Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
CousinBooda
Nemesis
Gold I
Level 145
God Stats
3W - 4L
1,757 SR
Queue Stats
97W - 97L
1,691 MMR
Solo
Odin
Odin
Platinum IV
GonGuy
Odin
Platinum IV
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 274L
1,651 MMR
Solo
Charybdis
Charybdis
Gold II
MrSteezeMaster
Charybdis
Gold II
Level 88
God Stats
3W - 3L
1,470 SR
Queue Stats
163W - 155L
1,653 MMR
Solo
The Morrigan
The Morrigan
Gold I
StivenMa16
The Morrigan
Gold I
Level 142
God Stats
1W - 3L
1,889 SR
Queue Stats
177W - 169L
1,687 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,623 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,666 SR
1,601 MMR
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
AstroMemes
Medusa
Gold IV
Level 106
God Stats
11W - 6L
1,661 SR
Queue Stats
21W - 16L
1,628 MMR
Solo
Kali
Kali
Gold V
EgoCheck
Kali
Gold V
Level 105
God Stats
7W - 0L
2,003 SR
Queue Stats
18W - 10L
1,682 MMR
Solo
Thoth
Thoth
Gold I
anthonio17
Thoth
Gold I
Level 159
God Stats
5W - 7L
1,669 SR
Queue Stats
304W - 297L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 0
6,835
360
1,305
6,540
3,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
CousinBooda
Nemesis
12
2 / 6 / 0
8,234
433
5,936
13,113
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
GonGuy
Odin
15
2 / 2 / 3
8,869
467
5,406
13,592
8,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
MrSteezeMaster
Charybdis
15
1 / 7 / 1
8,611
453
7,358
18,511
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
StivenMa16
The Morrigan
15
2 / 7 / 0
8,864
467
6,298
11,342
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioGilgameshAwilixSetLoki

VS

Bans
ThanatosHou YiCernunnosFenrirYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
4 / 1 / 4
13,163
693
9,773
14,343
15,902
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
 
Athena
16
3 / 0 / 11
11,376
599
4,862
15,448
21,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
AstroMemes
Medusa
15
1 / 2 / 5
10,248
539
6,314
11,401
3,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
20
13 / 0 / 3
13,938
734
11,095
10,829
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
16
3 / 4 / 6
10,915
574
14,903
12,136
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
7
Kills
24
24
Deaths
7
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Mulan
 
Mulan
4
1
4
6
W
Athena
 
Athena
3
0
11
8.5
W
Medusa
AstroMemes
Medusa
1
2
5
1.75
L
Nemesis
CousinBooda
Nemesis
2
6
0
0.33
W
Kali
13
0
3
14.5
L
Odin
GonGuy
Odin
2
2
3
1.75
L
Charybdis
MrSteezeMaster
Charybdis
1
7
1
0.21
L
The Morrigan
StivenMa16
The Morrigan
2
7
0
0.29
W
Thoth
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,303
Damage
46,947
63,098
Taken
64,157
24,503
Mitigated
51,626
11,486
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,305
214
0
1,242
6,540
3,669
0
1,593
4,822
11,198
0
W
Mulan
 
Mulan
9,773
1,306
0
6,532
14,343
15,902
798
993
13,332
12,251
78,122
W
Athena
 
Athena
4,862
1,481
0
4,330
15,448
21,808
890
1,741
13,599
29,655
0
W
Medusa
AstroMemes
Medusa
6,314
2,123
0
2,846
11,401
3,308
790
858
10,503
0
78,728
L
Nemesis
CousinBooda
Nemesis
5,936
2,263
0
3,458
13,113
3,802
0
4,601
8,221
0
44,002
W
Kali
11,095
6,219
0
7,938
10,829
6,433
3,480
216
10,573
0
123,479
L
Odin
GonGuy
Odin
5,406
1,621
0
1,500
13,592
8,409
0
4,141
8,668
6,394
44,164
L
Charybdis
MrSteezeMaster
Charybdis
7,358
3,212
0
4,786
18,511
5,570
0
4,193
14,031
0
64,000
L
The Morrigan
StivenMa16
The Morrigan
6,298
1,293
0
500
11,342
3,053
0
4,937
6,060
56,443
1,193
W
Thoth
14,903
440
96
1,266
12,136
4,175
2,086
3,487
8,384
72,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
59,640
457
Minions Killed
701
0
Camps Cleared
0
1,540,245
Distance Traveled
1,894,656
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,835
360
17
1
0
248,890
1
W
Mulan
13,163
693
204
11
0
404,665
3
W
Athena
11,376
599
48
3
0
404,775
3
W
Medusa
10,248
539
118
6
0
315,977
5
L
Nemesis
8,234
433
100
5
0
290,589
2
W
Kali
13,938
734
196
10
0
426,132
7
L
Odin
8,869
467
96
5
0
373,177
4
L
Charybdis
8,611
453
123
6
0
298,740
5
L
The Morrigan
8,864
467
121
6
0
328,849
6
W
Thoth
10,915
574
135
7
0
343,107
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role