Player Matchup

Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Hemokinesis
Bellona
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 143L
1,408 Elo+
Party 1
Cabrakan
Cabrakan
Kizza_moor
Cabrakan
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
46W - 68L
1,358 Elo+
Party 1
Neith
Neith
Madara_Uchiha776
Neith
Level 28
God Stats
10W - 9L
1,546 SR
Queue Stats
102W - 118L
1,426 Elo+
Party 1
Ra
Ra
zTheFallenAngelz
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,445 Elo+
Party 1
Team Averages
Level 27
1,509 SR
1,427 Elo+

VS

Team Averages
Level 12
1,567 SR
1,434 Elo+
He Bo
He Bo
DakaroEU
He Bo
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 26L
1,474 Elo+
Solo
Ares
Ares
Mitkozz420
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
MonsteR_Fay
Gilgamesh
Level 14
God Stats
8W - 8L
1,834 SR
Queue Stats
23W - 26L
1,381 Elo+
Party 3
Kali
Kali
kenZo92Natsu
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,295 Elo+
Party 3
Medusa
Medusa
spensiataa8
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
6 / 1 / 8
8,959
560
9,553
8,142
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Hemokinesis
Bellona
15
6 / 1 / 2
8,826
552
4,618
7,135
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
Kizza_moor
Cabrakan
12
1 / 1 / 7
7,845
490
2,281
7,096
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
11 / 1 / 2
8,877
555
10,404
7,633
2,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 6
8,991
562
5,299
7,273
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DakaroEU
He Bo
14
2 / 4 / 1
8,369
523
6,267
8,514
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 1
6,973
436
2,940
9,124
6,324
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
MonsteR_Fay
Gilgamesh
12
2 / 5 / 0
7,808
488
5,206
14,364
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 10 / 0
5,969
373
1,542
11,168
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
5
0 / 5 / 0
5,203
325
3,146
5,188
1,030
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
26
Kills
5
5
Deaths
27
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
8
10
L
He Bo
DakaroEU
He Bo
2
4
1
0.63
W
Bellona
Hemokinesis
Bellona
6
1
2
7
W
Cabrakan
Kizza_moor
Cabrakan
1
1
7
4.5
W
11
1
2
12
L
1
3
1
0.5
L
Gilgamesh
MonsteR_Fay
Gilgamesh
2
5
0
0.4
L
0
10
0
0
L
Medusa
0
5
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
19,101
37,279
Taken
48,358
21,208
Mitigated
20,167
15,523
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,553
3,416
0
2,554
8,142
2,803
258
893
7,191
72
46,082
L
He Bo
DakaroEU
He Bo
6,267
127
0
2,605
8,514
2,563
0
1,233
7,215
54,267
0
W
Bellona
Hemokinesis
Bellona
4,618
1,323
0
781
7,135
6,071
1,374
0
7,135
6,403
29,329
W
Cabrakan
Kizza_moor
Cabrakan
2,281
113
0
2,245
7,096
6,682
543
2,143
4,836
21,511
0
W
10,404
4,352
0
4,413
7,633
2,967
2,527
3,395
4,116
0
52,559
L
2,940
243
0
317
9,124
6,324
401
1,584
7,518
15,318
0
L
Gilgamesh
MonsteR_Fay
Gilgamesh
5,206
905
0
2,741
14,364
6,237
513
895
13,425
0
39,936
L
1,542
670
0
1,212
11,168
4,013
342
3,494
7,432
0
17,653
L
Medusa
3,146
1,317
0
541
5,188
1,030
228
534
4,654
0
13,640
W
5,299
516
833
4,697
7,273
2,685
246
2,353
4,730
59,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
34,322
415
Minions Killed
277
0
Camps Cleared
0
1,469,497
Distance Traveled
1,307,216
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,959
560
82
5
0
365,747
1
L
He Bo
8,369
523
96
6
0
294,049
8
W
Bellona
8,826
552
79
5
0
287,632
3
W
Cabrakan
7,845
490
36
2
0
280,265
1
W
Neith
8,877
555
92
6
0
258,399
7
L
Ares
6,973
436
29
2
0
259,448
1
L
Gilgamesh
7,808
488
84
5
0
306,261
0
L
Kali
5,969
373
47
3
0
312,858
2
L
Medusa
5,203
325
21
1
0
134,600
0
W
Ra
8,991
562
126
8
0
277,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role