Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Gr3enP0ison
Mercury
Level 126
God Stats
8W - 4L
1,577 SR
Queue Stats
89W - 48L
1,702 Elo+
Party 1
Achilles
Achilles
ICARRYVCHEZ
Achilles
Level 38
God Stats
5W - 3L
1,723 SR
Queue Stats
128W - 55L
1,691 Elo+
Party 1
Zhong Kui
Zhong Kui
MisterAxel
Zhong Kui
Level 144
God Stats
10W - 7L
1,524 SR
Queue Stats
214W - 172L
1,680 Elo+
Party 2
Poseidon
Poseidon
Quick5ilver
Poseidon
Level 160
God Stats
6W - 3L
1,279 SR
Queue Stats
314W - 289L
1,599 Elo+
Party 2
Team Averages
Level 99
1,520 SR
1,634 Elo+

VS

Team Averages
Level 58
1,539 SR
1,564 Elo+
Amaterasu
Amaterasu
Higgster3900
Amaterasu
Level 42
God Stats
3W - 3L
1,529 SR
Queue Stats
141W - 142L
1,437 Elo+
Solo
Izanami
Izanami
LuisCarlos16
Izanami
Level 69
God Stats
8W - 7L
1,445 SR
Queue Stats
331W - 281L
1,614 Elo+
Party 4
Merlin
Merlin
Obikwelo
Merlin
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 89L
1,639 Elo+
Party 4
Yemoja
Yemoja
SylaAD
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 261L
1,528 Elo+
Party 3
Susano
Susano
TheDarkLordAD
Susano
Level 22
God Stats
0W - 1L
1,721 SR
Queue Stats
13W - 12L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 3 / 5
9,902
619
10,115
8,715
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Gr3enP0ison
Mercury
16
4 / 2 / 4
9,360
585
7,508
8,628
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
ICARRYVCHEZ
Achilles
16
3 / 0 / 6
9,669
604
10,394
12,404
12,681
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
MisterAxel
Zhong Kui
14
6 / 3 / 7
9,412
588
7,767
12,153
12,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Quick5ilver
Poseidon
16
6 / 2 / 4
9,874
617
5,916
7,858
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Higgster3900
Amaterasu
12
0 / 6 / 1
6,923
433
5,372
13,443
10,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
LuisCarlos16
Izanami
12
1 / 6 / 3
7,275
455
6,419
13,236
3,716
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Obikwelo
Merlin
14
4 / 5 / 1
8,447
528
6,396
8,026
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
SylaAD
Yemoja
10
1 / 2 / 4
7,092
443
3,680
9,606
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 3
8,341
521
7,262
11,491
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
22
Kills
10
10
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
5
1.83
W
Mercury
Gr3enP0ison
Mercury
4
2
4
3
L
Amaterasu
Higgster3900
Amaterasu
0
6
1
0.08
W
Achilles
ICARRYVCHEZ
Achilles
3
0
6
6
L
Izanami
LuisCarlos16
Izanami
1
6
3
0.42
W
Zhong Kui
MisterAxel
Zhong Kui
6
3
7
3.17
L
Merlin
Obikwelo
Merlin
4
5
1
0.9
W
Poseidon
Quick5ilver
Poseidon
6
2
4
4
L
Yemoja
SylaAD
Yemoja
1
2
4
1.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
29,129
49,758
Taken
55,802
34,442
Mitigated
29,697
15,098
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,115
4,098
0
2,253
8,715
3,573
2,270
1,999
6,666
0
71,612
W
Mercury
Gr3enP0ison
Mercury
7,508
3,781
0
2,870
8,628
2,530
0
1,065
7,509
0
56,927
L
Amaterasu
Higgster3900
Amaterasu
5,372
2,392
0
4,042
13,443
10,515
0
2,900
10,543
0
36,032
W
Achilles
ICARRYVCHEZ
Achilles
10,394
3,183
0
1,958
12,404
12,681
129
1,149
11,213
0
69,768
L
Izanami
LuisCarlos16
Izanami
6,419
4,521
0
3,151
13,236
3,716
0
3,165
10,000
0
54,942
W
Zhong Kui
MisterAxel
Zhong Kui
7,767
1,983
2,575
3,410
12,153
12,961
110
3,142
8,875
22,243
0
L
Merlin
Obikwelo
Merlin
6,396
344
0
695
8,026
3,240
0
2,894
5,132
56,623
0
W
Poseidon
Quick5ilver
Poseidon
5,916
1,008
0
2,032
7,858
2,697
177
2,169
5,419
75,748
0
L
Yemoja
SylaAD
Yemoja
3,680
1,526
1,268
2,236
9,606
8,103
0
3,493
6,113
14,599
0
L
7,262
2,316
0
3,478
11,491
4,123
0
1,231
10,198
0
45,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
38,078
538
Minions Killed
420
0
Camps Cleared
0
1,651,861
Distance Traveled
1,428,193
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,902
619
124
8
0
329,950
4
W
Mercury
9,360
585
105
7
0
360,290
2
L
Amaterasu
6,923
433
82
5
0
240,656
4
W
Achilles
9,669
604
136
9
0
344,694
3
L
Izanami
7,275
455
114
7
0
302,704
5
W
Zhong Kui
9,412
588
20
1
0
287,279
3
L
Merlin
8,447
528
127
8
0
249,389
5
W
Poseidon
9,874
617
153
10
0
329,648
3
L
Yemoja
7,092
443
24
2
0
271,134
6
L
Susano
8,341
521
73
5
0
364,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role