Player Matchup

Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond IV
Coldstone31
Achilles
Diamond IV
Level 155
God Stats
3W - 2L
1,786 SR
Queue Stats
87W - 78L
2,077 MMR
Party 1
Nu Wa
Nu Wa
Masters
DillB58
Nu Wa
Masters
Level 157
God Stats
9W - 4L
1,778 SR
Queue Stats
176W - 161L
2,218 MMR
Solo
Mercury
Mercury
Diamond IV
Evalyian
Mercury
Diamond IV
Level 152
God Stats
6W - 6L
1,675 SR
Queue Stats
109W - 88L
2,206 MMR
Solo
Anhur
Anhur
Masters
l Namikaze l
Anhur
Masters
Level 129
God Stats
44W - 37L
1,699 SR
Queue Stats
521W - 500L
2,121 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,688 SR
2,025 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,618 SR
1,976 MMR
Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
FaintFawn270720
Morgan Le Fay
Diamond III
Level 130
God Stats
6W - 6L
1,562 SR
Queue Stats
320W - 323L
2,152 MMR
Solo
Ravana
Ravana
Diamond IV
NicholasLobo-
Ravana
Diamond IV
Level 107
God Stats
132W - 132L
1,616 SR
Queue Stats
308W - 306L
2,112 MMR
Solo
Sobek
Sobek
Diamond V
Yeiisonm
Sobek
Diamond V
Level 160
God Stats
2W - 4L
1,653 SR
Queue Stats
330W - 322L
2,013 MMR
Solo
Jing Wei
Jing Wei
Diamond III
a_c_v_g_l
Jing Wei
Diamond III
Level 158
God Stats
11W - 7L
1,761 SR
Queue Stats
499W - 478L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 7
9,844
447
3,206
14,696
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Coldstone31
Achilles
17
7 / 5 / 3
11,398
518
16,877
18,951
17,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nu Wa
DillB58
Nu Wa
18
4 / 2 / 6
11,925
542
16,882
8,399
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Evalyian
Mercury
20
3 / 5 / 3
12,665
576
10,891
19,389
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 3 / 4
11,690
531
10,192
15,301
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArtioOlorunOdinGebTiamat

VS

Bans
AthenaJormungandrUllrChaacCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
2 / 4 / 5
10,695
486
14,008
19,458
16,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
FaintFawn270720
Morgan Le Fay
17
4 / 4 / 3
11,344
516
9,339
13,527
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 6 / 5
10,911
496
10,893
16,774
6,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Yeiisonm
Sobek
16
6 / 4 / 6
10,950
498
9,261
20,852
25,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
a_c_v_g_l
Jing Wei
14
4 / 3 / 3
10,070
458
6,124
10,050
2,257
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
21
Kills
18
18
Deaths
21
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
7
1.5
L
Gilgamesh
 
Gilgamesh
2
4
5
1.13
W
Achilles
Coldstone31
Achilles
7
5
3
1.7
W
Nu Wa
DillB58
Nu Wa
4
2
6
3.5
W
Mercury
Evalyian
Mercury
3
5
3
0.9
L
Morgan Le Fay
FaintFawn270720
Morgan Le Fay
4
4
3
1.38
L
2
6
5
0.75
L
Sobek
Yeiisonm
Sobek
6
4
6
2.25
L
Jing Wei
a_c_v_g_l
Jing Wei
4
3
3
1.83
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,048
Damage
49,625
76,736
Taken
80,661
44,668
Mitigated
56,424
23,540
Healing
24,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,206
327
0
3,149
14,696
11,233
27
4,113
10,443
27,261
0
L
Gilgamesh
 
Gilgamesh
14,008
3,830
350
7,304
19,458
16,544
0
5,900
12,656
0
73,003
W
Achilles
Coldstone31
Achilles
16,877
3,523
0
4,720
18,951
17,424
0
5,109
13,716
12,623
41,537
W
Nu Wa
DillB58
Nu Wa
16,882
3,702
0
3,123
8,399
2,878
448
4,271
3,976
96,190
0
W
Mercury
Evalyian
Mercury
10,891
5,710
0
5,849
19,389
8,906
124
1,578
17,713
0
137,958
L
Morgan Le Fay
FaintFawn270720
Morgan Le Fay
9,339
373
39
2,390
13,527
5,341
541
3,396
9,539
80,288
0
L
10,893
3,323
0
5,712
16,774
6,803
0
3,771
12,441
0
85,943
L
Sobek
Yeiisonm
Sobek
9,261
536
0
6,210
20,852
25,479
155
7,597
12,444
34,931
0
L
Jing Wei
a_c_v_g_l
Jing Wei
6,124
3,793
0
2,359
10,050
2,257
432
1,959
7,814
0
52,083
W
10,192
5,450
0
6,699
15,301
4,227
730
3,256
11,973
0
79,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,522
Gold Earned
53,970
632
Minions Killed
532
0
Camps Cleared
0
2,139,919
Distance Traveled
2,049,506
34
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,844
447
47
2
0
413,142
9
L
Gilgamesh
10,695
486
112
5
0
447,381
3
W
Achilles
11,398
518
102
5
0
451,657
3
W
Nu Wa
11,925
542
170
8
0
389,211
12
W
Mercury
12,665
576
192
9
0
508,226
3
L
Morgan Le Fay
11,344
516
172
8
0
420,463
4
L
Ravana
10,911
496
132
6
0
460,605
3
L
Sobek
10,950
498
32
1
0
424,788
7
L
Jing Wei
10,070
458
84
4
0
296,269
0
W
Anhur
11,690
531
121
6
0
377,683
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role