Player Matchup

Merlin
Merlin
Aezoc
Merlin
Level 22
God Stats
11W - 8L
1,623 SR
Queue Stats
57W - 66L
1,450 Elo+
Solo
Rama
Rama
Frost78925
Rama
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,416 Elo+
Solo
Cthulhu
Cthulhu
ImbecileGlue333
Cthulhu
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,246 Elo+
Solo
Tsukuyomi
Tsukuyomi
alcatrezz123
Tsukuyomi
Level 18
God Stats
26W - 23L
1,542 SR
Queue Stats
80W - 79L
1,399 Elo+
Solo
Danzaburou
Danzaburou
lotuseden
Danzaburou
Level 26
God Stats
114W - 108L
1,555 SR
Queue Stats
133W - 138L
1,486 Elo+
Solo
Team Averages
Level 19
1,505 SR
1,399 Elo+

VS

Team Averages
Level 22
1,619 SR
1,443 Elo+
Mulan
Mulan
Abbernath
Mulan
Level 29
God Stats
6W - 2L
1,889 SR
Queue Stats
59W - 55L
1,401 Elo+
Solo
Neith
Neith
Krakua10
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,165 Elo+
Solo
Thor
Thor
SilentLordNar
Thor
Level 58
God Stats
2W - 0L
1,704 SR
Queue Stats
143W - 101L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
TrayTheGOD
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
notuIy
Vulcan
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aezoc
Merlin
16
5 / 7 / 5
10,553
1,055
11,027
13,033
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 6 / 8
10,551
1,055
14,933
13,420
4,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 7 / 8
9,167
917
4,328
10,180
8,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
alcatrezz123
Tsukuyomi
16
2 / 5 / 3
9,714
971
6,257
14,617
5,232
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
lotuseden
Danzaburou
15
2 / 4 / 10
9,780
978
7,859
9,780
3,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

194

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abbernath
Mulan
17
6 / 3 / 13
11,254
1,125
10,166
15,591
16,962
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Krakua10
Neith
14
0 / 1 / 0
7,626
763
0
782
266
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
16 / 2 / 7
13,666
1,367
23,886
12,278
6,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
TrayTheGOD
Baron Samedi
17
3 / 2 / 15
10,931
1,093
11,667
10,824
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
notuIy
Vulcan
17
4 / 6 / 10
10,523
1,052
9,973
9,398
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
14
Kills
29
29
Deaths
14
34
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
Abbernath
Mulan
6
3
13
4.17
L
Merlin
Aezoc
Merlin
5
7
5
1.07
L
4
6
8
1.33
L
1
7
8
0.71
W
Neith
Krakua10
Neith
0
1
0
0
W
16
2
7
9.75
W
Baron Samedi
TrayTheGOD
Baron Samedi
3
2
15
5.25
L
Tsukuyomi
alcatrezz123
Tsukuyomi
2
5
3
0.7
L
Danzaburou
lotuseden
Danzaburou
2
4
10
1.75
W
Vulcan
notuIy
Vulcan
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
55,692
61,030
Taken
48,873
26,525
Mitigated
33,920
2,941
Healing
4,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Abbernath
Mulan
10,166
2,205
0
790
15,591
16,962
0
4,495
11,096
0
20,675
L
Merlin
Aezoc
Merlin
11,027
991
60
1,128
13,033
4,389
0
3,962
8,959
31,978
0
L
14,933
9,232
0
695
13,420
4,735
0
4,812
8,528
0
27,486
L
4,328
1,159
88
0
10,180
8,894
0
4,871
5,146
16,619
0
W
Neith
Krakua10
Neith
0
0
0
0
782
266
0
782
0
0
108
W
23,886
4,978
0
1,398
12,278
6,891
0
3,783
8,495
0
46,238
W
Baron Samedi
TrayTheGOD
Baron Samedi
11,667
1,781
617
1,160
10,824
5,724
0
2,527
8,297
28,953
0
L
Tsukuyomi
alcatrezz123
Tsukuyomi
6,257
1,674
0
234
14,617
5,232
0
5,325
9,168
0
26,128
L
Danzaburou
lotuseden
Danzaburou
7,859
2,832
0
736
9,780
3,275
0
2,145
7,589
1
24,683
W
Vulcan
notuIy
Vulcan
9,973
3,633
0
330
9,398
4,077
0
3,769
5,629
24,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
54,000
186
Minions Killed
147
8
Camps Cleared
6
781,148
Distance Traveled
734,670
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,254
1,125
26
3
3
190,236
0
L
Merlin
10,553
1,055
48
5
2
170,843
0
L
Rama
10,551
1,055
24
2
1
162,856
0
L
Cthulhu
9,167
917
22
2
2
101,720
0
W
Neith
7,626
763
1
0
1
9,849
0
W
Thor
13,666
1,367
45
5
1
206,890
2
W
Baron Samedi
10,931
1,093
38
4
1
164,311
0
L
Tsukuyomi
9,714
971
58
6
2
201,017
0
L
Danzaburou
9,780
978
34
3
1
144,712
0
W
Vulcan
10,523
1,052
37
4
0
163,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role