Player Matchup

Agni
Agni
BTMKRST
Agni
Level 17
God Stats
11W - 5L
1,581 SR
Queue Stats
32W - 33L
1,395 Elo+
Solo
Neith
Neith
DachshundBob
Neith
Level 25
God Stats
23W - 16L
1,533 SR
Queue Stats
75W - 57L
1,580 Elo+
Solo
Scylla
Scylla
MysteryRosier
Scylla
Level 28
God Stats
3W - 9L
1,102 SR
Queue Stats
121W - 147L
1,460 Elo+
Solo
Arachne
Arachne
VanquishtheW01F
Arachne
Level 17
God Stats
3W - 5L
1,417 SR
Queue Stats
45W - 74L
1,398 Elo+
Solo
Artio
Artio
obp1234
Artio
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,530 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,473 Elo+

VS

Team Averages
Level 21
1,664 SR
1,489 Elo+
Ravana
Ravana
Boatingeel
Ravana
Level 24
God Stats
10W - 7L
1,647 SR
Queue Stats
67W - 53L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Hiredfist
Baron Samedi
Level 17
God Stats
2W - 2L
1,571 SR
Queue Stats
12W - 17L
1,304 Elo+
Solo
Jormungandr
Jormungandr
KaFrizz
Jormungandr
Level 21
God Stats
36W - 22L
1,708 SR
Queue Stats
46W - 31L
1,570 Elo+
Party 1
Ullr
Ullr
YourighytDxildo
Ullr
Level 25
God Stats
21W - 15L
1,705 SR
Queue Stats
67W - 65L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
iTolerance2
Amaterasu
Level 18
God Stats
17W - 5L
1,688 SR
Queue Stats
38W - 26L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BTMKRST
Agni
10
1 / 4 / 2
6,078
507
3,325
6,824
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 1
6,322
527
3,420
6,619
1,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
5 / 7 / 0
6,634
553
4,853
6,958
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 0
5,889
491
648
6,818
1,567
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
obp1234
Artio
8
0 / 3 / 1
5,056
421
949
6,736
2,789
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boatingeel
Ravana
14
16 / 1 / 1
9,107
759
9,543
5,148
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Hiredfist
Baron Samedi
11
0 / 5 / 3
6,937
578
2,885
7,363
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
KaFrizz
Jormungandr
10
0 / 2 / 5
6,581
548
1,423
5,345
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 0 / 2
6,923
577
4,691
5,489
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
iTolerance2
Amaterasu
13
3 / 1 / 5
7,916
660
3,355
6,451
4,272
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
9
Kills
23
23
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
BTMKRST
Agni
1
4
2
0.5
W
Ravana
Boatingeel
Ravana
16
1
1
16.5
L
2
4
1
0.63
W
Baron Samedi
Hiredfist
Baron Samedi
0
5
3
0.3
W
Jormungandr
KaFrizz
Jormungandr
0
2
5
1.25
L
5
7
0
0.71
L
1
5
0
0.2
W
4
0
2
5
W
Amaterasu
iTolerance2
Amaterasu
3
1
5
5.5
L
Artio
obp1234
Artio
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,195
Damage
21,897
33,955
Taken
29,796
9,179
Mitigated
15,575
5,167
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
BTMKRST
Agni
3,325
264
0
237
6,824
1,680
0
954
5,870
35,025
0
W
Ravana
Boatingeel
Ravana
9,543
2,411
0
2,148
5,148
2,614
43
941
4,207
0
43,960
L
3,420
1,970
0
2,138
6,619
1,778
0
459
6,160
0
33,526
W
Baron Samedi
Hiredfist
Baron Samedi
2,885
73
124
814
7,363
2,485
657
5,414
1,949
30,323
0
W
Jormungandr
KaFrizz
Jormungandr
1,423
279
0
1,010
5,345
4,468
538
397
4,948
19,860
0
L
4,853
722
0
166
6,958
1,365
93
1,728
5,230
29,047
0
L
648
625
0
1,264
6,818
1,567
879
0
6,818
0
13,791
W
4,691
2,090
0
2,166
5,489
1,736
1,737
673
4,816
0
30,739
W
Amaterasu
iTolerance2
Amaterasu
3,355
1,457
0
2,703
6,451
4,272
2,632
1,702
4,749
0
36,665
L
Artio
obp1234
Artio
949
201
64
1,298
6,736
2,789
0
1,167
5,569
10,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,979
Gold Earned
37,464
243
Minions Killed
311
0
Camps Cleared
0
1,015,468
Distance Traveled
1,194,186
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,078
507
62
5
0
181,660
1
W
Ravana
9,107
759
79
7
0
270,177
0
L
Neith
6,322
527
82
7
0
221,015
2
W
Baron Samedi
6,937
578
65
5
0
214,681
0
W
Jormungandr
6,581
548
40
3
0
229,759
8
L
Scylla
6,634
553
43
4
0
219,529
1
L
Arachne
5,889
491
38
3
0
205,798
0
W
Ullr
6,923
577
57
5
0
218,511
4
W
Amaterasu
7,916
660
70
6
0
261,058
2
L
Artio
5,056
421
18
2
0
187,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role