Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GrosFumier
Sol
Level 68
God Stats
2W - 0L
1,948 SR
Queue Stats
13W - 6L
1,789 Elo+
Party 1
King Arthur
King Arthur
JuIеs
King Arthur
Level 147
God Stats
1W - 0L
1,660 SR
Queue Stats
53W - 34L
1,698 Elo+
Party 1
Team Averages
Level 138
1,622 SR
1,597 Elo+

VS

Team Averages
Level 147
1,564 SR
1,591 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Leitnor
Aphrodite
Level 141
God Stats
182W - 108L
1,716 SR
Queue Stats
964W - 970L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
Lubbs10
Erlang Shen
Level 145
God Stats
0W - 3L
1,291 SR
Queue Stats
212W - 184L
1,670 Elo+
Party 2
Anhur
Anhur
ProperlyNorthern
Anhur
Level 154
God Stats
20W - 15L
1,627 SR
Queue Stats
536W - 514L
1,601 Elo+
Party 2
Athena
Athena
zbee1
Athena
Level 148
God Stats
3W - 2L
1,686 SR
Queue Stats
127W - 120L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
7 / 4 / 7
9,637
688
11,407
8,611
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
 
Cliodhna
15
12 / 2 / 6
9,251
661
9,492
8,663
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
 
Ne Zha
12
2 / 0 / 5
7,441
532
5,555
9,011
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 0 / 3
8,623
616
8,082
7,962
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
JuIеs
King Arthur
13
0 / 1 / 3
7,910
565
7,394
11,263
8,322
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 5 / 1
6,513
465
4,028
8,517
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Leitnor
Aphrodite
12
2 / 6 / 0
7,186
513
5,508
10,560
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Lubbs10
Erlang Shen
15
2 / 3 / 0
8,562
612
6,614
11,950
9,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 1
6,909
494
3,686
8,066
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
zbee1
Athena
11
0 / 6 / 2
6,411
458
3,343
15,547
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
24
Kills
7
7
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
4
7
2.63
W
Cliodhna
 
Cliodhna
12
2
6
7.5
W
Ne Zha
 
Ne Zha
2
0
5
4.5
L
Cliodhna
 
Cliodhna
2
5
1
0.5
W
3
0
3
4.5
W
King Arthur
JuIеs
King Arthur
0
1
3
1.5
L
Aphrodite
Leitnor
Aphrodite
2
6
0
0.33
L
Erlang Shen
Lubbs10
Erlang Shen
2
3
0
0.67
L
1
4
1
0.38
L
Athena
zbee1
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
23,179
45,510
Taken
54,640
25,132
Mitigated
29,084
16,193
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,407
3,165
0
1,316
8,611
3,321
462
3,872
4,475
64,982
0
W
Cliodhna
 
Cliodhna
9,492
2,284
0
3,490
8,663
3,377
0
1,842
6,719
0
46,130
W
Ne Zha
 
Ne Zha
5,555
1,647
0
2,304
9,011
7,137
29
1,346
7,641
0
25,831
L
Cliodhna
 
Cliodhna
4,028
819
0
2,926
8,517
2,370
0
3,229
5,160
0
25,014
W
8,082
3,847
0
5,441
7,962
2,975
2,649
1,108
6,854
73,505
9,971
W
King Arthur
JuIеs
King Arthur
7,394
923
0
3,642
11,263
8,322
0
293
10,970
59
54,169
L
Aphrodite
Leitnor
Aphrodite
5,508
131
1,383
4,797
10,560
4,706
0
4,350
6,098
44,878
0
L
Erlang Shen
Lubbs10
Erlang Shen
6,614
2,968
0
5,049
11,950
9,586
0
32
11,918
0
54,964
L
3,686
1,482
0
1,791
8,066
1,579
0
3,187
4,863
0
34,710
L
Athena
zbee1
Athena
3,343
915
0
1,652
15,547
10,843
0
7,269
8,114
20,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,862
Gold Earned
35,581
509
Minions Killed
389
0
Camps Cleared
0
1,402,855
Distance Traveled
1,265,487
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,637
688
126
9
0
271,781
2
W
Cliodhna
9,251
661
85
6
0
307,112
1
W
Ne Zha
7,441
532
26
2
0
294,764
3
L
Cliodhna
6,513
465
51
4
0
212,061
0
W
Sol
8,623
616
164
12
0
249,262
2
W
King Arthur
7,910
565
108
8
0
279,936
1
L
Aphrodite
7,186
513
104
7
0
255,829
3
L
Erlang Shen
8,562
612
118
8
0
285,786
4
L
Anhur
6,909
494
75
5
0
228,756
3
L
Athena
6,411
458
41
3
0
283,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role