Player Matchup

Bakasura
Bakasura
Killa_Vanilla9
Bakasura
Level 27
God Stats
9W - 4L
1,685 SR
Queue Stats
177W - 165L
1,640 Elo+
Solo
Yemoja
Yemoja
P1K4-_-L0C4-_-
Yemoja
Level 6
God Stats
1W - 1L
1,722 SR
Queue Stats
13W - 15L
1,423 Elo+
Solo
Scylla
Scylla
RainbowCastel553
Scylla
Level 13
God Stats
0W - 1L
1,498 SR
Queue Stats
3W - 3L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
THOTTIANNA69
Cu Chulainn
Level 16
God Stats
1W - 3L
1,335 SR
Queue Stats
26W - 25L
1,550 Elo+
Solo
Rama
Rama
qwe3r
Rama
Level 22
God Stats
5W - 3L
1,715 SR
Queue Stats
52W - 40L
1,559 Elo+
Solo
Team Averages
Level 17
1,591 SR
1,543 Elo+

VS

Team Averages
Level 22
1,557 SR
1,552 Elo+
Ra
Ra
Ashdato
Ra
Level 22
God Stats
2W - 1L
1,610 SR
Queue Stats
106W - 97L
1,596 Elo+
Solo
Xbalanque
Xbalanque
HP_xThunderZz
Xbalanque
Level 39
God Stats
13W - 14L
1,468 SR
Queue Stats
76W - 85L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
grude_anojado
Cliodhna
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,620 Elo+
Solo
Khepri
Khepri
omarhc11
Khepri
Level 18
God Stats
19W - 15L
1,708 SR
Queue Stats
37W - 45L
1,435 Elo+
Party 1
Anubis
Anubis
xKittyKat_Gamerx
Anubis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 40L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 3 / 0
7,521
537
8,379
11,594
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

5
0 / 1 / 0
4,700
336
77
1,488
670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,447
389
868
5,947
1,136
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
THOTTIANNA69
Cu Chulainn
11
0 / 6 / 0
6,163
440
3,114
11,919
5,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
qwe3r
Rama
12
1 / 2 / 0
7,379
527
3,415
9,126
2,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 0
9,078
648
5,101
8,017
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
HP_xThunderZz
Xbalanque
12
1 / 1 / 2
7,379
527
3,870
6,070
1,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
grude_anojado
Cliodhna
15
4 / 1 / 1
8,840
631
5,697
8,575
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
omarhc11
Khepri
10
0 / 0 / 1
6,627
473
1,767
4,945
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 0 / 2
9,492
678
11,289
12,185
5,762
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
14
15
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
0
1.5
W
Xbalanque
HP_xThunderZz
Xbalanque
1
1
2
2
L
Bakasura
3
3
0
1
L
0
1
0
0
L
0
3
1
0.17
L
Cu Chulainn
THOTTIANNA69
Cu Chulainn
0
6
0
0
W
Cliodhna
grude_anojado
Cliodhna
4
1
1
4.5
W
Khepri
omarhc11
Khepri
0
0
1
0.5
L
Rama
qwe3r
Rama
1
2
0
0.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,853
Damage
27,724
40,074
Taken
39,792
12,875
Mitigated
16,595
9,494
Healing
22,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,101
555
0
4,034
8,017
3,219
111
868
6,344
71,265
0
W
Xbalanque
HP_xThunderZz
Xbalanque
3,870
1,817
0
2,377
6,070
1,921
2,988
127
5,943
0
49,908
L
Bakasura
8,379
5,423
0
4,728
11,594
2,836
0
5,423
6,001
0
33,221
L
77
0
12
136
1,488
670
0
241
1,247
2,272
0
L
868
77
0
192
5,947
1,136
0
2,616
3,187
16,802
0
L
Cu Chulainn
THOTTIANNA69
Cu Chulainn
3,114
1,105
0
1,115
11,919
5,681
0
7,615
4,268
0
27,290
W
Cliodhna
grude_anojado
Cliodhna
5,697
1,146
0
4,203
8,575
2,909
0
0
7,975
0
64,285
W
Khepri
omarhc11
Khepri
1,767
282
0
2,651
4,945
2,784
168
151
4,794
15,698
0
L
Rama
qwe3r
Rama
3,415
2,817
0
3,311
9,126
2,552
0
2,188
6,938
0
49,106
W
11,289
1,381
0
9,406
12,185
5,762
185
0
11,415
66,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,210
Gold Earned
41,416
274
Minions Killed
516
0
Camps Cleared
0
1,015,788
Distance Traveled
1,432,141
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,078
648
140
10
0
304,208
2
W
Xbalanque
7,379
527
94
7
0
264,140
0
L
Bakasura
7,521
537
78
6
0
240,153
0
L
Yemoja
4,700
336
2
0
0
89,714
0
L
Scylla
5,447
389
27
2
0
235,927
1
L
Cu Chulainn
6,163
440
63
5
0
201,670
2
W
Cliodhna
8,840
631
121
9
0
327,387
0
W
Khepri
6,627
473
23
2
0
292,983
0
L
Rama
7,379
527
104
7
0
248,324
5
W
Anubis
9,492
678
138
10
0
243,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role