Player Matchup

Neith
Neith
DB6445
Neith
Level 29
God Stats
6W - 12L
1,691 SR
Queue Stats
6W - 12L
1,572 Elo+
Party 1
Ymir
Ymir
Ghost_PrinzBrown
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,810 Elo+
Party 1
Hades
Hades
Night_Crawler_Jr
Hades
Level 156
God Stats
0W - 1L
1,464 SR
Queue Stats
5W - 9L
1,632 Elo+
Party 1
Fenrir
Fenrir
zigp
Fenrir
Level 156
God Stats
0W - 2L
1,563 SR
Queue Stats
6W - 12L
1,572 Elo+
Party 1
Team Averages
Level 108
1,554 SR
1,647 Elo+

VS

Team Averages
Level 47
1,593 SR
1,496 Elo+
Sol
Sol
JayGreed
Sol
Level 36
God Stats
1W - 0L
1,129 SR
Queue Stats
1W - 1L
1,276 Elo+
Party 2
Bacchus
Bacchus
Mampfer
Bacchus
Level 25
God Stats
1W - 0L
1,797 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 2
Rama
Rama
NotShaolinTiger
Rama
Level 40
God Stats
1W - 0L
1,832 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
SHAZMOT
Amaterasu
Level 86
God Stats
2W - 0L
1,614 SR
Queue Stats
3W - 2L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DB6445
Neith
13
1 / 6 / 6
8,566
714
3,610
9,979
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 5 / 4
9,230
769
8,951
14,791
14,250
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 4 / 9
9,002
750
7,878
15,120
7,513
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
zigp
Fenrir
16
10 / 2 / 1
10,693
891
13,165
15,058
12,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,514
710
9,954
10,909
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Mampfer
Bacchus
13
0 / 1 / 8
9,096
758
5,041
9,153
9,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
14 / 1 / 0
12,365
1,030
18,510
9,887
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
SHAZMOT
Amaterasu
13
1 / 6 / 7
9,141
762
7,287
15,538
13,571
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
14
Kills
17
17
Deaths
14
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
DB6445
Neith
1
6
6
0.67
L
2
5
4
0.8
W
2
6
3
0.58
W
Bacchus
Mampfer
Bacchus
0
1
8
4
L
1
4
9
1.38
W
14
1
0
14
W
Amaterasu
SHAZMOT
Amaterasu
1
6
7
0.75
L
Fenrir
zigp
Fenrir
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,604
Damage
40,792
54,948
Taken
45,487
38,023
Mitigated
30,713
15,373
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DB6445
Neith
3,610
1,475
0
730
9,979
3,576
1,356
1,180
8,799
0
10,333
L
8,951
1,210
0
3,770
14,791
14,250
183
5,227
9,564
32,937
0
W
9,954
2,903
0
2,604
10,909
3,493
0
4,781
5,822
23,529
0
W
Bacchus
Mampfer
Bacchus
5,041
738
1,540
1,469
9,153
9,718
328
2,612
6,406
13,382
0
L
7,878
642
778
4,618
15,120
7,513
1,304
4,282
10,838
25,255
0
W
18,510
14,744
0
3,079
9,887
3,931
3,831
4,690
5,041
0
71,793
W
Amaterasu
SHAZMOT
Amaterasu
7,287
3,158
633
4,332
15,538
13,571
0
5,247
10,077
135
19,234
L
Fenrir
zigp
Fenrir
13,165
2,628
377
5,100
15,058
12,684
1,047
4,978
10,080
0
30,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,491
Gold Earned
39,116
162
Minions Killed
181
8
Camps Cleared
10
857,393
Distance Traveled
847,837
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,566
714
22
2
2
188,598
0
L
Ymir
9,230
769
46
4
3
214,576
1
W
Sol
8,514
710
32
3
1
181,884
3
W
Bacchus
9,096
758
19
2
0
223,038
5
L
Hades
9,002
750
48
4
2
225,229
0
W
Rama
12,365
1,030
116
10
8
226,282
1
W
Amaterasu
9,141
762
14
1
1
216,633
1
L
Fenrir
10,693
891
46
4
1
228,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role