Player Matchup

Bacchus
Bacchus
AfroLucy
Bacchus
Level 89
God Stats
1W - 0L
1,604 SR
Queue Stats
5W - 3L
1,814 Elo+
Solo
Izanami
Izanami
ChaoticMindd
Izanami
Level 61
God Stats
10W - 3L
1,562 SR
Queue Stats
109W - 100L
1,437 Elo+
Solo
Set
Set
Darth__Hodor
Set
Level 157
God Stats
1W - 1L
1,241 SR
Queue Stats
80W - 72L
1,480 Elo+
Solo
Anubis
Anubis
JoX2
Anubis
Level 118
God Stats
3W - 0L
1,754 SR
Queue Stats
40W - 43L
1,527 Elo+
Party 3
Bellona
Bellona
KillingInc
Bellona
Level 101
God Stats
4W - 2L
1,699 SR
Queue Stats
52W - 46L
1,558 Elo+
Party 3
Team Averages
Level 105
1,572 SR
1,563 Elo+

VS

Team Averages
Level 117
1,657 SR
1,532 Elo+
Cthulhu
Cthulhu
DwerKv2183
Cthulhu
Level 108
God Stats
25W - 25L
1,566 SR
Queue Stats
94W - 114L
1,488 Elo+
Party 1
Fenrir
Fenrir
FaZeKY
Fenrir
Level 126
God Stats
2W - 2L
1,818 SR
Queue Stats
33W - 40L
1,633 Elo+
Solo
King Arthur
King Arthur
Gotcha0929
King Arthur
Level 106
God Stats
0W - 1L
1,651 SR
Queue Stats
42W - 36L
1,469 Elo+
Party 2
Chiron
Chiron
JOHNNY BRAVO900
Chiron
Level 158
God Stats
0W - 1L
1,560 SR
Queue Stats
90W - 77L
1,539 Elo+
Party 1
Agni
Agni
gingersnap Bell
Agni
Level 88
God Stats
3W - 4L
1,691 SR
Queue Stats
58W - 55L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AfroLucy
Bacchus
20
5 / 2 / 15
15,484
860
7,160
15,849
28,201
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ChaoticMindd
Izanami
20
15 / 7 / 12
18,229
1,013
35,332
17,459
8,694
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 7 / 16
13,729
763
10,513
19,201
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Anubis
JoX2
Anubis
20
6 / 9 / 11
14,465
804
15,229
19,503
11,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KillingInc
Bellona
20
9 / 5 / 8
15,197
844
17,015
19,607
23,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DwerKv2183
Cthulhu
19
6 / 8 / 13
14,205
789
9,190
23,817
31,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
FaZeKY
Fenrir
20
18 / 8 / 9
16,591
922
22,175
22,707
25,105
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Gotcha0929
King Arthur
18
1 / 7 / 18
11,865
659
9,075
24,233
26,517
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
2 / 6 / 15
12,541
697
17,078
16,781
6,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
3 / 7 / 15
13,193
733
19,268
15,050
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
100
36
Kills
30
30
Deaths
36
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AfroLucy
Bacchus
5
2
15
6.25
W
Izanami
ChaoticMindd
Izanami
15
7
12
3
W
1
7
16
1.29
L
Cthulhu
DwerKv2183
Cthulhu
6
8
13
1.56
L
Fenrir
FaZeKY
Fenrir
18
8
9
2.81
L
King Arthur
Gotcha0929
King Arthur
1
7
18
1.43
L
2
6
15
1.58
W
Anubis
JoX2
Anubis
6
9
11
1.28
W
Bellona
KillingInc
Bellona
9
5
8
2.6
L
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,249
Damage
76,786
91,619
Taken
102,588
80,916
Mitigated
95,208
17,137
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AfroLucy
Bacchus
7,160
943
726
3,517
15,849
28,201
767
5,132
10,453
17,258
0
W
Izanami
ChaoticMindd
Izanami
35,332
30,936
0
4,583
17,459
8,694
2,919
6,233
11,072
0
79,335
W
10,513
3,742
0
2,180
19,201
8,950
348
4,682
14,415
0
53,410
L
Cthulhu
DwerKv2183
Cthulhu
9,190
549
277
352
23,817
31,091
102
5,968
17,723
24,474
0
L
Fenrir
FaZeKY
Fenrir
22,175
6,017
0
1,455
22,707
25,105
334
5,307
17,316
0
42,441
L
King Arthur
Gotcha0929
King Arthur
9,075
536
661
769
24,233
26,517
198
7,028
17,057
801
36,188
L
17,078
3,940
1,622
4,460
16,781
6,947
1,689
2,809
13,832
0
64,655
W
Anubis
JoX2
Anubis
15,229
420
0
4,096
19,503
11,081
288
6,385
12,834
49,622
0
W
Bellona
KillingInc
Bellona
17,015
5,556
0
2,035
19,607
23,990
3,395
6,108
13,149
1,648
54,388
L
19,268
289
245
2,087
15,050
5,548
1,013
1,867
13,123
61,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,104
Gold Earned
68,395
397
Minions Killed
383
10
Camps Cleared
8
1,544,833
Distance Traveled
1,599,527
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
15,484
860
23
1
1
326,527
3
W
Izanami
18,229
1,013
111
6
1
272,111
0
W
Set
13,729
763
90
5
4
326,865
3
L
Cthulhu
14,205
789
26
1
0
285,215
0
L
Fenrir
16,591
922
58
3
2
338,007
3
L
King Arthur
11,865
659
57
3
1
329,285
0
L
Chiron
12,541
697
133
7
2
337,765
3
W
Anubis
14,465
804
71
4
1
258,112
1
W
Bellona
15,197
844
102
6
3
361,218
4
L
Agni
13,193
733
109
6
3
309,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role