Player Matchup

Sun Wukong
Sun Wukong
CaveirinhaGhost
Sun Wukong
Level 28
God Stats
7W - 4L
1,432 SR
Queue Stats
119W - 117L
1,416 Elo+
Solo
Neith
Neith
DJANVERDAO
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,547 Elo+
Solo
Hel
Hel
Mav561
Hel
Level 18
God Stats
18W - 13L
1,654 SR
Queue Stats
123W - 171L
1,427 Elo+
Solo
Persephone
Persephone
NYXThink
Persephone
Level 29
God Stats
21W - 7L
1,756 SR
Queue Stats
61W - 51L
1,500 Elo+
Party 2
Arachne
Arachne
UnafraidRuby89
Arachne
Level 28
God Stats
11W - 4L
1,706 SR
Queue Stats
51W - 39L
1,526 Elo+
Party 2
Team Averages
Level 22
1,609 SR
1,483 Elo+

VS

Team Averages
Level 24
1,504 SR
1,460 Elo+
Amaterasu
Amaterasu
Maliqwashere
Amaterasu
Level 29
God Stats
4W - 5L
1,438 SR
Queue Stats
13W - 10L
1,452 Elo+
Party 1
Ares
Ares
STN_RenBen1
Ares
Level 5
God Stats
4W - 4L
1,564 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 1
Thor
Thor
Toxicc-Exoticz
Thor
Level 29
God Stats
3W - 5L
1,513 SR
Queue Stats
157W - 163L
1,415 Elo+
Solo
Cernunnos
Cernunnos
spiztastic0000
Cernunnos
Level 28
God Stats
32W - 30L
1,488 SR
Queue Stats
47W - 48L
1,448 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 30
God Stats
183W - 224L
1,519 SR
Queue Stats
183W - 225L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaveirinhaGhost
Sun Wukong
12
0 / 1 / 2
7,220
516
1,276
7,534
2,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
14
7 / 0 / 1
8,252
589
6,814
7,184
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hel
Mav561
Hel
10
1 / 3 / 3
6,364
455
2,848
7,562
3,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
NYXThink
Persephone
13
2 / 1 / 0
7,911
565
3,532
5,458
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 0
8,231
588
5,590
7,106
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Maliqwashere
Amaterasu
11
2 / 2 / 0
6,344
453
2,940
6,509
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 5 / 1
5,527
395
1,304
7,301
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 1
7,358
526
2,432
8,960
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
spiztastic0000
Cernunnos
10
1 / 2 / 1
6,369
455
2,389
7,360
2,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
yimby101
Vulcan
13
0 / 2 / 1
7,341
524
6,842
4,865
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
14
Kills
6
6
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CaveirinhaGhost
Sun Wukong
0
1
2
1
W
Neith
7
0
1
7.5
L
Amaterasu
Maliqwashere
Amaterasu
2
2
0
1
W
Hel
Mav561
Hel
1
3
3
0.83
W
Persephone
NYXThink
Persephone
2
1
0
2
L
0
5
1
0.1
L
3
3
1
1.17
W
4
1
0
4
L
Cernunnos
spiztastic0000
Cernunnos
1
2
1
0.75
L
Vulcan
yimby101
Vulcan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
15,907
34,844
Taken
34,995
13,356
Mitigated
16,232
15,317
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CaveirinhaGhost
Sun Wukong
1,276
121
0
2,258
7,534
2,771
2,359
1,258
6,180
0
35,309
W
Neith
6,814
2,286
0
4,599
7,184
2,201
853
1,269
5,895
0
56,540
L
Amaterasu
Maliqwashere
Amaterasu
2,940
1,274
0
1,482
6,509
3,401
0
1,160
5,309
0
26,300
W
Hel
Mav561
Hel
2,848
392
1,204
2,697
7,562
3,787
692
1,919
5,539
19,999
0
W
Persephone
NYXThink
Persephone
3,532
339
0
1,553
5,458
1,687
264
2,670
2,589
45,933
0
L
1,304
222
0
161
7,301
5,472
42
1,411
5,850
15,218
0
L
2,432
672
0
2,801
8,960
3,164
129
918
8,018
0
40,519
W
5,590
4,234
0
3,006
7,106
2,910
0
747
6,331
0
50,633
L
Cernunnos
spiztastic0000
Cernunnos
2,389
1,033
0
939
7,360
2,319
168
641
6,699
0
35,913
L
Vulcan
yimby101
Vulcan
6,842
1,309
0
1,349
4,865
1,876
316
2,052
2,739
55,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
32,939
402
Minions Killed
348
0
Camps Cleared
0
1,413,051
Distance Traveled
1,338,616
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,220
516
81
6
0
274,142
5
W
Neith
8,252
589
101
7
0
263,178
5
L
Amaterasu
6,344
453
53
4
0
269,196
0
W
Hel
6,364
455
35
3
0
236,800
0
W
Persephone
7,911
565
92
7
0
274,956
0
L
Ares
5,527
395
20
1
0
252,634
0
L
Thor
7,358
526
96
7
0
250,352
0
W
Arachne
8,231
588
93
7
0
363,975
4
L
Cernunnos
6,369
455
71
5
0
287,167
1
L
Vulcan
7,341
524
108
8
0
279,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role