Player Matchup

Rama
Rama
CookieLove2021
Rama
Level 5
God Stats
4W - 1L
1,731 SR
Queue Stats
15W - 7L
1,614 Elo+
Party 1
Janus
Janus
HellDunno
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,448 Elo+
Solo
Da Ji
Da Ji
ImEnvi
Da Ji
Level 26
God Stats
8W - 10L
1,592 SR
Queue Stats
132W - 148L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
LDJord
Erlang Shen
Level 30
God Stats
2W - 5L
1,565 SR
Queue Stats
130W - 154L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
Miilamber
Sylvanus
Level 103
God Stats
10W - 1L
1,966 SR
Queue Stats
23W - 10L
1,690 Elo+
Party 1
Team Averages
Level 36
1,671 SR
1,546 Elo+

VS

Team Averages
Level 48
1,579 SR
1,535 Elo+
Susano
Susano
CùmGun
Susano
Level 4
God Stats
6W - 4L
1,791 SR
Queue Stats
17W - 7L
1,853 Elo+
Party 3
Merlin
Merlin
ILISYUM
Merlin
Level 27
God Stats
5W - 5L
1,399 SR
Queue Stats
75W - 68L
1,460 Elo+
Party 4
Mulan
Mulan
Mìdas
Mulan
Level 153
God Stats
29W - 26L
1,651 SR
Queue Stats
753W - 714L
1,599 Elo+
Party 3
Yemoja
Yemoja
SkavNDLaw
Yemoja
Level 25
God Stats
6W - 7L
1,408 SR
Queue Stats
46W - 44L
1,458 Elo+
Party 4
Artemis
Artemis
redcrimson5
Artemis
Level 29
God Stats
4W - 1L
1,644 SR
Queue Stats
44W - 65L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 3 / 6
8,354
597
13,670
12,303
4,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
HellDunno
Janus
12
3 / 3 / 0
7,080
506
4,463
6,597
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
ImEnvi
Da Ji
9
0 / 8 / 3
6,101
436
4,055
11,348
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
LDJord
Erlang Shen
9
1 / 9 / 0
5,913
422
3,836
11,214
7,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Miilamber
Sylvanus
11
3 / 0 / 8
7,555
540
2,655
5,296
5,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CùmGun
Susano
13
11 / 0 / 5
8,510
608
9,088
8,017
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ILISYUM
Merlin
12
3 / 3 / 6
7,530
538
4,004
7,123
2,193
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Mìdas
Mulan
15
8 / 2 / 8
8,832
631
13,183
11,983
9,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
SkavNDLaw
Yemoja
10
1 / 5 / 0
6,681
477
1,842
7,758
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
redcrimson5
Artemis
8
0 / 10 / 2
5,214
372
3,077
9,628
1,461
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
20
Kills
23
23
Deaths
20
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
13
3
6
5.33
W
Susano
CùmGun
Susano
11
0
5
13.5
L
Janus
HellDunno
Janus
3
3
0
1
W
Merlin
ILISYUM
Merlin
3
3
6
2
L
Da Ji
ImEnvi
Da Ji
0
8
3
0.19
L
Erlang Shen
LDJord
Erlang Shen
1
9
0
0.11
L
Sylvanus
Miilamber
Sylvanus
3
0
8
7
W
Mulan
Mìdas
Mulan
8
2
8
6
W
Yemoja
SkavNDLaw
Yemoja
1
5
0
0.2
W
Artemis
redcrimson5
Artemis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,679
Damage
31,194
46,758
Taken
44,509
23,802
Mitigated
18,538
11,991
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,670
11,048
0
5,666
12,303
4,905
1,970
2,484
9,630
0
50,755
W
Susano
CùmGun
Susano
9,088
2,930
0
2,926
8,017
2,941
0
1,085
6,932
0
43,486
L
Janus
HellDunno
Janus
4,463
167
0
249
6,597
2,152
0
1,362
5,138
42,685
0
W
Merlin
ILISYUM
Merlin
4,004
137
0
2,036
7,123
2,193
645
1,718
5,405
31,127
0
L
Da Ji
ImEnvi
Da Ji
4,055
928
0
499
11,348
3,494
0
1,193
9,833
0
32,001
L
Erlang Shen
LDJord
Erlang Shen
3,836
1,633
0
933
11,214
7,421
397
31
10,695
0
23,836
L
Sylvanus
Miilamber
Sylvanus
2,655
402
1,619
3,025
5,296
5,830
349
1,414
3,835
16,969
0
W
Mulan
Mìdas
Mulan
13,183
1,617
0
5,711
11,983
9,565
0
1,855
10,128
2,041
47,107
W
Yemoja
SkavNDLaw
Yemoja
1,842
774
317
161
7,758
2,378
1,104
1,204
6,554
22,609
0
W
Artemis
redcrimson5
Artemis
3,077
1,726
0
321
9,628
1,461
270
1,562
8,066
0
16,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,003
Gold Earned
36,767
277
Minions Killed
323
0
Camps Cleared
0
1,199,050
Distance Traveled
1,234,295
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,354
597
88
6
0
232,775
2
W
Susano
8,510
608
81
6
0
285,662
2
L
Janus
7,080
506
74
5
0
241,254
2
W
Merlin
7,530
538
63
5
0
239,096
4
L
Da Ji
6,101
436
58
4
0
231,053
0
L
Erlang Shen
5,913
422
39
3
0
243,282
2
L
Sylvanus
7,555
540
18
1
0
250,686
3
W
Mulan
8,832
631
108
8
0
250,183
0
W
Yemoja
6,681
477
40
3
0
228,456
5
W
Artemis
5,214
372
31
2
0
230,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role