Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JJ2020
Jormungandr
Level 149
God Stats
8W - 8L
1,499 SR
Queue Stats
245W - 233L
1,568 Elo+
Party 1
Set
Set
R3ith
Set
Level 160
God Stats
0W - 2L
1,260 SR
Queue Stats
39W - 34L
1,531 Elo+
Solo
Skadi
Skadi
Rickrolla83
Skadi
Level 109
God Stats
0W - 1L
1,420 SR
Queue Stats
105W - 120L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
XxWildXFirexX
Sun Wukong
Level 121
God Stats
3W - 4L
1,533 SR
Queue Stats
191W - 209L
1,404 Elo+
Party 1
Team Averages
Level 123
1,442 SR
1,486 Elo+

VS

Team Averages
Level 117
1,535 SR
1,488 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Cnix24
Ah Puch
Level 120
God Stats
12W - 14L
1,478 SR
Queue Stats
411W - 417L
1,481 Elo+
Party 3
Discordia
Discordia
ForbidenBathBomb
Discordia
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 12L
1,428 Elo+
Party 2
Osiris
Osiris
Jattl
Osiris
Level 88
God Stats
11W - 10L
1,378 SR
Queue Stats
326W - 313L
1,559 Elo+
Party 3
Hercules
Hercules
asskickingbacon
Hercules
Level 126
God Stats
2W - 0L
1,585 SR
Queue Stats
24W - 23L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 1 / 0
7,031
639
8,276
7,337
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
JJ2020
Jormungandr
14
1 / 2 / 0
8,222
747
7,520
12,517
9,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
R3ith
Set
13
1 / 8 / 1
7,344
668
6,214
11,381
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,562
597
5,427
10,303
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
XxWildXFirexX
Sun Wukong
13
0 / 2 / 0
6,726
611
3,966
10,577
9,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
6 / 1 / 6
9,430
857
10,365
8,825
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Cnix24
Ah Puch
16
6 / 0 / 4
9,143
831
11,693
6,540
2,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
15
2 / 0 / 7
8,491
772
10,529
4,311
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Jattl
Osiris
14
1 / 1 / 10
7,703
700
7,612
10,156
12,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
15
0 / 0 / 7
7,414
674
4,438
10,866
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
2
Kills
15
15
Deaths
2
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
W
Hou Yi
 
Hou Yi
6
1
6
9
W
Ah Puch
Cnix24
Ah Puch
6
0
4
8
W
Discordia
2
0
7
5.5
L
Jormungandr
JJ2020
Jormungandr
1
2
0
0.5
W
Osiris
Jattl
Osiris
1
1
10
6
L
Set
R3ith
Set
1
8
1
0.19
L
0
2
0
0
L
Sun Wukong
XxWildXFirexX
Sun Wukong
0
2
0
0
W
Hercules
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,403
Damage
44,637
52,115
Taken
40,698
30,757
Mitigated
30,140
8,572
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,276
298
0
2,644
7,337
3,136
0
4,191
3,146
33,642
0
W
Hou Yi
 
Hou Yi
10,365
5,813
0
1,948
8,825
3,702
639
3,564
5,137
0
37,789
W
Ah Puch
Cnix24
Ah Puch
11,693
494
0
2,962
6,540
2,843
68
3,467
2,921
36,617
0
W
Discordia
10,529
349
0
0
4,311
1,635
0
1,234
3,019
35,492
0
L
Jormungandr
JJ2020
Jormungandr
7,520
1,519
0
1,504
12,517
9,442
0
4,884
7,633
26,729
0
W
Osiris
Jattl
Osiris
7,612
1,442
0
490
10,156
12,742
53
3,754
6,206
0
20,256
L
Set
R3ith
Set
6,214
2,574
0
1,219
11,381
5,407
35
4,960
6,421
0
21,315
L
5,427
2,442
0
980
10,303
3,227
0
4,638
5,665
0
17,631
L
Sun Wukong
XxWildXFirexX
Sun Wukong
3,966
794
0
2,225
10,577
9,545
0
3,840
6,737
0
18,776
W
Hercules
4,438
1,027
0
3,390
10,866
9,218
22
3,730
6,948
0
19,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,885
Gold Earned
42,181
271
Minions Killed
283
8
Camps Cleared
8
1,035,543
Distance Traveled
1,163,446
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,031
639
71
6
2
208,465
0
W
Hou Yi
9,430
857
87
8
0
214,368
0
W
Ah Puch
9,143
831
59
5
2
227,163
0
W
Discordia
8,491
772
65
6
2
230,633
1
L
Jormungandr
8,222
747
76
7
2
218,767
0
W
Osiris
7,703
700
30
3
1
239,610
1
L
Set
7,344
668
48
4
2
189,295
0
L
Skadi
6,562
597
37
3
1
204,983
0
L
Sun Wukong
6,726
611
39
4
1
214,033
0
W
Hercules
7,414
674
42
4
3
251,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role