Player Matchup

Neith
Neith
GreenLegacy05
Neith
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Thor
Thor
Lockit N09
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
Smurfinaround617
Kali
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
Spiritm34
Vulcan
Level 15
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 13L
1,706 Elo+
Solo
Ares
Ares
eldergoddragon
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 164L
1,321 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,505 Elo+

VS

Team Averages
Level 13
1,432 SR
1,390 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GTP4
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Gyd76
Bakasura
Level 8
God Stats
1W - 2L
1,203 SR
Queue Stats
4W - 11L
1,132 Elo+
Solo
Arachne
Arachne
NoGrannyNo5013
Arachne
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Perkxi
Anubis
Level 26
God Stats
11W - 11L
1,455 SR
Queue Stats
76W - 86L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 3
4,532
453
647
4,989
1,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 4 / 0
3,471
347
617
2,312
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
9 / 2 / 0
7,385
739
6,049
7,855
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Spiritm34
Vulcan
7
0 / 3 / 0
4,657
466
318
3,145
758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 4 / 0
4,035
404
720
4,561
1,972
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 1 / 0
4,933
493
948
3,381
688
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
GTP4
Kukulkan
1
0 / 0 / 0
3,483
348
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Gyd76
Bakasura
5
0 / 5 / 1
4,332
433
517
4,512
841
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
14 / 2 / 1
7,593
759
11,592
6,697
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Perkxi
Anubis
8
0 / 1 / 0
4,999
500
639
2,279
622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
9
Kills
15
19
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
0
1
W
Kukulkan
GTP4
Kukulkan
0
0
0
0
L
0
6
3
0.25
W
Bakasura
Gyd76
Bakasura
0
5
1
0.1
L
0
4
0
0
W
14
2
1
7.25
W
Anubis
Perkxi
Anubis
0
1
0
0
L
9
2
0
4.5
L
Vulcan
Spiritm34
Vulcan
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,351
Damage
13,696
22,862
Taken
16,869
8,268
Mitigated
4,364
4,239
Healing
2,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
948
360
0
480
3,381
688
636
60
3,321
0
16,093
W
Kukulkan
GTP4
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
647
239
0
119
4,989
1,789
226
0
4,989
0
7,585
W
Bakasura
Gyd76
Bakasura
517
435
0
61
4,512
841
672
95
4,379
0
7,386
L
617
360
0
33
2,312
618
26
0
2,312
0
2,629
W
11,592
8,732
0
2,289
6,697
2,213
48
883
5,587
0
32,513
W
Anubis
Perkxi
Anubis
639
0
0
167
2,279
622
1,207
0
2,279
17,792
0
L
6,049
3,421
0
3,363
7,855
3,131
0
639
7,216
0
37,979
L
Vulcan
Spiritm34
Vulcan
318
146
0
519
3,145
758
564
0
3,145
13,102
0
L
720
345
0
205
4,561
1,972
114
0
4,561
4,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
25,340
142
Minions Killed
153
0
Camps Cleared
0
649,136
Distance Traveled
666,833
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,933
493
34
3
0
158,360
0
W
Kukulkan
3,483
348
0
0
0
19,759
0
L
Neith
4,532
453
8
1
0
143,412
2
W
Bakasura
4,332
433
17
2
0
133,072
0
L
Thor
3,471
347
6
1
0
62,431
0
W
Arachne
7,593
759
54
5
0
212,040
1
W
Anubis
4,999
500
48
5
0
143,602
0
L
Kali
7,385
739
82
8
0
196,023
1
L
Vulcan
4,657
466
39
4
0
109,808
0
L
Ares
4,035
404
7
1
0
137,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role