Player Matchup

Thanatos
Thanatos
ALSHEHRI--07-KSA
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,540 Elo+
Party 1
Artemis
Artemis
Cyilical
Artemis
Level 21
God Stats
0W - 1L
1,552 SR
Queue Stats
121W - 101L
1,545 Elo+
Solo
Merlin
Merlin
FUZZYblueSPYDER
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 39L
1,462 Elo+
Solo
Hera
Hera
ST6x Sirus
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nike
Nike
TME-II
Nike
Level 23
God Stats
2W - 8L
1,212 SR
Queue Stats
44W - 37L
1,446 Elo+
Party 1
Team Averages
Level 19
1,453 SR
1,498 Elo+

VS

Team Averages
Level 21
1,558 SR
1,487 Elo+
Khepri
Khepri
Hentiuse
Khepri
Level 28
God Stats
18W - 7L
1,733 SR
Queue Stats
112W - 99L
1,513 Elo+
Solo
Artio
Artio
MajorWashington
Artio
Level 29
God Stats
2W - 3L
1,618 SR
Queue Stats
148W - 153L
1,471 Elo+
Solo
Neith
Neith
brockamptn
Neith
Level 3
God Stats
2W - 1L
1,497 SR
Queue Stats
7W - 9L
1,371 Elo+
Solo
Merlin
Merlin
rM-Symp
Merlin
Level 27
God Stats
5W - 8L
1,400 SR
Queue Stats
58W - 64L
1,405 Elo+
Solo
Cliodhna
Cliodhna
xKittyKat_Gamerx
Cliodhna
Level 20
God Stats
8W - 3L
1,541 SR
Queue Stats
92W - 40L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,003
467
3,458
9,418
3,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Cyilical
Artemis
10
4 / 4 / 1
6,468
431
6,735
9,993
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
5,939
396
1,360
6,169
1,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 4 / 0
5,726
382
2,986
4,812
1,321
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
TME-II
Nike
10
0 / 3 / 0
5,880
392
3,706
10,793
6,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hentiuse
Khepri
12
4 / 1 / 6
8,245
550
3,754
6,842
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 0 / 1
8,666
578
3,164
8,227
5,481
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
12
4 / 5 / 4
7,801
520
6,269
10,119
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
rM-Symp
Merlin
11
1 / 1 / 5
6,999
467
5,027
5,096
1,616
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
8 / 0 / 5
9,009
601
9,971
9,066
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
20
20
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Artemis
Cyilical
Artemis
4
4
1
1.13
L
0
6
1
0.08
W
Khepri
Hentiuse
Khepri
4
1
6
7
W
3
0
1
3.5
L
0
4
0
0
L
Nike
TME-II
Nike
0
3
0
0
W
Neith
4
5
4
1.2
W
Merlin
rM-Symp
Merlin
1
1
5
3.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
28,185
41,185
Taken
39,350
15,581
Mitigated
19,440
9,991
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,458
830
0
7,000
9,418
3,908
0
963
8,455
0
49,798
L
Artemis
Cyilical
Artemis
6,735
3,230
0
1,816
9,993
2,553
0
1,441
8,552
0
26,221
L
1,360
394
92
359
6,169
1,558
0
2,090
4,079
23,997
0
W
Khepri
Hentiuse
Khepri
3,754
258
0
2,894
6,842
6,274
469
1,092
5,705
21,747
0
W
3,164
47
215
5,020
8,227
5,481
0
2,391
5,836
43,974
0
L
2,986
957
0
145
4,812
1,321
180
2,425
2,387
19,245
0
L
Nike
TME-II
Nike
3,706
173
0
579
10,793
6,241
0
5,026
5,767
0
27,983
W
Neith
6,269
3,283
0
3,122
10,119
2,969
2,807
296
9,823
0
40,437
W
Merlin
rM-Symp
Merlin
5,027
220
0
1,622
5,096
1,616
675
59
4,792
26,062
0
W
9,971
1,364
0
4,970
9,066
3,100
0
508
8,258
0
66,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
40,720
248
Minions Killed
352
0
Camps Cleared
0
1,246,982
Distance Traveled
1,460,974
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,003
467
83
6
0
307,369
3
L
Artemis
6,468
431
45
3
0
245,984
4
L
Merlin
5,939
396
35
2
0
222,395
2
W
Khepri
8,245
550
23
2
0
310,246
2
W
Artio
8,666
578
98
7
0
288,966
0
L
Hera
5,726
382
31
2
0
195,998
2
L
Nike
5,880
392
54
4
0
275,236
2
W
Neith
7,801
520
69
5
0
246,041
0
W
Merlin
6,999
467
45
3
0
260,052
0
W
Cliodhna
9,009
601
117
8
0
355,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role