Player Matchup

Hel
Hel
BBoutique4786
Hel
Level 24
God Stats
10W - 14L
1,640 SR
Queue Stats
34W - 44L
1,250 Elo+
Party 2
Mercury
Mercury
Dartrius
Mercury
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
101W - 128L
1,383 Elo+
Solo
Bellona
Bellona
Favoredpiano
Bellona
Level 23
God Stats
0W - 4L
1,669 SR
Queue Stats
3W - 15L
1,030 Elo+
Party 2
Charybdis
Charybdis
LtMcLovin
Charybdis
Level 17
God Stats
4W - 3L
1,316 SR
Queue Stats
161W - 181L
1,353 Elo+
Party 1
Sol
Sol
PatDaddy11
Sol
Level 28
God Stats
7W - 16L
1,500 SR
Queue Stats
148W - 188L
1,300 Elo+
Party 1
Team Averages
Level 24
1,525 SR
1,263 Elo+

VS

Team Averages
Level 20
1,589 SR
1,339 Elo+
Olorun
Olorun
AngelofDepth
Olorun
Level 25
God Stats
8W - 2L
1,785 SR
Queue Stats
142W - 185L
1,282 Elo+
Solo
Kali
Kali
Insectdrum
Kali
Level 22
God Stats
7W - 2L
1,755 SR
Queue Stats
51W - 50L
1,394 Elo+
Solo
Khepri
Khepri
JewelsUndJoules
Khepri
Level 17
God Stats
17W - 16L
1,371 SR
Queue Stats
144W - 160L
1,333 Elo+
Party 3
Chaac
Chaac
Madgariz
Chaac
Level 26
God Stats
4W - 4L
1,535 SR
Queue Stats
77W - 84L
1,331 Elo+
Party 3
Neith
Neith
RealBotJay
Neith
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 11L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,906
369
2,025
9,004
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Dartrius
Mercury
13
3 / 6 / 1
7,840
490
5,021
10,188
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Favoredpiano
Bellona
10
2 / 5 / 1
6,927
433
5,577
13,968
12,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Charybdis
LtMcLovin
Charybdis
9
0 / 7 / 1
6,068
379
4,468
10,891
2,617
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 3
7,139
446
7,924
11,337
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
6 / 2 / 4
9,797
612
6,460
7,621
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 2
9,374
586
3,707
10,067
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 12
7,425
464
1,963
6,070
5,610
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Madgariz
Chaac
13
8 / 1 / 6
8,755
547
8,526
9,667
5,528
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
14
8 / 1 / 1
9,336
584
10,846
10,499
3,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
25
28
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
2
4
4
L
0
5
1
0.1
L
Mercury
Dartrius
Mercury
3
6
1
0.58
L
Bellona
Favoredpiano
Bellona
2
5
1
0.5
W
3
1
2
4
W
0
1
12
6
L
Charybdis
LtMcLovin
Charybdis
0
7
1
0.07
W
Chaac
Madgariz
Chaac
8
1
6
11
L
1
5
3
0.5
W
Neith
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,015
Damage
31,502
55,388
Taken
43,924
23,318
Mitigated
22,254
11,987
Healing
20,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,460
3,450
0
4,728
7,621
2,663
2,902
1,989
5,522
56,960
0
L
2,025
90
792
2,585
9,004
2,358
1,032
1,249
7,755
28,616
0
L
Mercury
Dartrius
Mercury
5,021
2,174
0
2,778
10,188
2,798
0
463
9,725
0
37,829
L
Bellona
Favoredpiano
Bellona
5,577
1,584
0
1,812
13,968
12,323
0
2,161
11,807
5,743
25,952
W
3,707
1,138
0
6,406
10,067
4,891
0
2,294
7,729
0
61,204
W
1,963
194
0
0
6,070
5,610
401
2,290
3,715
12,537
0
L
Charybdis
LtMcLovin
Charybdis
4,468
2,579
0
423
10,891
2,617
368
689
10,202
0
27,811
W
Chaac
Madgariz
Chaac
8,526
1,426
0
3,442
9,667
5,528
1,172
3,200
6,377
0
34,074
L
7,924
1,924
139
3,458
11,337
3,222
888
3,861
7,476
39,274
0
W
Neith
10,846
3,522
0
6,402
10,499
3,562
1,710
1,017
9,482
0
53,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,880
Gold Earned
44,687
280
Minions Killed
371
0
Camps Cleared
0
1,429,426
Distance Traveled
1,446,370
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,797
612
99
6
0
298,418
1
L
Hel
5,906
369
48
3
0
271,261
0
L
Mercury
7,840
490
69
4
0
329,453
2
L
Bellona
6,927
433
40
3
0
319,926
3
W
Kali
9,374
586
111
7
0
288,020
2
W
Khepri
7,425
464
21
1
0
289,056
0
L
Charybdis
6,068
379
55
3
0
251,050
1
W
Chaac
8,755
547
58
4
0
309,346
1
L
Sol
7,139
446
68
4
0
257,736
3
W
Neith
9,336
584
82
5
0
261,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role