Player Matchup

Ymir
Ymir
Deathmauler
Ymir
Level 145
God Stats
15W - 16L
1,618 SR
Queue Stats
264W - 268L
1,525 Elo+
Solo
Sol
Sol
Jay2038
Sol
Level 47
God Stats
5W - 1L
1,908 SR
Queue Stats
143W - 111L
1,606 Elo+
Party 2
Anhur
Anhur
SylaAD
Anhur
Level 129
God Stats
3W - 7L
1,133 SR
Queue Stats
263W - 261L
1,536 Elo+
Party 3
Guan Yu
Guan Yu
TheDarkLordAD
Guan Yu
Level 22
God Stats
1W - 1L
1,719 SR
Queue Stats
13W - 12L
1,618 Elo+
Party 3
Bakasura
Bakasura
WukongSWK
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 81L
1,606 Elo+
Party 2
Team Averages
Level 74
1,576 SR
1,578 Elo+

VS

Team Averages
Level 115
1,602 SR
1,639 Elo+
Sun Wukong
Sun Wukong
BeyondOrder
Sun Wukong
Level 157
God Stats
20W - 13L
1,698 SR
Queue Stats
308W - 254L
1,667 Elo+
Party 1
Khepri
Khepri
DutchGamer
Khepri
Level 124
God Stats
5W - 3L
1,395 SR
Queue Stats
205W - 161L
1,689 Elo+
Party 1
He Bo
He Bo
Fizziness
He Bo
Level 26
God Stats
4W - 0L
1,730 SR
Queue Stats
301W - 190L
1,692 Elo+
Party 1
Hachiman
Hachiman
LeroyBean
Hachiman
Level 127
God Stats
57W - 47L
1,581 SR
Queue Stats
1,166W - 1,075L
1,613 Elo+
Party 1
Ratatoskr
Ratatoskr
UgotKilled
Ratatoskr
Level 143
God Stats
6W - 1L
1,606 SR
Queue Stats
84W - 55L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
10,362
414
7,913
28,762
31,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
20
4 / 5 / 3
13,079
523
19,373
19,745
7,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
SylaAD
Anhur
20
5 / 6 / 1
12,578
503
12,663
21,071
7,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
18
0 / 7 / 2
11,086
443
11,623
27,026
32,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
WukongSWK
Bakasura
18
3 / 8 / 2
11,474
459
7,460
23,568
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeyondOrder
Sun Wukong
20
13 / 3 / 11
15,791
632
28,670
22,355
12,581
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
DutchGamer
Khepri
18
1 / 2 / 13
12,772
511
7,176
15,400
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Fizziness
He Bo
20
8 / 2 / 7
14,372
575
16,754
17,140
7,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
LeroyBean
Hachiman
20
4 / 4 / 9
14,178
567
16,868
19,290
6,248
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
UgotKilled
Ratatoskr
20
7 / 2 / 10
15,535
621
21,020
22,855
24,863
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
13
Kills
33
33
Deaths
13
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BeyondOrder
Sun Wukong
13
3
11
6.17
L
1
7
6
0.57
W
Khepri
DutchGamer
Khepri
1
2
13
3.75
W
He Bo
Fizziness
He Bo
8
2
7
5.75
L
Sol
4
5
3
1.1
W
Hachiman
LeroyBean
Hachiman
4
4
9
2.13
L
Anhur
SylaAD
Anhur
5
6
1
0.92
L
Guan Yu
0
7
2
0.14
W
Ratatoskr
UgotKilled
Ratatoskr
7
2
10
6
L
Bakasura
WukongSWK
Bakasura
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,032
Damage
90,488
120,172
Taken
97,040
91,613
Mitigated
64,687
40,294
Healing
38,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BeyondOrder
Sun Wukong
28,670
5,999
0
7,218
22,355
12,581
2,185
9,377
12,378
0
132,579
L
7,913
1,034
1,957
5,208
28,762
31,731
0
5,397
23,365
40,042
0
W
Khepri
DutchGamer
Khepri
7,176
509
0
2,633
15,400
13,949
0
7,006
7,899
24,262
0
W
He Bo
Fizziness
He Bo
16,754
176
0
10,905
17,140
7,046
406
7,868
8,737
126,646
0
L
Sol
19,373
6,503
0
8,784
19,745
7,221
1,652
6,944
12,801
114,946
0
W
Hachiman
LeroyBean
Hachiman
16,868
8,687
0
9,905
19,290
6,248
2,250
4,798
14,492
0
137,975
L
Anhur
SylaAD
Anhur
12,663
5,815
0
6,136
21,071
7,950
2,064
4,800
16,271
0
93,700
L
Guan Yu
11,623
1,778
1,329
10,156
27,026
32,289
0
5,506
21,520
9,495
62,605
W
Ratatoskr
UgotKilled
Ratatoskr
21,020
4,361
0
8,293
22,855
24,863
1,593
3,468
19,343
16,855
116,891
L
Bakasura
WukongSWK
Bakasura
7,460
4,443
0
6,724
23,568
12,422
0
4,427
19,141
0
89,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,579
Gold Earned
72,648
667
Minions Killed
783
0
Camps Cleared
0
2,285,857
Distance Traveled
2,654,112
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,791
632
162
6
0
577,960
4
L
Ymir
10,362
414
43
2
0
402,374
7
W
Khepri
12,772
511
27
1
0
550,036
5
W
He Bo
14,372
575
191
8
0
510,656
11
L
Sol
13,079
523
190
8
0
426,371
1
W
Hachiman
14,178
567
181
7
0
463,134
8
L
Anhur
12,578
503
164
7
0
418,838
1
L
Guan Yu
11,086
443
125
5
0
513,247
6
W
Ratatoskr
15,535
621
222
9
0
552,326
1
L
Bakasura
11,474
459
145
6
0
525,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role