Player Matchup

Fenrir
Fenrir
Puddles64
Fenrir
Level 27
God Stats
27W - 41L
1,434 SR
Queue Stats
332W - 401L
1,243 Elo+
Solo
Khepri
Khepri
RADAR_MAGNETO
Khepri
Level 28
God Stats
0W - 5L
1,090 SR
Queue Stats
3W - 8L
870 Elo+
Solo
Hou Yi
Hou Yi
jax1134
Hou Yi
Level 28
God Stats
3W - 5L
1,352 SR
Queue Stats
108W - 154L
1,228 Elo+
Solo
Team Averages
Level 28
1,292 SR
1,113 Elo+

VS

Team Averages
Level 56
1,461 SR
1,297 Elo+
Bellona
Bellona
Wh1TeRanG3R11
Bellona
Level 11
God Stats
11W - 8L
1,524 SR
Queue Stats
15W - 19L
1,301 Elo+
Solo
Medusa
Medusa
Wo1f78
Medusa
Level 140
God Stats
8W - 9L
1,359 SR
Queue Stats
71W - 75L
1,347 Elo+
Solo
Merlin
Merlin
furgon_cuya
Merlin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 191L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Puddles64
Fenrir
10
3 / 7 / 0
8,121
625
5,690
13,144
9,215
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 3
7,572
582
4,002
21,102
10,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
jax1134
Hou Yi
11
0 / 5 / 3
7,190
553
8,829
10,833
3,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
11 / 0 / 6
10,471
805
17,881
12,726
10,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Wo1f78
Medusa
14
3 / 3 / 14
9,554
735
12,642
9,924
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
4 / 1 / 11
9,197
707
6,931
6,760
3,232
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
18
18
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Puddles64
Fenrir
3
7
0
0.43
L
1
6
3
0.42
W
Bellona
11
0
6
14
W
Medusa
Wo1f78
Medusa
3
3
14
3.33
W
Merlin
4
1
11
9.5
L
Hou Yi
jax1134
Hou Yi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,521
Damage
37,454
45,079
Taken
29,410
23,010
Mitigated
17,718
8,095
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Puddles64
Fenrir
5,690
461
302
2,346
13,144
9,215
0
1,214
11,930
179
9,972
L
4,002
454
72
3,733
21,102
10,612
0
3,467
17,635
20,706
0
W
Bellona
17,881
9,824
112
5,523
12,726
10,348
456
2,114
10,612
0
46,360
W
Medusa
Wo1f78
Medusa
12,642
6,034
0
1,810
9,924
4,138
1,163
1,570
8,354
0
41,175
W
Merlin
6,931
433
380
1,546
6,760
3,232
187
1,338
5,422
20,658
0
L
Hou Yi
jax1134
Hou Yi
8,829
2,057
718
924
10,833
3,183
0
2,453
8,380
0
23,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,883
Gold Earned
29,222
81
Minions Killed
144
1
Camps Cleared
9
627,834
Distance Traveled
652,786
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,121
625
16
1
0
214,149
4
L
Khepri
7,572
582
26
2
0
204,364
0
W
Bellona
10,471
805
38
3
4
232,103
0
W
Medusa
9,554
735
72
6
4
218,697
0
W
Merlin
9,197
707
34
3
1
201,986
1
L
Hou Yi
7,190
553
39
3
1
209,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role