Player Matchup

Neith
Neith
BiGGiE LOCS
Neith
Level 69
God Stats
23W - 22L
1,463 SR
Queue Stats
62W - 107L
1,421 Elo+
Solo
Discordia
Discordia
JeseEma
Discordia
Level 104
God Stats
9W - 6L
1,706 SR
Queue Stats
253W - 204L
1,562 Elo+
Party 1
Chaac
Chaac
RM_BVB45
Chaac
Level 128
God Stats
28W - 27L
1,515 SR
Queue Stats
871W - 827L
1,517 Elo+
Party 1
Artio
Artio
TH3__Z00KE3P3R
Artio
Level 103
God Stats
13W - 4L
1,638 SR
Queue Stats
72W - 55L
1,551 Elo+
Party 2
Ra
Ra
Throbbin_Sosage
Ra
Level 143
God Stats
4W - 1L
1,586 SR
Queue Stats
145W - 133L
1,535 Elo+
Party 2
Team Averages
Level 109
1,581 SR
1,517 Elo+

VS

Team Averages
Level 58
1,570 SR
1,450 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Asmodeus GM
Cthulhu
Level 29
God Stats
1W - 2L
1,793 SR
Queue Stats
176W - 185L
1,566 Elo+
Solo
Anubis
Anubis
Gammie
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 3
Cliodhna
Cliodhna
MushyPanda08
Cliodhna
Level 121
God Stats
41W - 46L
1,639 SR
Queue Stats
401W - 437L
1,518 Elo+
Solo
Medusa
Medusa
iLoveChaos_
Medusa
Level 28
God Stats
1W - 2L
1,417 SR
Queue Stats
25W - 25L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,578
947
4,228
5,049
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
JeseEma
Discordia
14
7 / 1 / 6
8,758
1,095
11,775
4,944
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
RM_BVB45
Chaac
15
4 / 0 / 6
7,940
993
3,211
5,430
5,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 8
6,999
875
1,926
6,857
5,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 5
6,574
822
2,590
5,515
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 5 / 0
5,897
737
1,341
5,682
1,725
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Asmodeus GM
Cthulhu
13
2 / 3 / 2
6,701
838
7,737
9,811
7,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Gammie
Anubis
11
2 / 4 / 1
6,250
781
2,700
4,971
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MushyPanda08
Cliodhna
10
0 / 3 / 1
5,387
673
5,256
5,053
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
0 / 1 / 0
4,971
621
1,482
1,738
544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
4
4
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
0
0
L
Cthulhu
Asmodeus GM
Cthulhu
2
3
2
1
W
4
1
4
6
L
Anubis
Gammie
Anubis
2
4
1
0.63
W
Discordia
JeseEma
Discordia
7
1
6
10
L
Cliodhna
MushyPanda08
Cliodhna
0
3
1
0.17
W
Chaac
RM_BVB45
Chaac
4
0
6
7
W
1
0
8
5
W
0
2
5
1.25
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
18,516
27,795
Taken
27,255
15,924
Mitigated
13,175
8,394
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,341
212
10
214
5,682
1,725
258
2,436
3,022
19,332
0
L
Cthulhu
Asmodeus GM
Cthulhu
7,737
23
0
1,347
9,811
7,030
1
5,855
3,481
27,649
0
W
4,228
1,944
0
1,600
5,049
1,876
192
1,976
3,073
0
19,712
L
Anubis
Gammie
Anubis
2,700
187
0
0
4,971
2,030
1
2,382
2,413
5,753
0
W
Discordia
JeseEma
Discordia
11,775
1,125
0
861
4,944
1,473
95
2,636
2,308
27,813
0
L
Cliodhna
MushyPanda08
Cliodhna
5,256
0
194
558
5,053
1,846
0
3,487
1,378
0
14,365
W
Chaac
RM_BVB45
Chaac
3,211
158
0
1,593
5,430
5,380
801
1,611
3,819
0
19,460
W
1,926
108
809
1,413
6,857
5,365
406
2,300
4,557
8,812
0
W
2,590
275
1,054
1,064
5,515
1,830
0
3,621
1,894
20,392
0
L
Medusa
1,482
336
0
461
1,738
544
0
1,112
462
0
6,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
29,206
213
Minions Killed
150
8
Camps Cleared
4
838,804
Distance Traveled
704,322
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,897
737
51
6
1
141,899
2
L
Cthulhu
6,701
838
43
5
2
190,767
5
W
Neith
7,578
947
52
7
1
150,065
1
L
Anubis
6,250
781
16
2
0
131,926
0
W
Discordia
8,758
1,095
39
5
1
162,568
0
L
Cliodhna
5,387
673
27
3
1
174,171
1
W
Chaac
7,940
993
46
6
1
168,065
0
W
Artio
6,999
875
20
3
0
184,488
2
W
Ra
6,574
822
56
7
5
173,618
4
L
Medusa
4,971
621
13
2
0
65,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role