Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Twisted__Odin
Bastet
Level 125
God Stats
2W - 1L
1,250 SR
Queue Stats
55W - 73L
1,361 Elo+
Party 2
Zeus
Zeus
Winter__Eternal
Zeus
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
60W - 80L
1,407 Elo+
Party 2
Team Averages
Level 110
1,345 SR
1,423 Elo+

VS

Team Averages
Level 38
1,627 SR
1,682 Elo+
Charybdis
Charybdis
Raven_of_dawn1
Charybdis
Level 43
God Stats
0W - 1L
1,583 SR
Queue Stats
3W - 1L
1,698 Elo+
Party 1
Geb
Geb
Russkiy-s-ak
Geb
Level 44
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 1L
1,675 Elo+
Party 1
Olorun
Olorun
xXCaylerCryXx
Olorun
Level 27
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 14
8,198
745
2,501
5,436
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 2 / 8
8,365
760
9,030
8,116
2,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 0 / 5
8,642
786
10,396
3,445
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Raven_of_dawn1
Charybdis
10
2 / 7 / 1
7,375
670
3,081
9,117
2,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 2
6,807
619
1,283
9,074
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 5 / 2
6,792
617
2,622
7,390
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
L
Charybdis
Raven_of_dawn1
Charybdis
2
7
1
0.36
L
0
3
2
0.33
W
6
2
8
5
W
8
0
5
10.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
6,986
16,997
Taken
25,581
8,382
Mitigated
11,662
4,094
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,501
68
193
1,639
5,436
4,554
680
1,170
4,266
11,587
0
L
Charybdis
Raven_of_dawn1
Charybdis
3,081
1,905
24
908
9,117
2,611
0
4,379
4,738
0
12,648
L
1,283
195
120
1,337
9,074
6,203
0
4,950
4,124
3,518
0
W
9,030
1,953
0
1,076
8,116
2,758
909
2,327
5,789
0
28,294
W
10,396
1,151
0
1,186
3,445
1,070
680
447
2,998
36,206
0
L
2,622
1,641
135
369
7,390
2,848
0
3,568
3,822
15,250
1,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
20,974
100
Minions Killed
88
7
Camps Cleared
1
596,132
Distance Traveled
458,724
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,198
745
5
0
0
187,410
3
L
Charybdis
7,375
670
41
4
0
156,206
1
L
Geb
6,807
619
14
1
0
160,667
2
W
Bastet
8,365
760
35
3
6
228,240
1
W
Zeus
8,642
786
60
5
1
180,482
3
L
Olorun
6,792
617
33
3
1
141,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role