Player Matchup

Mulan
Mulan
Apperture992
Mulan
Level 88
God Stats
18W - 9L
1,568 SR
Queue Stats
383W - 494L
1,451 Elo+
Party 1
Ares
Ares
EmeraldPelicanV
Ares
Level 6
God Stats
2W - 3L
1,157 SR
Queue Stats
6W - 10L
1,195 Elo+
Party 1
Thor
Thor
Eski-Joe
Thor
Level 18
God Stats
12W - 19L
1,431 SR
Queue Stats
61W - 61L
1,450 Elo+
Party 1
Sol
Sol
ZylanSmite
Sol
Level 36
God Stats
4W - 2L
1,218 SR
Queue Stats
28W - 29L
1,380 Elo+
Party 1
Olorun
Olorun
greendemon27922
Olorun
Level 12
God Stats
1W - 3L
1,218 SR
Queue Stats
18W - 28L
1,335 Elo+
Party 1
Team Averages
Level 32
1,318 SR
1,362 Elo+

VS

Team Averages
Level 13
1,444 SR
1,435 Elo+
Anubis
Anubis
CAPSLOCKKHEP
Anubis
Level 28
God Stats
0W - 2L
1,231 SR
Queue Stats
4W - 4L
1,320 Elo+
Solo
Nemesis
Nemesis
ToshaFox
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Weltennacht
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
janebilingual
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
x_xaime
Cu Chulainn
Level 26
God Stats
2W - 10L
1,490 SR
Queue Stats
53W - 59L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,236
549
8,061
9,260
5,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 12
7,924
528
3,624
12,124
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
14
11 / 2 / 6
9,033
602
6,567
9,219
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 3 / 4
8,983
599
9,772
11,585
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 2 / 4
7,514
501
5,486
6,301
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 5 / 4
8,433
562
8,676
9,717
4,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ToshaFox
Nemesis
8
1 / 5 / 0
5,737
382
2,222
5,976
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
12
2 / 6 / 3
7,313
488
6,400
9,474
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 8 / 1
6,044
403
5,032
9,139
2,970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
x_xaime
Cu Chulainn
11
2 / 3 / 3
6,976
465
3,670
10,067
8,192
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
27
Kills
9
10
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Anubis
2
5
4
0.8
W
2
2
12
4
W
Thor
11
2
6
7
L
Nemesis
ToshaFox
Nemesis
1
5
0
0.2
L
Medusa
2
6
3
0.58
W
5
3
4
2.33
W
5
2
4
3.5
L
2
8
1
0.31
L
Cu Chulainn
x_xaime
Cu Chulainn
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,510
Damage
26,000
48,489
Taken
44,373
24,384
Mitigated
20,770
16,003
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,061
738
0
3,043
9,260
5,133
1,095
1,640
7,620
0
39,768
L
Anubis
8,676
315
0
3,546
9,717
4,598
326
4,353
5,110
54,736
0
W
3,624
587
0
2,753
12,124
10,249
222
2,964
9,160
15,642
0
W
Thor
6,567
1,701
0
2,738
9,219
3,255
559
1,450
7,769
0
42,937
L
Nemesis
ToshaFox
Nemesis
2,222
1,285
0
787
5,976
2,057
169
653
5,323
0
14,446
L
Medusa
6,400
2,981
0
947
9,474
2,953
295
5,285
4,129
0
33,129
W
9,772
2,507
0
5,542
11,585
3,359
1,512
5,689
5,896
54,233
0
W
5,486
2,244
0
1,927
6,301
2,388
1,377
2,174
4,127
32,670
7,542
L
5,032
1,722
337
518
9,139
2,970
0
5,136
3,969
16,252
0
L
Cu Chulainn
x_xaime
Cu Chulainn
3,670
431
0
1,918
10,067
8,192
140
2,581
7,418
214
23,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,690
Gold Earned
34,503
368
Minions Killed
270
0
Camps Cleared
0
1,438,418
Distance Traveled
1,178,556
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,236
549
80
5
0
293,755
1
L
Anubis
8,433
562
111
7
0
247,620
4
W
Ares
7,924
528
14
1
0
283,483
4
W
Thor
9,033
602
78
5
0
314,023
5
L
Nemesis
5,737
382
32
2
0
216,223
1
L
Medusa
7,313
488
58
4
0
269,872
1
W
Sol
8,983
599
117
8
0
290,352
1
W
Olorun
7,514
501
79
5
0
256,805
0
L
Yemoja
6,044
403
28
2
0
201,356
3
L
Cu Chulainn
6,976
465
41
3
0
243,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role