Player Matchup

Cernunnos
Cernunnos
Conchiser
Cernunnos
Level 144
God Stats
1W - 4L
1,472 SR
Queue Stats
447W - 437L
1,561 Elo+
Solo
Hel
Hel
Lunar Yukio
Hel
Level 58
God Stats
1W - 1L
1,391 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 3
Da Ji
Da Ji
Papaloop
Da Ji
Level 26
God Stats
0W - 1L
1,822 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
berimors
Ares
Level 21
God Stats
0W - 2L
1,529 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo
Team Averages
Level 62
1,554 SR
1,445 Elo+

VS

Team Averages
Level 94
1,477 SR
1,413 Elo+
Cthulhu
Cthulhu
Andricus
Cthulhu
Level 24
God Stats
1W - 1L
1,315 SR
Queue Stats
2W - 3L
1,147 Elo+
Party 2
Ra
Ra
BigWurr
Ra
Level 48
God Stats
1W - 0L
1,303 SR
Queue Stats
2W - 3L
1,147 Elo+
Party 2
Izanami
Izanami
Jmystery234
Izanami
Level 156
God Stats
2W - 0L
1,615 SR
Queue Stats
206W - 140L
1,677 Elo+
Party 1
Gilgamesh
Gilgamesh
blakemullican
Gilgamesh
Level 148
God Stats
14W - 6L
1,674 SR
Queue Stats
191W - 134L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Conchiser
Cernunnos
17
5 / 2 / 0
10,187
849
16,383
16,830
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 6 / 0
7,937
661
1,862
11,173
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Papaloop
Da Ji
13
0 / 6 / 1
7,848
654
1,276
8,687
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
13
0 / 4 / 2
8,232
686
2,170
13,084
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andricus
Cthulhu
15
2 / 3 / 9
9,980
832
5,300
10,017
7,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 2 / 6
10,705
892
12,194
11,256
5,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
Jmystery234
Izanami
17
5 / 0 / 8
11,015
918
8,898
8,161
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
blakemullican
Gilgamesh
16
6 / 0 / 9
10,471
873
11,772
11,728
14,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
18
18
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Andricus
Cthulhu
2
3
9
2.17
W
5
2
6
4
L
Cernunnos
Conchiser
Cernunnos
5
2
0
2.5
W
Izanami
Jmystery234
Izanami
5
0
8
9
L
0
6
0
0
L
Da Ji
Papaloop
Da Ji
0
6
1
0.08
L
Ares
0
4
2
0.25
W
Gilgamesh
blakemullican
Gilgamesh
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,691
Damage
38,164
49,774
Taken
41,162
30,226
Mitigated
31,321
11,725
Healing
12,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Andricus
Cthulhu
5,300
630
252
536
10,017
7,500
120
866
7,134
17,003
0
W
12,194
2,205
1,989
4,557
11,256
5,590
1,094
1,312
9,944
43,755
0
L
Cernunnos
Conchiser
Cernunnos
16,383
7,261
0
4,880
16,830
8,134
135
6,560
9,935
0
69,241
W
Izanami
Jmystery234
Izanami
8,898
4,344
0
3,463
8,161
4,181
4,997
832
7,329
0
58,976
L
1,862
82
2,533
3,808
11,173
4,331
262
4,366
6,563
24,892
0
L
Da Ji
Papaloop
Da Ji
1,276
351
0
0
8,687
4,556
120
1,546
6,964
0
14,593
L
Ares
2,170
81
0
504
13,084
13,205
604
5,332
7,454
18,132
0
W
Gilgamesh
blakemullican
Gilgamesh
11,772
2,598
0
1,607
11,728
14,050
783
1,484
10,244
0
22,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,204
Gold Earned
42,171
200
Minions Killed
218
8
Camps Cleared
11
778,779
Distance Traveled
966,097
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,980
832
19
2
2
214,407
0
W
Ra
10,705
892
88
7
2
256,246
2
L
Cernunnos
10,187
849
102
9
4
225,489
2
W
Izanami
11,015
918
96
8
1
233,055
4
L
Hel
7,937
661
39
3
2
196,270
0
L
Da Ji
7,848
654
34
3
2
159,736
0
L
Ares
8,232
686
25
2
0
197,284
0
W
Gilgamesh
10,471
873
15
1
6
262,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role