Player Matchup

Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ckarma
Charybdis
Level 29
God Stats
13W - 22L
1,390 SR
Queue Stats
34W - 84L
1,193 Elo+
Party 1
Kukulkan
Kukulkan
xXJustACrowXx
Kukulkan
Level 45
God Stats
4W - 1L
1,402 SR
Queue Stats
23W - 45L
1,189 Elo+
Party 1
Team Averages
Level 46
1,431 SR
1,294 Elo+

VS

Team Averages
Level 58
1,500 SR
1,111 Elo+
Izanami
Izanami
KlicKlacBang93
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
909 Elo+
Party 2
Hercules
Hercules
Orochi993
Hercules
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
Pinaitro
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 3 / 11
9,509
731
5,691
15,833
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ckarma
Charybdis
13
2 / 3 / 11
9,107
701
8,599
9,215
3,844
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xXJustACrowXx
Kukulkan
16
15 / 2 / 2
11,203
862
17,009
10,144
4,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 4
7,778
598
6,835
13,621
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Orochi993
Hercules
13
5 / 3 / 3
9,673
744
7,304
12,326
11,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Pinaitro
Kukulkan
13
3 / 6 / 4
9,908
762
8,343
10,237
3,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
18
Kills
8
8
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
11
2.17
L
0
9
4
0.22
L
Hercules
Orochi993
Hercules
5
3
3
2.17
L
Kukulkan
Pinaitro
Kukulkan
3
6
4
0.83
W
Charybdis
ckarma
Charybdis
2
3
11
2.5
W
Kukulkan
xXJustACrowXx
Kukulkan
15
2
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
22,482
35,192
Taken
36,184
26,659
Mitigated
19,178
9,181
Healing
7,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,691
209
1,374
5,477
15,833
17,936
491
2,516
13,317
21,051
0
L
6,835
4,789
0
1,420
13,621
4,497
228
9,190
4,431
0
25,496
L
Hercules
Orochi993
Hercules
7,304
1,606
0
4,751
12,326
11,014
0
7,559
4,767
0
12,865
L
Kukulkan
Pinaitro
Kukulkan
8,343
482
225
857
10,237
3,667
59
6,124
4,113
28,833
0
W
Charybdis
ckarma
Charybdis
8,599
4,531
0
266
9,215
3,844
1,163
3,529
5,686
0
34,197
W
Kukulkan
xXJustACrowXx
Kukulkan
17,009
2,675
0
2,064
10,144
4,879
1,022
2,586
7,558
42,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
27,359
134
Minions Killed
104
5
Camps Cleared
2
732,961
Distance Traveled
658,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,509
731
16
1
0
279,209
3
L
Izanami
7,778
598
42
3
2
188,690
0
L
Hercules
9,673
744
6
0
0
247,630
3
L
Kukulkan
9,908
762
56
4
0
222,098
0
W
Charybdis
9,107
701
62
5
3
228,309
0
W
Kukulkan
11,203
862
56
4
2
225,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role