
5,851
14,705
0
L
Cupid
Taiwanboi
Cupid
9,520
3,227
5,633
4,413
14,806
11,717
595
9,621
5,185
0
25,861
W
Cliodhna
TomohawkRed
Cliodhna
13,943
909
2,315
3,747
16,781
7,826
1,064
8,904
7,683
48
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,790
Gold Earned
57,799
135
Minions Killed
164
0
Camps Cleared
0
1,196,436
Distance Traveled
1,456,135
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,910
727
14
1
0
301,644
0
L
Baba Yaga
10,209
681
22
1
0
259,997
0
L
Hera
9,652
643
33
2
0
258,870
0
W
Baron Samedi
10,852
723
27
2
0
251,420
3
W
Baba Yaga
10,910
727
32
2
0
311,190
0
L
Thoth
11,336
756
26
2
0
246,843
0
W
Hera
12,528
835
47
3
0
311,290
0
L
Ymir
8,959
597
17
1
0
226,249
3
L
Cupid
9,634
642
37
2
0
204,477
1
W
Cliodhna
12,599
840
44
3
0
280,591
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role