Player Matchup

Izanami
Izanami
Asor 70
Izanami
Level 17
God Stats
1W - 1L
1,755 SR
Queue Stats
22W - 23L
1,579 Elo+
Solo
Hel
Hel
ChopstickChick
Hel
Level 3
God Stats
1W - 9L
1,500 SR
Queue Stats
144W - 148L
1,663 Elo+
Solo
Mulan
Mulan
Husbibi
Mulan
Level 21
God Stats
1W - 3L
1,486 SR
Queue Stats
13W - 26L
1,160 Elo+
Solo
Yemoja
Yemoja
PJ2747
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
Rat Tackler
Horus
Level 24
God Stats
1W - 2L
1,667 SR
Queue Stats
64W - 29L
1,700 Elo+
Solo
Team Averages
Level 13
1,582 SR
1,520 Elo+

VS

Team Averages
Level 40
1,621 SR
1,519 Elo+
Ares
Ares
BNS5420
Ares
Level 7
God Stats
13W - 19L
1,500 SR
Queue Stats
69W - 144L
1,088 Elo+
Solo
Geb
Geb
Geb1930
Geb
Level 7
God Stats
9W - 5L
1,745 SR
Queue Stats
9W - 5L
1,652 Elo+
Party 1
Neith
Neith
ObamaBeVibin579
Neith
Level 10
God Stats
4W - 2L
1,775 SR
Queue Stats
8W - 5L
1,753 Elo+
Party 2
Achilles
Achilles
SA NMP7916
Achilles
Level 109
God Stats
7W - 7L
1,643 SR
Queue Stats
443W - 402L
1,562 Elo+
Party 1
Janus
Janus
frodo5552471
Janus
Level 69
God Stats
2W - 0L
1,444 SR
Queue Stats
240W - 234L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asor 70
Izanami
17
6 / 8 / 3
11,104
529
16,299
18,391
7,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 10 / 2
8,688
414
6,212
16,750
6,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Husbibi
Mulan
15
1 / 7 / 1
9,352
445
6,849
14,175
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
PJ2747
Yemoja
9
0 / 7 / 0
7,184
342
627
12,813
8,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 4 / 0
10,926
520
14,714
18,424
11,124
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BNS5420
Ares
14
1 / 3 / 11
8,563
408
4,065
12,265
6,826
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
19
11 / 0 / 8
11,988
571
12,790
15,217
10,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
1 / 3 / 4
10,488
499
5,440
12,496
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SA NMP7916
Achilles
18
11 / 4 / 5
11,383
542
17,041
22,052
20,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 3 / 9
11,462
546
16,266
12,279
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
13
Kills
34
36
Deaths
13
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asor 70
Izanami
6
8
3
0.94
W
Ares
BNS5420
Ares
1
3
11
2.17
L
2
10
2
0.3
W
Geb
11
0
8
15
L
Mulan
Husbibi
Mulan
1
7
1
0.21
W
1
3
4
1
L
Yemoja
PJ2747
Yemoja
0
7
0
0
L
4
4
0
1
W
Achilles
SA NMP7916
Achilles
11
4
5
3.38
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,701
Damage
55,602
80,553
Taken
74,309
40,029
Mitigated
45,587
18,024
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asor 70
Izanami
16,299
12,606
0
3,782
18,391
7,129
1,038
5,511
12,701
0
85,439
W
Ares
BNS5420
Ares
4,065
895
0
2,810
12,265
6,826
1,023
1,120
11,145
17,612
0
L
6,212
1,093
329
4,642
16,750
6,633
448
7,092
9,304
34,673
0
W
Geb
12,790
3,339
0
4,200
15,217
10,083
0
1,845
13,372
67,798
0
L
Mulan
Husbibi
Mulan
6,849
1,020
0
1,456
14,175
6,273
414
6,650
7,307
0
48,014
W
5,440
2,391
0
6,061
12,496
4,486
2,314
139
12,357
0
84,224
L
Yemoja
PJ2747
Yemoja
627
238
132
583
12,813
8,870
362
6,732
6,023
5,760
0
L
14,714
5,279
362
6,738
18,424
11,124
1,043
8,910
9,462
5,865
72,297
W
Achilles
SA NMP7916
Achilles
17,041
5,420
0
4,079
22,052
20,480
0
3,178
18,874
12,193
69,755
W
16,266
1,572
209
3,320
12,279
3,712
982
2,256
10,023
66,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
53,884
434
Minions Killed
476
0
Camps Cleared
0
1,666,797
Distance Traveled
1,916,784
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,104
529
128
6
0
316,229
0
W
Ares
8,563
408
32
2
0
363,556
3
L
Hel
8,688
414
58
3
0
342,691
1
W
Geb
11,988
571
94
4
0
428,491
3
L
Mulan
9,352
445
97
5
0
334,012
1
W
Neith
10,488
499
123
6
0
338,286
1
L
Yemoja
7,184
342
8
0
0
320,703
0
L
Horus
10,926
520
143
7
0
353,162
9
W
Achilles
11,383
542
114
5
0
401,322
4
W
Janus
11,462
546
113
5
0
385,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role