Player Matchup

Olorun
Olorun
DieHardSurUnDab
Olorun
Level 28
God Stats
8W - 2L
1,500 SR
Queue Stats
136W - 120L
1,401 Elo+
Solo
Neith
Neith
ElGaryGoodSpeed
Neith
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,513 Elo+
Party 1
Horus
Horus
Envoria
Horus
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 160L
1,284 Elo+
Solo
Jormungandr
Jormungandr
SeñorAvocato
Jormungandr
Level 12
God Stats
2W - 1L
1,727 SR
Queue Stats
14W - 8L
1,477 Elo+
Party 1
Thanatos
Thanatos
Youngmitra
Thanatos
Level 30
God Stats
17W - 18L
1,501 SR
Queue Stats
84W - 84L
1,427 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,420 Elo+

VS

Team Averages
Level 19
1,549 SR
1,321 Elo+
Skadi
Skadi
AvatarNewDawn
Skadi
Level 15
God Stats
2W - 2L
1,604 SR
Queue Stats
10W - 7L
1,425 Elo+
Solo
Ravana
Ravana
DivineJumpman
Ravana
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
43W - 49L
1,100 Elo+
Solo
Osiris
Osiris
Taybuddy
Osiris
Level 24
God Stats
16W - 10L
1,639 SR
Queue Stats
46W - 51L
1,452 Elo+
Solo
Mercury
Mercury
forasterolunar
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Cupid
Cupid
ioreoconleche
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 13
12,800
582
22,361
14,758
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
19 / 1 / 6
14,444
657
24,439
14,762
6,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Envoria
Horus
16
3 / 3 / 6
10,411
473
6,157
15,076
15,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
SeñorAvocato
Jormungandr
16
5 / 3 / 9
10,810
491
8,862
17,948
21,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Youngmitra
Thanatos
3
0 / 0 / 0
6,716
305
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,378
426
7,857
15,149
5,194
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 7 / 2
10,753
489
11,257
17,836
8,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Taybuddy
Osiris
15
2 / 5 / 2
9,937
452
13,259
19,630
19,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 10 / 1
7,673
349
964
12,676
3,300
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 6 / 3
9,088
413
3,857
16,633
6,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
34
Kills
10
10
Deaths
34
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
7
3
13
4.5
L
5
7
2
0.86
W
19
1
6
22
W
Horus
Envoria
Horus
3
3
6
2
W
Jormungandr
SeñorAvocato
Jormungandr
5
3
9
3.17
L
Osiris
Taybuddy
Osiris
2
5
2
0.6
W
Thanatos
Youngmitra
Thanatos
0
0
0
0
L
0
10
1
0.05
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,819
Damage
37,194
62,544
Taken
81,924
50,552
Mitigated
43,247
23,739
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,857
3,226
0
2,198
15,149
5,194
639
4,478
10,475
0
58,840
W
22,361
10,002
1,442
6,663
14,758
7,216
3,023
0
14,758
90,362
9,277
L
11,257
3,001
0
4,104
17,836
8,675
400
6,831
11,005
0
64,687
W
24,439
15,894
0
8,903
14,762
6,387
4,599
497
14,265
0
132,266
W
Horus
Envoria
Horus
6,157
3,021
686
4,476
15,076
15,612
1,313
0
15,076
0
29,159
W
Jormungandr
SeñorAvocato
Jormungandr
8,862
853
134
1,435
17,948
21,337
1,196
87
17,861
56,667
0
L
Osiris
Taybuddy
Osiris
13,259
4,470
0
2,529
19,630
19,445
829
7,189
11,743
0
67,766
W
Thanatos
Youngmitra
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
964
583
0
1,856
12,676
3,300
246
2,213
10,364
0
26,581
L
3,857
1,705
893
3,660
16,633
6,633
472
8,886
7,697
0
47,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
46,829
483
Minions Killed
502
0
Camps Cleared
0
1,474,582
Distance Traveled
1,835,704
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,378
426
106
5
0
337,668
0
W
Olorun
12,800
582
143
7
0
371,449
8
L
Ravana
10,753
489
115
5
0
393,862
4
W
Neith
14,444
657
187
9
0
379,861
3
W
Horus
10,411
473
58
3
0
347,819
1
W
Jormungandr
10,810
491
95
4
0
375,453
5
L
Osiris
9,937
452
129
6
0
356,362
4
W
Thanatos
6,716
305
0
0
0
0
0
L
Mercury
7,673
349
65
3
0
367,987
0
L
Cupid
9,088
413
87
4
0
379,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role