Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond II
Mаlavita
Achilles
Diamond II
Level 67
God Stats
75W - 14L
1,971 SR
Queue Stats
188W - 51L
2,686 MMR
Solo
Ra
Ra
Gold II
Testy-HD
Ra
Gold II
Level 95
God Stats
10W - 5L
1,493 SR
Queue Stats
26W - 21L
1,860 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,655 SR
2,015 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 104
1,555 SR
1,775 MMR
Izanami
Izanami
Silver III
TTAN_Sergio002
Izanami
Silver III
Level 88
God Stats
1W - 2L
1,459 SR
Queue Stats
8W - 16L
1,254 MMR
Solo
Hades
Hades
Platinum III
Treeezep
Hades
Platinum III
Level 123
God Stats
1W - 1L
1,693 SR
Queue Stats
39W - 29L
2,015 MMR
Party 2
Mulan
Mulan
Platinum II
xBloodGuardian
Mulan
Platinum II
Level 102
God Stats
1W - 3L
1,513 SR
Queue Stats
40W - 33L
2,056 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 4 / 10
11,458
637
16,001
14,941
10,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Mаlavita
Achilles
17
10 / 5 / 7
13,183
732
23,445
22,408
21,790
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 3 / 11
12,554
697
14,208
18,250
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatFenrirThothGebAphrodite

VS

Bans
OdinGilgameshBastetCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 3
11,699
650
9,111
17,390
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
Treeezep
Hades
13
0 / 3 / 10
10,356
575
14,322
19,184
15,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
7 / 6 / 4
11,529
641
22,353
25,926
27,258
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
17
Kills
12
12
Deaths
17
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
10
2
W
Achilles
Mаlavita
Achilles
10
5
7
2.7
L
5
8
3
0.81
W
4
3
11
3.17
L
Hades
Treeezep
Hades
0
3
10
1.67
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,654
Damage
45,786
55,599
Taken
62,500
40,110
Mitigated
48,311
25,078
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,001
4,556
0
2,324
14,941
10,880
722
6,001
7,965
0
35,148
W
Achilles
Mаlavita
Achilles
23,445
9,378
0
8,260
22,408
21,790
1,236
5,533
15,414
0
54,153
L
9,111
7,562
205
2,025
17,390
5,778
1,102
2,563
14,081
0
49,463
W
14,208
1,597
4,927
9,567
18,250
7,440
607
6,447
10,704
65,323
0
L
Hades
Treeezep
Hades
14,322
1,182
481
7,692
19,184
15,275
403
3,431
15,200
30,556
0
L
22,353
2,112
704
6,575
25,926
27,258
423
7,493
16,891
11,753
33,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
33,584
219
Minions Killed
196
8
Camps Cleared
7
995,990
Distance Traveled
890,499
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,458
637
21
1
2
326,001
2
W
Achilles
13,183
732
54
3
2
339,703
0
L
Izanami
11,699
650
85
5
5
267,479
3
W
Ra
12,554
697
144
8
4
330,286
5
L
Hades
10,356
575
48
3
0
313,473
3
L
Mulan
11,529
641
63
4
2
309,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role