Player Matchup

Charybdis
Charybdis
Jendt
Charybdis
Level 29
God Stats
5W - 5L
1,306 SR
Queue Stats
161W - 156L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
MilkMeJesus
Gilgamesh
Level 29
God Stats
15W - 13L
1,532 SR
Queue Stats
25W - 30L
1,373 Elo+
Solo
Ra
Ra
MrPotatoNeck
Ra
Level 17
God Stats
1W - 1L
1,696 SR
Queue Stats
47W - 36L
1,568 Elo+
Solo
Ares
Ares
Shhmacked
Ares
Level 27
God Stats
1W - 2L
1,422 SR
Queue Stats
46W - 56L
1,511 Elo+
Solo
Ymir
Ymir
Vesund
Ymir
Level 27
God Stats
6W - 3L
1,500 SR
Queue Stats
182W - 164L
1,569 Elo+
Solo
Team Averages
Level 26
1,491 SR
1,494 Elo+

VS

Team Averages
Level 27
1,530 SR
1,506 Elo+
Geb
Geb
BathtubCosby
Geb
Level 26
God Stats
1W - 0L
1,514 SR
Queue Stats
43W - 36L
1,583 Elo+
Solo
Agni
Agni
TheCreepyCrab
Agni
Level 25
God Stats
2W - 1L
1,761 SR
Queue Stats
63W - 42L
1,632 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
Level 27
God Stats
69W - 68L
1,468 SR
Queue Stats
136W - 154L
1,421 Elo+
Solo
Ares
Ares
Uberats
Ares
Level 28
God Stats
3W - 5L
1,481 SR
Queue Stats
40W - 45L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
qaswedxs1
Danzaburou
Level 27
God Stats
24W - 22L
1,428 SR
Queue Stats
87W - 92L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jendt
Charybdis
17
3 / 5 / 3
10,848
434
9,976
20,100
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
MilkMeJesus
Gilgamesh
15
5 / 8 / 2
10,355
414
12,137
20,597
9,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 9 / 3
12,372
495
12,716
22,323
8,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
14
1 / 8 / 9
10,106
404
17,297
23,477
23,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Vesund
Ymir
17
1 / 6 / 1
10,899
436
10,159
23,297
9,038
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 17
14,532
581
26,550
18,461
24,478
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 2 / 17
15,265
611
25,649
18,464
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
TomTamTim
Ah Muzen Cab
20
7 / 5 / 7
13,527
541
15,785
19,405
8,026
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Uberats
Ares
17
4 / 5 / 17
12,248
490
9,190
26,578
27,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
qaswedxs1
Danzaburou
20
7 / 2 / 9
13,642
546
7,522
12,883
4,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
15
Kills
36
36
Deaths
15
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
1
17
15.5
L
Charybdis
Jendt
Charybdis
3
5
3
0.9
L
Gilgamesh
MilkMeJesus
Gilgamesh
5
8
2
0.75
L
5
9
3
0.72
L
Ares
1
8
9
0.69
W
11
2
17
9.75
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
7
5
7
2.1
W
Ares
Uberats
Ares
4
5
17
2.5
L
Ymir
Vesund
Ymir
1
6
1
0.25
W
Danzaburou
qaswedxs1
Danzaburou
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,285
Damage
84,696
109,794
Taken
95,791
57,370
Mitigated
71,269
27,287
Healing
37,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,550
2,802
0
8,311
18,461
24,478
949
9,164
8,582
95,600
0
L
Charybdis
Jendt
Charybdis
9,976
6,931
0
9,528
20,100
6,298
1,038
8,758
11,182
0
69,454
L
Gilgamesh
MilkMeJesus
Gilgamesh
12,137
2,400
0
3,170
20,597
9,213
0
12,021
8,576
0
51,307
L
12,716
1,822
2,246
5,741
22,323
8,969
0
10,948
11,295
106,787
0
L
Ares
17,297
136
210
3,218
23,477
23,852
0
12,096
11,301
42,584
0
W
25,649
1,668
227
9,422
18,464
6,721
1,542
3,769
14,581
128,495
0
W
Ah Muzen Cab
TomTamTim
Ah Muzen Cab
15,785
10,844
0
9,349
19,405
8,026
678
11,305
7,746
0
113,010
W
Ares
Uberats
Ares
9,190
983
0
6,048
26,578
27,305
19
13,320
13,138
28,377
0
L
Ymir
Vesund
Ymir
10,159
1,695
0
3,174
23,297
9,038
666
17,492
5,805
65,320
0
W
Danzaburou
qaswedxs1
Danzaburou
7,522
2,454
0
4,552
12,883
4,739
924
4,036
8,813
0
101,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,580
Gold Earned
69,214
574
Minions Killed
634
0
Camps Cleared
0
2,115,418
Distance Traveled
2,418,237
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,532
581
145
6
0
505,180
2
L
Charybdis
10,848
434
116
5
0
407,544
4
L
Gilgamesh
10,355
414
76
3
0
457,818
0
L
Ra
12,372
495
198
8
0
418,581
7
L
Ares
10,106
404
47
2
0
443,312
1
W
Agni
15,265
611
172
7
0
504,993
8
W
Ah Muzen Cab
13,527
541
161
6
0
450,165
3
W
Ares
12,248
490
25
1
0
461,205
5
L
Ymir
10,899
436
137
5
0
388,163
2
W
Danzaburou
13,642
546
131
5
0
496,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role