Player Matchup

Medusa
Medusa
BigzfromMPT
Medusa
Level 16
God Stats
1W - 1L
1,739 SR
Queue Stats
3W - 3L
1,465 Elo+
Solo
Agni
Agni
POKE1896
Agni
Level 29
God Stats
0W - 2L
1,247 SR
Queue Stats
66W - 65L
1,470 Elo+
Solo
The Morrigan
The Morrigan
SPAZZ4208
The Morrigan
Level 7
God Stats
2W - 3L
1,524 SR
Queue Stats
11W - 28L
1,267 Elo+
Solo
Yemoja
Yemoja
ZohaLixue
Yemoja
Level 28
God Stats
12W - 18L
1,424 SR
Queue Stats
24W - 40L
1,369 Elo+
Solo
Ymir
Ymir
samueldax2890
Ymir
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
49W - 64L
1,328 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,380 Elo+

VS

Team Averages
Level 18
1,389 SR
1,472 Elo+
Vulcan
Vulcan
ESTAROSSA818
Vulcan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 79L
1,653 Elo+
Party 2
Medusa
Medusa
SrgtMeowster
Medusa
Level 29
God Stats
3W - 2L
1,285 SR
Queue Stats
323W - 253L
1,583 Elo+
Party 2
Bacchus
Bacchus
TheCaptnCram
Bacchus
Level 23
God Stats
2W - 1L
1,150 SR
Queue Stats
66W - 73L
1,355 Elo+
Party 1
Bellona
Bellona
TheChillestChimp
Bellona
Level 6
God Stats
5W - 2L
1,750 SR
Queue Stats
48W - 59L
1,515 Elo+
Party 1
Mulan
Mulan
lanutriapatata
Mulan
Level 10
God Stats
2W - 3L
1,259 SR
Queue Stats
22W - 31L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 13 / 5
10,626
966
16,496
22,628
9,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
5 / 11 / 4
11,775
1,070
13,117
17,433
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
SPAZZ4208
The Morrigan
15
0 / 5 / 2
8,983
817
524
6,720
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
ZohaLixue
Yemoja
17
0 / 2 / 6
10,714
974
7,981
16,439
18,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 5 / 7
11,163
1,015
7,452
20,905
21,174
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

50

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
16 / 2 / 12
14,129
1,284
28,266
8,705
3,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
19
14 / 3 / 11
13,851
1,259
29,537
12,605
5,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
TheCaptnCram
Bacchus
17
0 / 0 / 10
10,613
965
2,323
6,367
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
6 / 3 / 13
11,691
1,063
12,913
12,612
12,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
0 / 2 / 10
9,698
882
3,446
12,774
8,482
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
10
Kills
36
36
Deaths
10
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
13
5
0.42
W
Vulcan
16
2
12
11
L
Agni
5
11
4
0.64
L
The Morrigan
SPAZZ4208
The Morrigan
0
5
2
0.2
W
Medusa
14
3
11
6.5
W
Bacchus
TheCaptnCram
Bacchus
0
0
10
5
W
6
3
13
4.17
L
Yemoja
ZohaLixue
Yemoja
0
2
6
1.5
W
0
2
10
2.5
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,570
Damage
76,485
84,125
Taken
53,063
57,285
Mitigated
37,493
4,125
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,496
8,054
0
976
22,628
9,190
0
8,688
13,940
0
35,547
W
Vulcan
28,266
7,487
0
241
8,705
3,807
0
3,614
5,091
48,500
0
L
Agni
13,117
603
0
196
17,433
6,109
0
9,203
8,230
45,477
0
L
The Morrigan
SPAZZ4208
The Morrigan
524
0
0
0
6,720
2,758
0
3,322
3,398
4,778
689
W
Medusa
29,537
17,628
0
1,652
12,605
5,179
0
7,199
5,406
0
55,330
W
Bacchus
TheCaptnCram
Bacchus
2,323
598
0
794
6,367
7,379
0
4,452
1,915
16,877
0
W
12,913
7,522
0
1,346
12,612
12,646
0
6,310
6,302
273
27,260
L
Yemoja
ZohaLixue
Yemoja
7,981
1,049
1,301
1,652
16,439
18,054
0
4,825
11,614
23,257
0
W
3,446
150
0
674
12,774
8,482
0
7,316
5,458
0
15,791
L
7,452
1,865
0
0
20,905
21,174
0
4,710
16,195
23,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
59,982
188
Minions Killed
190
4
Camps Cleared
8
852,637
Distance Traveled
979,897
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,626
966
38
3
2
160,970
0
W
Vulcan
14,129
1,284
48
4
1
222,687
0
L
Agni
11,775
1,070
70
6
0
198,502
0
L
The Morrigan
8,983
817
9
1
2
119,462
0
W
Medusa
13,851
1,259
59
5
3
184,060
0
W
Bacchus
10,613
965
34
3
1
209,861
0
W
Bellona
11,691
1,063
24
2
3
196,537
0
L
Yemoja
10,714
974
17
2
0
188,975
0
W
Mulan
9,698
882
25
2
0
166,752
1
L
Ymir
11,163
1,015
54
5
0
184,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role