Player Matchup

Raijin
Raijin
 
Raijin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Klng427
Cliodhna
Level 69
God Stats
31W - 13L
1,605 SR
Queue Stats
140W - 95L
1,517 Elo+
Party 1
Anhur
Anhur
LifelessDog
Anhur
Level 88
God Stats
14W - 5L
1,605 SR
Queue Stats
108W - 78L
1,534 Elo+
Party 1
Team Averages
Level 96
1,570 SR
1,517 Elo+

VS

Team Averages
Level 97
1,586 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
jayrocks111
Baron Samedi
Level 125
God Stats
0W - 1L
1,715 SR
Queue Stats
25W - 17L
1,636 Elo+
Party 2
Medusa
Medusa
pattyy 007
Medusa
Level 160
God Stats
0W - 1L
1,542 SR
Queue Stats
3W - 7L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
4 / 3 / 12
9,393
783
8,506
9,491
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Klng427
Cliodhna
15
6 / 2 / 13
10,154
846
13,982
5,878
2,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 2 / 7
10,131
844
8,689
10,804
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 7 / 6
7,623
635
6,355
12,211
5,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
jayrocks111
Baron Samedi
12
2 / 4 / 5
8,067
672
7,446
9,701
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
pattyy 007
Medusa
12
4 / 8 / 3
8,667
722
6,402
13,283
2,570
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
7
7
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
12
3.33
L
Chaac
 
Chaac
1
7
6
0.57
W
Cliodhna
Klng427
Cliodhna
6
2
13
6.25
W
9
2
7
6.25
L
Baron Samedi
jayrocks111
Baron Samedi
2
4
5
1.13
L
Medusa
pattyy 007
Medusa
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,177
Damage
20,203
26,173
Taken
35,195
9,211
Mitigated
13,053
6,763
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
8,506
444
0
1,817
9,491
3,246
134
3,137
6,354
33,960
0
L
Chaac
 
Chaac
6,355
153
58
2,422
12,211
5,190
0
3,364
8,847
0
14,130
W
Cliodhna
Klng427
Cliodhna
13,982
618
835
1,476
5,878
2,203
1,086
1,986
3,892
0
29,745
W
8,689
4,730
0
2,635
10,804
3,762
1,564
2,938
7,866
0
36,272
L
Baron Samedi
jayrocks111
Baron Samedi
7,446
409
1,533
2,706
9,701
5,293
0
3,818
5,883
23,488
0
L
Medusa
pattyy 007
Medusa
6,402
1,673
0
1,634
13,283
2,570
0
1,758
11,525
0
28,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
24,357
159
Minions Killed
113
8
Camps Cleared
3
658,779
Distance Traveled
562,254
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,393
783
64
5
2
193,716
3
L
Chaac
7,623
635
21
2
0
180,197
1
W
Cliodhna
10,154
846
34
3
3
240,983
4
W
Anhur
10,131
844
61
5
3
224,080
3
L
Baron Samedi
8,067
672
39
3
1
197,153
4
L
Medusa
8,667
722
53
4
2
184,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role