Player Matchup

Raijin
Raijin
Dagarooo
Raijin
Level 33
God Stats
4W - 3L
1,893 SR
Queue Stats
190W - 107L
1,734 Elo+
Party 1
Geb
Geb
Drâk
Geb
Level 128
God Stats
2W - 0L
1,848 SR
Queue Stats
158W - 89L
1,740 Elo+
Party 1
Thor
Thor
Gotty12
Thor
Level 66
God Stats
12W - 3L
1,893 SR
Queue Stats
232W - 51L
1,826 Elo+
Party 1
Bakasura
Bakasura
Heendriks
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 166L
1,643 Elo+
Party 1
Achilles
Achilles
ceesardm
Achilles
Level 149
God Stats
10W - 4L
1,936 SR
Queue Stats
329W - 171L
1,749 Elo+
Party 1
Team Averages
Level 103
1,814 SR
1,738 Elo+

VS

Team Averages
Level 107
1,714 SR
1,643 Elo+
Gilgamesh
Gilgamesh
Draycoe
Gilgamesh
Level 86
God Stats
3W - 6L
1,750 SR
Queue Stats
94W - 127L
1,585 Elo+
Party 2
Artemis
Artemis
Epicfazor
Artemis
Level 7
God Stats
3W - 1L
1,926 SR
Queue Stats
4W - 2L
1,753 Elo+
Party 2
Janus
Janus
SRTheOriginal
Janus
Level 153
God Stats
6W - 8L
1,606 SR
Queue Stats
107W - 137L
1,616 Elo+
Party 2
Cthulhu
Cthulhu
WillySlayer
Cthulhu
Level 140
God Stats
1W - 1L
1,615 SR
Queue Stats
104W - 126L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
megajello
Kuzenbo
Level 148
God Stats
2W - 7L
1,673 SR
Queue Stats
118W - 135L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dagarooo
Raijin
13
5 / 3 / 6
8,616
539
8,355
9,802
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Drâk
Geb
14
2 / 2 / 12
8,582
536
8,818
12,689
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Gotty12
Thor
15
8 / 2 / 8
9,430
589
7,178
15,584
10,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Heendriks
Bakasura
16
10 / 0 / 5
10,576
661
11,264
13,687
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
ceesardm
Achilles
14
0 / 2 / 6
8,833
552
8,613
11,650
10,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Draycoe
Gilgamesh
13
2 / 2 / 1
8,151
509
6,643
14,913
6,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Epicfazor
Artemis
9
0 / 8 / 3
6,056
379
5,677
9,537
2,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 5 / 2
7,930
496
5,528
11,641
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
WillySlayer
Cthulhu
12
2 / 6 / 2
7,197
450
8,844
13,936
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
megajello
Kuzenbo
10
1 / 4 / 4
6,969
436
5,191
12,941
13,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
25
Kills
9
9
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
Dagarooo
Raijin
5
3
6
2.67
L
Gilgamesh
Draycoe
Gilgamesh
2
2
1
1.25
W
Geb
Drâk
Geb
2
2
12
4
L
Artemis
Epicfazor
Artemis
0
8
3
0.19
W
Thor
Gotty12
Thor
8
2
8
6
W
Bakasura
Heendriks
Bakasura
10
0
5
12.5
L
4
5
2
1
L
Cthulhu
WillySlayer
Cthulhu
2
6
2
0.5
W
Achilles
ceesardm
Achilles
0
2
6
1.5
L
Kuzenbo
megajello
Kuzenbo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,228
Damage
31,883
63,412
Taken
62,968
36,990
Mitigated
31,223
23,541
Healing
10,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Dagarooo
Raijin
8,355
846
91
1,414
9,802
3,809
31
6,593
3,209
44,550
0
L
Gilgamesh
Draycoe
Gilgamesh
6,643
2,329
0
4,971
14,913
6,649
0
4,195
10,360
0
52,600
W
Geb
Drâk
Geb
8,818
1,539
0
4,026
12,689
5,494
0
5,259
7,430
49,182
0
L
Artemis
Epicfazor
Artemis
5,677
3,040
0
663
9,537
2,382
0
1,943
6,939
0
19,984
W
Thor
Gotty12
Thor
7,178
2,353
195
5,061
15,584
10,614
667
2,887
12,697
506
38,922
W
Bakasura
Heendriks
Bakasura
11,264
8,567
0
8,620
13,687
6,281
2,356
3,056
10,631
0
63,449
L
5,528
553
0
1,730
11,641
3,798
0
4,424
6,917
35,162
0
L
Cthulhu
WillySlayer
Cthulhu
8,844
339
0
1,564
13,936
5,362
0
5,033
8,098
42,043
0
W
Achilles
ceesardm
Achilles
8,613
1,197
0
4,134
11,650
10,792
428
1,833
9,817
13,542
49,606
L
Kuzenbo
megajello
Kuzenbo
5,191
2,195
0
1,343
12,941
13,032
50
3,007
9,537
17,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,037
Gold Earned
36,303
500
Minions Killed
306
0
Camps Cleared
0
1,614,518
Distance Traveled
1,532,009
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,616
539
88
6
0
281,417
0
L
Gilgamesh
8,151
509
110
7
0
329,583
0
W
Geb
8,582
536
93
6
0
328,198
5
L
Artemis
6,056
379
37
2
0
241,719
1
W
Thor
9,430
589
47
3
0
288,045
7
W
Bakasura
10,576
661
145
9
0
369,128
0
L
Janus
7,930
496
65
4
0
310,570
1
L
Cthulhu
7,197
450
69
4
0
326,633
2
W
Achilles
8,833
552
127
8
0
347,730
4
L
Kuzenbo
6,969
436
25
2
0
323,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role