Player Matchup

Ymir
Ymir
JebronLames545
Ymir
Level 18
God Stats
1W - 1L
1,680 SR
Queue Stats
44W - 23L
1,645 Elo+
Party 1
Jing Wei
Jing Wei
MazHivcoc
Jing Wei
Level 23
God Stats
1W - 0L
1,251 SR
Queue Stats
38W - 19L
1,686 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SkinOfMyPeKKer69
Tsukuyomi
Level 6
God Stats
5W - 2L
1,731 SR
Queue Stats
39W - 38L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
THICC_Aerokebabs
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,659 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
grootdingus2159
Morgan Le Fay
Level 29
God Stats
11W - 8L
1,578 SR
Queue Stats
80W - 69L
1,531 Elo+
Solo
Team Averages
Level 20
1,548 SR
1,609 Elo+

VS

Team Averages
Level 22
1,500 SR
1,646 Elo+
Kuzenbo
Kuzenbo
HeLuvAsians
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,462 Elo+
Solo
Charybdis
Charybdis
MereDesignation
Charybdis
Level 29
God Stats
3W - 6L
1,477 SR
Queue Stats
133W - 125L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
MrSneak2u
Sun Wukong
Level 16
God Stats
1W - 3L
1,522 SR
Queue Stats
43W - 36L
1,640 Elo+
Solo
The Morrigan
The Morrigan
Vanguard_Noble
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,741 Elo+
Solo
Erlang Shen
Erlang Shen
lts Me Mars
Erlang Shen
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 2L
1,897 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
9,697
485
5,000
15,527
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
MazHivcoc
Jing Wei
18
6 / 1 / 2
11,394
570
13,308
11,622
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
16
2 / 5 / 3
10,004
500
6,777
14,675
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
THICC_Aerokebabs
Cu Chulainn
18
5 / 2 / 0
11,880
594
13,522
16,756
17,944
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
grootdingus2159
Morgan Le Fay
18
9 / 3 / 4
11,807
590
15,490
11,936
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HeLuvAsians
Kuzenbo
14
1 / 3 / 1
8,994
450
8,149
18,172
19,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
MereDesignation
Charybdis
12
0 / 6 / 1
7,583
379
4,136
10,268
2,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MrSneak2u
Sun Wukong
16
0 / 3 / 4
9,844
492
9,773
17,797
17,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Vanguard_Noble
The Morrigan
13
2 / 9 / 1
8,596
430
3,543
10,271
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
lts Me Mars
Erlang Shen
17
10 / 3 / 2
11,413
571
16,653
17,322
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
24
Kills
13
13
Deaths
24
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
HeLuvAsians
Kuzenbo
1
3
1
0.5
W
2
2
5
2.25
W
Jing Wei
MazHivcoc
Jing Wei
6
1
2
7
L
Charybdis
MereDesignation
Charybdis
0
6
1
0.08
L
Sun Wukong
MrSneak2u
Sun Wukong
0
3
4
0.67
W
Tsukuyomi
2
5
3
0.7
W
Cu Chulainn
THICC_Aerokebabs
Cu Chulainn
5
2
0
2.5
L
The Morrigan
Vanguard_Noble
The Morrigan
2
9
1
0.28
W
Morgan Le Fay
grootdingus2159
Morgan Le Fay
9
3
4
3.67
L
Erlang Shen
lts Me Mars
Erlang Shen
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,097
Damage
42,254
70,516
Taken
73,830
51,571
Mitigated
54,439
22,580
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
HeLuvAsians
Kuzenbo
8,149
2,421
193
3,449
18,172
19,365
0
4,410
13,603
34,663
0
W
5,000
820
0
2,663
15,527
18,457
74
2,023
13,504
33,758
0
W
Jing Wei
MazHivcoc
Jing Wei
13,308
10,553
0
3,153
11,622
4,282
296
3,390
8,232
0
96,166
L
Charybdis
MereDesignation
Charybdis
4,136
2,920
0
1,110
10,268
2,876
70
3,968
6,204
0
34,944
L
Sun Wukong
MrSneak2u
Sun Wukong
9,773
727
0
4,944
17,797
17,382
0
3,751
13,113
0
62,450
W
Tsukuyomi
6,777
2,075
431
5,271
14,675
6,257
904
866
13,809
0
82,921
W
Cu Chulainn
THICC_Aerokebabs
Cu Chulainn
13,522
1,747
0
6,646
16,756
17,944
0
1,050
15,698
16,755
71,390
L
The Morrigan
Vanguard_Noble
The Morrigan
3,543
1,065
0
1,000
10,271
3,947
630
5,454
4,163
32,021
2,456
W
Morgan Le Fay
grootdingus2159
Morgan Le Fay
15,490
1,182
0
4,416
11,936
4,631
4,102
4,053
7,875
78,681
0
L
Erlang Shen
lts Me Mars
Erlang Shen
16,653
10,098
0
5,704
17,322
10,869
0
5,014
12,007
0
91,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,782
Gold Earned
46,430
636
Minions Killed
429
0
Camps Cleared
0
1,804,111
Distance Traveled
1,798,751
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,994
450
55
3
0
372,493
1
W
Ymir
9,697
485
40
2
0
347,083
2
W
Jing Wei
11,394
570
166
8
0
354,242
2
L
Charybdis
7,583
379
69
3
0
337,434
5
L
Sun Wukong
9,844
492
132
7
0
385,444
3
W
Tsukuyomi
10,004
500
126
6
0
376,460
6
W
Cu Chulainn
11,880
594
190
10
0
351,767
1
L
The Morrigan
8,596
430
68
3
0
308,571
1
W
Morgan Le Fay
11,807
590
114
6
0
374,559
2
L
Erlang Shen
11,413
571
105
5
0
394,809
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role