Player Matchup

Yemoja
Yemoja
BVjeeva
Yemoja
Level 26
God Stats
4W - 4L
1,420 SR
Queue Stats
11W - 12L
1,286 Elo+
Party 3
Sol
Sol
DROP_SHOT2019
Sol
Level 100
God Stats
3W - 0L
1,698 SR
Queue Stats
105W - 96L
1,450 Elo+
Party 2
Odin
Odin
DaddyGroot
Odin
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 40L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stefanorey
Tsukuyomi
Level 69
God Stats
6W - 5L
1,661 SR
Queue Stats
125W - 132L
1,545 Elo+
Party 3
Ullr
Ullr
Tempest_PROjects
Ullr
Level 109
God Stats
2W - 2L
1,073 SR
Queue Stats
206W - 204L
1,432 Elo+
Party 2
Team Averages
Level 68
1,471 SR
1,439 Elo+

VS

Team Averages
Level 56
1,460 SR
1,349 Elo+
Morgan Le Fay
Morgan Le Fay
DoctorVoidberg
Morgan Le Fay
Level 28
God Stats
3W - 5L
1,386 SR
Queue Stats
49W - 63L
1,313 Elo+
Party 1
Tiamat
Tiamat
Duse227
Tiamat
Level 112
God Stats
13W - 30L
1,399 SR
Queue Stats
387W - 391L
1,405 Elo+
Party 1
Chaac
Chaac
Kami-Sama_01_
Chaac
Level 49
God Stats
2W - 1L
1,705 SR
Queue Stats
105W - 120L
1,287 Elo+
Party 1
Nike
Nike
Vybe_01
Nike
Level 24
God Stats
1W - 2L
1,265 SR
Queue Stats
23W - 29L
1,362 Elo+
Party 1
Fafnir
Fafnir
xXaliensniper1Xx
Fafnir
Level 69
God Stats
2W - 5L
1,545 SR
Queue Stats
181W - 206L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BVjeeva
Yemoja
16
1 / 0 / 10
10,617
483
4,279
12,913
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
10 / 3 / 6
12,129
551
25,739
18,939
16,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 1 / 7
12,773
581
7,143
17,079
18,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Stefanorey
Tsukuyomi
20
12 / 5 / 9
12,924
587
23,007
19,724
9,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 3 / 5
12,534
570
11,463
18,509
8,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DoctorVoidberg
Morgan Le Fay
17
3 / 12 / 5
10,887
495
11,978
18,631
5,889
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Duse227
Tiamat
17
3 / 5 / 4
10,827
492
14,194
18,731
9,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 2
9,257
421
10,365
16,446
9,528
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Vybe_01
Nike
16
2 / 2 / 4
10,530
479
3,562
21,230
22,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 1
10,420
474
8,760
18,102
20,634
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
30
Kills
10
12
Deaths
30
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BVjeeva
Yemoja
1
0
10
6
W
10
3
6
4.33
W
3
1
7
6.5
L
Morgan Le Fay
DoctorVoidberg
Morgan Le Fay
3
12
5
0.46
L
Tiamat
Duse227
Tiamat
3
5
4
1
L
1
5
2
0.4
W
Tsukuyomi
Stefanorey
Tsukuyomi
12
5
9
3.3
W
4
3
5
2.17
L
Nike
Vybe_01
Nike
2
2
4
2
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,631
Damage
48,859
87,164
Taken
93,140
67,504
Mitigated
68,610
38,579
Healing
19,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BVjeeva
Yemoja
4,279
2,116
10,390
4,967
12,913
14,867
548
6,002
6,911
29,834
0
W
25,739
11,966
0
6,713
18,939
16,704
4,467
11,015
7,924
90,706
0
W
7,143
1,393
244
3,135
17,079
18,326
1,088
3,626
12,784
0
88,002
L
Morgan Le Fay
DoctorVoidberg
Morgan Le Fay
11,978
1,573
141
2,465
18,631
5,889
519
7,122
11,509
53,893
0
L
Tiamat
Duse227
Tiamat
14,194
947
806
5,743
18,731
9,789
538
7,413
11,318
74,076
0
L
10,365
1,590
287
3,486
16,446
9,528
0
2,677
13,769
0
66,720
W
Tsukuyomi
Stefanorey
Tsukuyomi
23,007
6,713
0
5,740
19,724
9,395
599
5,555
14,169
0
103,407
W
11,463
6,713
0
7,390
18,509
8,212
4,417
8,734
9,775
0
107,676
L
Nike
Vybe_01
Nike
3,562
229
202
2,305
21,230
22,770
258
9,140
12,090
0
31,046
L
8,760
3,383
195
4,306
18,102
20,634
486
3,666
14,436
64,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,977
Gold Earned
51,921
710
Minions Killed
506
0
Camps Cleared
0
1,946,421
Distance Traveled
1,906,373
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,617
483
50
2
0
371,630
0
W
Sol
12,129
551
144
7
0
367,247
1
W
Odin
12,773
581
183
8
0
363,228
1
L
Morgan Le Fay
10,887
495
91
4
0
337,358
1
L
Tiamat
10,827
492
133
6
0
379,367
2
L
Chaac
9,257
421
101
5
0
418,872
0
W
Tsukuyomi
12,924
587
130
6
0
480,187
2
W
Ullr
12,534
570
203
9
0
364,129
2
L
Nike
10,530
479
58
3
0
403,946
0
L
Fafnir
10,420
474
123
6
0
366,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role