Player Matchup

Mulan
Mulan
Apperture992
Mulan
Level 88
God Stats
18W - 9L
1,592 SR
Queue Stats
383W - 494L
1,459 Elo+
Party 1
Ares
Ares
EmeraldPelicanV
Ares
Level 6
God Stats
2W - 3L
1,314 SR
Queue Stats
6W - 10L
1,262 Elo+
Party 1
Thor
Thor
Eski-Joe
Thor
Level 18
God Stats
12W - 19L
1,536 SR
Queue Stats
61W - 61L
1,459 Elo+
Party 1
Sol
Sol
ZylanSmite
Sol
Level 36
God Stats
4W - 2L
1,418 SR
Queue Stats
28W - 29L
1,392 Elo+
Party 1
Olorun
Olorun
greendemon27922
Olorun
Level 12
God Stats
1W - 3L
1,418 SR
Queue Stats
18W - 28L
1,363 Elo+
Party 1
Team Averages
Level 32
1,456 SR
1,387 Elo+

VS

Team Averages
Level 23
1,503 SR
1,336 Elo+
Chernobog
Chernobog
DerrickTheGhost
Chernobog
Level 27
God Stats
40W - 47L
1,466 SR
Queue Stats
61W - 76L
1,378 Elo+
Solo
Set
Set
Isumir
Set
Level 26
God Stats
7W - 3L
1,369 SR
Queue Stats
71W - 70L
1,327 Elo+
Party 2
Merlin
Merlin
Simplycyty
Merlin
Level 6
God Stats
41W - 26L
1,399 SR
Queue Stats
70W - 65L
1,231 Elo+
Party 2
Ymir
Ymir
Szczepkovsky
Ymir
Level 5
God Stats
3W - 0L
1,733 SR
Queue Stats
6W - 4L
1,337 Elo+
Party 3
Anubis
Anubis
kubsy999
Anubis
Level 49
God Stats
15W - 11L
1,545 SR
Queue Stats
29W - 38L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,651
514
3,982
8,379
2,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 1 / 5
5,577
507
2,379
8,294
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
7
0 / 6 / 2
4,855
441
2,445
8,227
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 0
5,525
502
3,921
5,543
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
3 / 3 / 3
5,537
503
6,202
5,201
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DerrickTheGhost
Chernobog
9
1 / 4 / 2
5,399
491
4,631
8,344
2,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Set
Isumir
Set
12
8 / 0 / 2
7,349
668
5,254
6,616
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Simplycyty
Merlin
11
0 / 0 / 5
6,261
569
1,329
2,355
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 2 / 1
5,109
464
3,529
6,689
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
kubsy999
Anubis
13
9 / 1 / 2
7,702
700
8,531
5,987
2,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
18
18
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Chernobog
DerrickTheGhost
Chernobog
1
4
2
0.5
L
1
1
5
3.5
L
Thor
0
6
2
0.17
W
Set
Isumir
Set
8
0
2
9
W
Merlin
Simplycyty
Merlin
0
0
5
2.5
W
0
2
1
0.25
L
2
3
0
0.67
L
3
3
3
1.5
W
Anubis
kubsy999
Anubis
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
23,274
35,644
Taken
29,991
12,069
Mitigated
11,923
8,600
Healing
12,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,982
401
0
2,271
8,379
2,360
0
4,281
4,098
0
29,317
W
Chernobog
DerrickTheGhost
Chernobog
4,631
2,909
0
2,278
8,344
2,226
0
3,817
4,443
0
29,549
L
2,379
235
0
2,978
8,294
4,946
0
2,174
6,120
12,087
0
L
Thor
2,445
337
0
1,555
8,227
1,795
0
4,224
4,003
0
20,674
W
Set
Isumir
Set
5,254
2,279
0
2,388
6,616
2,384
0
1,753
4,699
0
34,832
W
Merlin
Simplycyty
Merlin
1,329
181
0
846
2,355
645
106
533
1,732
31,485
0
W
3,529
186
175
2,180
6,689
4,238
0
4,794
1,851
10,145
0
L
3,921
641
0
936
5,543
995
0
1,240
4,303
23,286
0
L
6,202
3,114
0
860
5,201
1,973
0
1,470
3,731
20,746
4,706
W
Anubis
kubsy999
Anubis
8,531
493
0
4,274
5,987
2,430
849
101
5,846
46,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
31,820
252
Minions Killed
317
0
Camps Cleared
0
984,234
Distance Traveled
997,574
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,651
514
71
6
0
212,604
2
W
Chernobog
5,399
491
58
5
0
166,898
0
L
Ares
5,577
507
15
1
0
196,050
4
L
Thor
4,855
441
49
4
0
188,911
0
W
Set
7,349
668
75
7
0
245,857
3
W
Merlin
6,261
569
76
7
0
202,726
6
W
Ymir
5,109
464
20
2
0
206,071
0
L
Sol
5,525
502
57
5
0
208,943
1
L
Olorun
5,537
503
60
5
0
177,726
0
W
Anubis
7,702
700
88
8
0
176,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role